fishing plugin: remove broken minnow npcs and swap to graphic check

previous "bad" minnow spot (npc ID 7734) was removed/changed to something different and now the fishing spot will just change graphic animation when the spot is bad.
This commit is contained in:
Seth
2018-03-12 18:31:39 -05:00
parent 3df3910b1b
commit fb3225ec34
3 changed files with 5 additions and 2 deletions

View File

@@ -35,4 +35,5 @@ public class GraphicID
public static final int ICE_BARRAGE = 369; public static final int ICE_BARRAGE = 369;
public static final int VENGEANCE = 726; public static final int VENGEANCE = 726;
public static final int IMBUED_HEART = 1316; public static final int IMBUED_HEART = 1316;
public static final int FLYING_FISH = 1387;
} }

View File

@@ -29,6 +29,7 @@ import java.awt.Dimension;
import java.awt.Graphics2D; import java.awt.Graphics2D;
import java.awt.Point; import java.awt.Point;
import javax.inject.Inject; import javax.inject.Inject;
import net.runelite.api.GraphicID;
import net.runelite.api.NPC; import net.runelite.api.NPC;
import net.runelite.client.ui.overlay.Overlay; import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer; import net.runelite.client.ui.overlay.OverlayLayer;
@@ -65,7 +66,7 @@ class FishingSpotMinimapOverlay extends Overlay
continue; continue;
} }
Color color = npc.getId() == FishingSpot.FLYING_FISH ? Color.RED : Color.CYAN; Color color = npc.getGraphic() == GraphicID.FLYING_FISH ? Color.RED : Color.CYAN;
net.runelite.api.Point minimapLocation = npc.getMinimapLocation(); net.runelite.api.Point minimapLocation = npc.getMinimapLocation();
if (minimapLocation != null) if (minimapLocation != null)

View File

@@ -30,6 +30,7 @@ import java.awt.Graphics2D;
import java.awt.Point; import java.awt.Point;
import java.awt.image.BufferedImage; import java.awt.image.BufferedImage;
import javax.inject.Inject; import javax.inject.Inject;
import net.runelite.api.GraphicID;
import net.runelite.api.NPC; import net.runelite.api.NPC;
import net.runelite.client.game.ItemManager; import net.runelite.client.game.ItemManager;
import net.runelite.client.ui.overlay.Overlay; import net.runelite.client.ui.overlay.Overlay;
@@ -72,7 +73,7 @@ class FishingSpotOverlay extends Overlay
continue; continue;
} }
Color color = npc.getId() == FishingSpot.FLYING_FISH ? Color.RED : Color.CYAN; Color color = npc.getGraphic() == GraphicID.FLYING_FISH ? Color.RED : Color.CYAN;
if (config.showIcons()) if (config.showIcons())
{ {
BufferedImage fishImage = getFishImage(spot); BufferedImage fishImage = getFishImage(spot);