api: add support for setting login screen and fire rendering
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@@ -1746,4 +1746,16 @@ public interface Client extends GameEngine
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* Sets the starting index in the item id array for GE search
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*/
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void setGeSearchResultIndex(int index);
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/**
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* Sets the image to be used for the login screen, provided as SpritePixels
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* If the image is larger than half the width of fixed mode,
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* it won't get mirrored to the other side of the screen
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*/
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void setLoginScreen(SpritePixels pixels);
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/**
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* Sets whether the flames on the login screen should be rendered
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*/
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void setShouldRenderLoginScreenFire(boolean val);
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}
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