pileindicators: Merge nested if statements

This commit is contained in:
sdburns1998
2019-07-07 17:40:13 +02:00
parent 4e64b0114e
commit fe8023f8b1

View File

@@ -121,16 +121,13 @@ public class PileIndicatorsPlugin extends Plugin
}
}
if (this.enablePlayers)
if (this.enablePlayers && (client.getVar(Varbits.IN_WILDERNESS) > 0 && this.wildyOnlyPlayer) ^ (!this.wildyOnlyPlayer))
{
if ((client.getVar(Varbits.IN_WILDERNESS) > 0 && this.wildyOnlyPlayer) ^ (!this.wildyOnlyPlayer))
for (Player player : client.getPlayers())
{
for (Player player : client.getPlayers())
if (player != null)
{
if (player != null)
{
pileList.add(player);
}
pileList.add(player);
}
}
}
@@ -145,12 +142,9 @@ public class PileIndicatorsPlugin extends Plugin
ArrayList<Actor> potentialStackArrayList = new ArrayList<>();
for (Actor actorToCompareTo : pileList)
{
if (!potentialStackArrayList.contains(actorToCompareTo))
if (!potentialStackArrayList.contains(actorToCompareTo) && actor.getWorldLocation().distanceTo(actorToCompareTo.getWorldLocation()) == 0)
{
if (actor.getWorldLocation().distanceTo(actorToCompareTo.getWorldLocation()) == 0)
{
potentialStackArrayList.add(actorToCompareTo);
}
potentialStackArrayList.add(actorToCompareTo);
}
}
if (potentialStackArrayList.size() >= this.minimumPileSize)