This adds support for most degradeable and imbued items, which have
death prices that are fixed offsets of the prices of some other
reference item, clue boxes, and jewelery.
The plugin was refactored largely to be able to add the tests, and now
works on our internal DeathItem and ItemStack classes instead of widgets
and items.
Co-authored-by: Adam <Adam@sigterm.info>
This enhances the default items kept on death interface to show what
you keep, what breaks, and how long you have to return to it once you
die. It also adds toggles to see what is lost in certain situations such
as skulled, low and high wildy.
Co-authored-by: Adam <Adam@sigterm.info>
Co-authored-by: Max Weber <mii7303@gmail.com>