Import createItemSprite to make SpritePixels from itemId

This commit is contained in:
Tyler Hardy
2017-10-19 01:37:38 -05:00
committed by Adam
parent 2161ae1dc4
commit f5df7af618
2 changed files with 6 additions and 0 deletions

View File

@@ -82,6 +82,8 @@ public interface Client
ItemComposition getItemDefinition(int id);
SpritePixels createItemSprite(int itemId, int quantity, int border, int shadowColor, int stackable, boolean noted);
int getBaseX();
int getBaseY();

View File

@@ -230,6 +230,10 @@ public interface RSClient extends RSGameEngine, Client
@Override
RSItemComposition getItemDefinition(int itemId);
@Import("createSprite")
@Override
RSSpritePixels createItemSprite(int itemId, int quantity, int thickness, int borderColor, int stackable, boolean noted);
@Import("componentTable")
@Override
RSHashTable getComponentTable();