api: add support for setting login screen and fire rendering

This commit is contained in:
Hydrox6
2020-05-26 18:19:33 +01:00
committed by Adam
parent ed9621e18a
commit f6d0c93c5b

View File

@@ -1746,4 +1746,16 @@ public interface Client extends GameEngine
* Sets the starting index in the item id array for GE search
*/
void setGeSearchResultIndex(int index);
/**
* Sets the image to be used for the login screen, provided as SpritePixels
* If the image is larger than half the width of fixed mode,
* it won't get mirrored to the other side of the screen
*/
void setLoginScreen(SpritePixels pixels);
/**
* Sets whether the flames on the login screen should be rendered
*/
void setShouldRenderLoginScreenFire(boolean val);
}