Merge pull request #2271 from LeviSchuck/xp-negative

Fix negative total XP calculation when skill starts
This commit is contained in:
Adam
2018-05-03 12:28:41 -04:00
committed by GitHub

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@@ -71,7 +71,11 @@ class XpStateSingle
return 0;
}
long timeElapsedInSeconds = Duration.between(skillTimeStart, Instant.now()).getSeconds();
// If the skill started just now, we can divide by near zero, this results in odd behavior.
// To prevent that, pretend the skill has been active for a minute (60 seconds)
// This will create a lower estimate for the first minute,
// but it isn't ridiculous like saying 2 billion XP per hour.
long timeElapsedInSeconds = Math.max(60, Duration.between(skillTimeStart, Instant.now()).getSeconds());
return (int) ((1.0 / (timeElapsedInSeconds / 3600.0)) * value);
}