devtools: add object animation ids
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@@ -29,4 +29,10 @@ package net.runelite.api;
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*/
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public interface Animation
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{
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/**
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* Get the id for this animation
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* @see AnimationID
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* @return
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*/
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int getId();
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}
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@@ -0,0 +1,37 @@
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/*
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* Copyright (c) 2022, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.api;
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/**
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* An animated object
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*/
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public interface DynamicObject extends Renderable
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{
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/**
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* Get the animation applied to the object
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* @return
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*/
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Animation getAnimation();
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}
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@@ -38,9 +38,11 @@ import java.util.List;
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import java.util.Set;
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import javax.inject.Inject;
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import javax.inject.Singleton;
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import net.runelite.api.Animation;
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import net.runelite.api.Client;
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import net.runelite.api.Constants;
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import net.runelite.api.DecorativeObject;
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import net.runelite.api.DynamicObject;
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import net.runelite.api.GameObject;
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import net.runelite.api.GraphicsObject;
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import net.runelite.api.ItemLayer;
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@@ -355,7 +357,21 @@ class DevToolsOverlay extends Overlay
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{
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if (gameObject != null && gameObject.getSceneMinLocation().equals(tile.getSceneLocation()))
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{
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renderTileObject(graphics, gameObject, player, GREEN);
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if (player.getLocalLocation().distanceTo(gameObject.getLocalLocation()) <= MAX_DISTANCE)
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{
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StringBuilder stringBuilder = new StringBuilder();
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stringBuilder.append("ID: ").append(gameObject.getId());
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if (gameObject.getRenderable() instanceof DynamicObject)
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{
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Animation animation = ((DynamicObject) gameObject.getRenderable()).getAnimation();
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if (animation != null)
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{
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stringBuilder.append(" A: ").append(animation.getId());
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}
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}
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OverlayUtil.renderTileOverlay(graphics, gameObject, stringBuilder.toString(), GREEN);
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}
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}
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}
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}
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