screenshot: use playerdeath events (#1245)
* add PlayerDeath event * use LocalPlayerDeath and PlayerDeath events
This commit is contained in:
@@ -0,0 +1,37 @@
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/*
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* Copyright (c) 2019, HSJ <https://github.com/HSJ-OSRS>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.api.events;
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import lombok.Value;
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import net.runelite.api.Player;
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/**
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* An event when a player dies.
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*/
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@Value
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public class PlayerDeath implements Event
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{
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private final Player player;
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}
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@@ -44,9 +44,6 @@ import java.text.SimpleDateFormat;
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import java.time.LocalDate;
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import java.util.Date;
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import java.util.EnumSet;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.concurrent.ScheduledExecutorService;
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import java.util.function.Consumer;
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import java.util.regex.Matcher;
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@@ -67,11 +64,12 @@ import net.runelite.api.Point;
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import net.runelite.api.SpriteID;
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import net.runelite.api.Varbits;
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import net.runelite.api.WorldType;
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import net.runelite.api.events.AnimationChanged;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.api.events.ConfigChanged;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.LocalPlayerDeath;
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import net.runelite.api.events.PlayerDeath;
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import net.runelite.api.events.WidgetLoaded;
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import net.runelite.api.widgets.Widget;
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import static net.runelite.api.widgets.WidgetID.BARROWS_REWARD_GROUP_ID;
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@@ -199,8 +197,6 @@ public class ScreenshotPlugin extends Plugin
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@Getter(AccessLevel.PACKAGE)
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private BufferedImage reportButton;
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private final Map<Player, Integer> dying = new HashMap<>();
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private NavigationButton titleBarButton;
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private final HotkeyListener hotkeyListener = new HotkeyListener(() -> this.hotkey)
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@@ -293,7 +289,8 @@ public class ScreenshotPlugin extends Plugin
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eventBus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventBus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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eventBus.subscribe(GameTick.class, this, this::onGameTick);
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eventBus.subscribe(AnimationChanged.class, this, this::onAnimationChanged);
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eventBus.subscribe(LocalPlayerDeath.class, this, this::onLocalPlayerDeath);
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eventBus.subscribe(PlayerDeath.class, this, this::onPlayerDeath);
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eventBus.subscribe(PlayerLootReceived.class, this, this::onPlayerLootReceived);
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eventBus.subscribe(ChatMessage.class, this, this::onChatMessage);
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eventBus.subscribe(WidgetLoaded.class, this, this::onWidgetLoaded);
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@@ -310,23 +307,6 @@ public class ScreenshotPlugin extends Plugin
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void onGameTick(GameTick event)
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{
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if (this.screenshotFriendDeath)
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{
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for (Iterator<Player> it = dying.keySet().iterator(); it.hasNext();)
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{
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Player key = it.next();
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if (key.getAnimation() != 836)
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{
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it.remove();
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}
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dying.replace(key, dying.get(key) - 1);
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if (dying.get(key) == 0)
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{
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takeScreenshot(key.getName() + " ded " + format(new Date()), "Deaths");
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it.remove();
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}
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}
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}
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if (!shouldTakeScreenshot)
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{
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return;
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@@ -356,51 +336,22 @@ public class ScreenshotPlugin extends Plugin
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}
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}
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private void onAnimationChanged(AnimationChanged e)
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private void onLocalPlayerDeath(LocalPlayerDeath event)
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{
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if (e.getActor().getAnimation() != 836)
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if (this.screenshotPlayerDeath && client.getLocalPlayer().getName() != null)
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{
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return;
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takeScreenshot(client.getLocalPlayer().getName() + " ded " + format(new Date()), "Deaths");
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}
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}
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if (this.screenshotPlayerDeath && client.getLocalPlayer().equals(e.getActor()))
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private void onPlayerDeath(PlayerDeath event)
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{
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int tob = client.getVar(Varbits.THEATRE_OF_BLOOD);
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if (this.screenshotFriendDeath && event.getPlayer().getName() != null
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&& (event.getPlayer().isFriend() || event.getPlayer().isClanMember()
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|| (client.getVar(Varbits.IN_RAID) == 1 || tob == 2 || tob == 3)))
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{
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takeScreenshot("Death - " + format(new Date()));
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}
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if (!(e.getActor() instanceof Player))
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return;
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Player p = (Player) e.getActor();
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if (p.getAnimation() != 836)
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{
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return;
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}
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if (p.getName().equals(client.getLocalPlayer().getName()))
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{
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if (this.screenshotPlayerDeath)
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{
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dying.put(p, 3);
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return;
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}
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else
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{
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return;
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}
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}
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if (this.screenshotFriendDeath)
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{
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int tob = client.getVar(Varbits.THEATRE_OF_BLOOD);
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if (client.getVar(Varbits.IN_RAID) == 1 || tob == 2 || tob == 3 || p.isFriend())
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{
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//this is the same as the tick counter had, just want to make ss at right timing
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dying.put(p, 3);
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}
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takeScreenshot(event.getPlayer().getName() + " ded " + format(new Date()), "Deaths");
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}
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}
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@@ -940,4 +891,4 @@ public class ScreenshotPlugin extends Plugin
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this.screenshotUntradeableDrop = config.screenshotUntradeableDrop();
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this.hotkey = config.hotkey();
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}
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}
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}
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@@ -38,6 +38,7 @@ import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.events.AnimationChanged;
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import net.runelite.api.events.HitsplatApplied;
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import net.runelite.api.events.LocalPlayerDeath;
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import net.runelite.api.events.PlayerDeath;
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import net.runelite.api.events.SpotAnimationChanged;
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import net.runelite.api.events.InteractingChanged;
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import net.runelite.api.events.OverheadTextChanged;
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@@ -254,6 +255,11 @@ public abstract class RSActorMixin implements RSActor
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LocalPlayerDeath event = LocalPlayerDeath.INSTANCE;
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client.getCallbacks().post(LocalPlayerDeath.class, event);
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}
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else if (this != client.getLocalPlayer() && this instanceof Player)
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{
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final PlayerDeath event = new PlayerDeath((Player) this);
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client.getCallbacks().post(PlayerDeath.class, event);
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}
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else if (this instanceof RSNPC)
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{
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((RSNPC) this).setDead(true);
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