API addons/cleanup (#75)

Hydra animations/projectiles

Cleanup on isle varbits n shit
This commit is contained in:
Lucwousin
2019-04-23 21:58:53 +02:00
committed by runelite-ext
parent 27e5518d26
commit 73cb82eb64
5 changed files with 37 additions and 9 deletions

View File

@@ -213,4 +213,26 @@ public final class AnimationID
public static final int LOW_LEVEL_MAGIC_ATTACK = 1162;
public static final int HIGH_LEVEL_MAGIC_ATTACK = 1167;
public static final int BLOWPIPE_ATTACK = 5061;
// Hydra
public static final int HYDRA_POISON_1 = 8234;
public static final int HYDRA_RANGED_1 = 8235;
public static final int HYDRA_MAGIC_1 = 8236;
public static final int HYDRA_1_1 = 8237;
public static final int HYDRA_1_2 = 8238;
public static final int HYDRA_LIGHTNING = 8241;
public static final int HYDRA_RANGED_2 = 8242;
public static final int HYDRA_MAGIC_2 = 8243;
public static final int HYDRA_2_1 = 8244;
public static final int HYDRA_2_2 = 8245;
public static final int HYDRA_FIRE = 8248;
public static final int HYDRA_RANGED_3 = 8249;
public static final int HYDRA_MAGIC_3 = 8250;
public static final int HYDRA_3_1 = 8251;
public static final int HYDRA_3_2 = 8252;
public static final int HYDRA_MAGIC_4 = 8254;
public static final int HYDRA_POISON_4 = 8254;
public static final int HYDRA_RANGED_4 = 8255;
public static final int HYDRA_4_1 = 8257;
public static final int HYDRA_4_2 = 8258;
}

View File

@@ -53,14 +53,14 @@ public enum InventoryID
* Monkey madness puzzle box inventory.
*/
MONKEY_MADNESS_PUZZLE_BOX(221),
/**
* Chambers of Xeric chest inventory.
*/
CHAMBERS_OF_XERIC_CHEST(581),
/**
* Looting Bag inventory
*/
LOOTING_BAG(516),
/**
* Chambers of Xeric chest inventory.
*/
CHAMBERS_OF_XERIC_CHEST(581),
/**
* Theater of Blood reward chest inventory (Raids 2)
*/

View File

@@ -84,4 +84,10 @@ public class ProjectileID
public static final int VORKATH_PRAYER_DISABLE = 1471;
public static final int VORKATH_VENOM = 1470;
public static final int VORKATH_ICE = 350;
public static final int HYDRA_MAGIC = 1662;
public static final int HYDRA_RANGED = 1663;
public static final int HYDRA_POISON = 1644;
public static final int HYDRA_LIGHTNING = 1664;
public static final int HYDRA_LIGHTNING_2 = 1665;
}

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@@ -431,7 +431,7 @@ public final class SpriteID
public static final int SPELL_FIRE_SURGE_DISABLED = 415;
/* Unmapped: 416, 417, 418 */
public static final int UNKNOWN_STANCE_ICON_1 = 419;
public static final int UNKNOWN_STANCE_ICON_2 = 320;
public static final int UNKNOWN_STANCE_ICON_2 = 420;
public static final int UNKNOWN_STANCE_ICON_3 = 421;
public static final int MINIMAP_DESTINATION_FLAG = 422;
public static final int CHATBOX_BADGE_CROWN_PLAYER_MODERATOR = 423;

View File

@@ -32,7 +32,8 @@ import lombok.Getter;
*/
@AllArgsConstructor
@Getter
public enum Varbits {
public enum Varbits
{
/*
* If chatbox is transparent or not
*/
@@ -484,10 +485,9 @@ public enum Varbits {
GE_OFFER_CREATION_TYPE(4397),
/*
/**
* Spells being auto-casted
*
* */
*/
AUTO_CAST_SPELL(276),