tobdamagecount: Merge nested if statements
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@@ -126,11 +126,7 @@ public class DamageCounterPlugin extends Plugin
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{
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Player localPlayer = client.getLocalPlayer();
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Actor interacting = localPlayer.getInteracting();
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if (client.getGameState() == GameState.LOGGED_IN)
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{
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if (BossName == null)
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{
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if (interacting instanceof NPC)
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if (client.getGameState() == GameState.LOGGED_IN && BossName == null && interacting instanceof NPC)
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{
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int interactingId = ((NPC) interacting).getId();
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String interactingName = interacting.getName();
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@@ -143,8 +139,6 @@ public class DamageCounterPlugin extends Plugin
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}
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}
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}
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}
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}
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@Subscribe
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//if you hop it will reset the counter
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@@ -186,9 +180,7 @@ public class DamageCounterPlugin extends Plugin
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{
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Player localPlayer = client.getLocalPlayer();
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Actor interacting = localPlayer.getInteracting();
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if (client.getGameState() == GameState.LOGGED_IN)
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{
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if (interacting instanceof NPC)
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if (client.getGameState() == GameState.LOGGED_IN && interacting instanceof NPC)
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{
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String interactingName = interacting.getName();
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if (interactingName.equals(BossName))
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@@ -198,7 +190,6 @@ public class DamageCounterPlugin extends Plugin
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}
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}
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}
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}
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@Subscribe
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