Merge pull request #10255 from dekvall/attack-style-change-test

attack styles: add test for swap between bludgeon and bow
This commit is contained in:
Tomas Slusny
2019-11-15 10:32:30 +01:00
committed by GitHub

View File

@@ -33,6 +33,7 @@ import net.runelite.api.Client;
import net.runelite.api.Skill;
import net.runelite.api.VarPlayer;
import net.runelite.api.Varbits;
import net.runelite.api.events.WidgetHiddenChanged;
import net.runelite.client.events.ConfigChanged;
import net.runelite.api.events.VarbitChanged;
import net.runelite.api.widgets.Widget;
@@ -43,8 +44,11 @@ import static org.junit.Assert.assertTrue;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.mockito.ArgumentCaptor;
import org.mockito.Mock;
import static org.mockito.Mockito.atLeastOnce;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;
import org.mockito.junit.MockitoJUnitRunner;
@@ -169,6 +173,60 @@ public class AttackStylesPluginTest
WidgetInfo.COMBAT_STYLE_THREE));
}
/*
* Verify that the defensive style is hidden when switching from bludgeon to bow
*/
@Test
public void testHiddenLongrange()
{
final ArgumentCaptor<Boolean> captor = ArgumentCaptor.forClass(Boolean.class);
final ConfigChanged warnForAttackEvent = new ConfigChanged();
warnForAttackEvent.setGroup("attackIndicator");
warnForAttackEvent.setKey("warnForDefensive");
warnForAttackEvent.setNewValue("true");
attackPlugin.onConfigChanged(warnForAttackEvent);
// verify there is a warned skill
Set<Skill> warnedSkills = attackPlugin.getWarnedSkills();
assertTrue(warnedSkills.contains(Skill.DEFENCE));
// Set up mock widget for strength and longrange
final Widget widget = mock(Widget.class);
when(client.getWidget(WidgetInfo.COMBAT_STYLE_FOUR)).thenReturn(widget);
// Set up hidden changed event
final WidgetHiddenChanged widgetHiddenChanged = new WidgetHiddenChanged();
widgetHiddenChanged.setWidget(widget);
when(widget.getId()).thenReturn(WidgetInfo.COMBAT_STYLE_FOUR.getPackedId());
// Enable hiding widgets
final ConfigChanged hideWidgetEvent = new ConfigChanged();
hideWidgetEvent.setGroup("attackIndicator");
hideWidgetEvent.setKey("removeWarnedStyles");
hideWidgetEvent.setNewValue("true");
attackPlugin.onConfigChanged(hideWidgetEvent);
when(attackConfig.removeWarnedStyles()).thenReturn(true);
// equip bludgeon on player
when(client.getVar(Varbits.EQUIPPED_WEAPON_TYPE)).thenReturn(WeaponType.TYPE_26.ordinal());
attackPlugin.onVarbitChanged(new VarbitChanged());
attackPlugin.onWidgetHiddenChanged(widgetHiddenChanged);
// verify that the agressive style style widget is showing
verify(widget, atLeastOnce()).setHidden(captor.capture());
assertFalse(captor.getValue());
// equip bow on player
// the equipped weaopn varbit will change after the hiddenChanged event has been dispatched
attackPlugin.onWidgetHiddenChanged(widgetHiddenChanged);
when(client.getVar(Varbits.EQUIPPED_WEAPON_TYPE)).thenReturn(WeaponType.TYPE_3.ordinal());
attackPlugin.onVarbitChanged(new VarbitChanged());
// verify that the longrange attack style widget is now hidden
verify(widget, atLeastOnce()).setHidden(captor.capture());
assertTrue(captor.getValue());
}
private boolean isAtkHidden()
{
if (attackPlugin.getHiddenWidgets().size() == 0)