Fix master fire cape emote clue

This commit is contained in:
Mantautas Jurksa
2018-05-02 19:50:16 +02:00
committed by GitHub
parent 9b4b42d8ac
commit eac09dbec9

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@@ -95,7 +95,7 @@ public class EmoteClue extends ClueScroll implements TextClueScroll, LocationClu
new EmoteClue("Cry in the Catherby Ranging shop. Bow before you talk to me. Equip blue gnome boots, a hard leather body and an unblessed silver sickle.", new WorldPoint(2823, 3443, 0), CRY, BOW, item(BLUE_BOOTS), item(HARDLEATHER_BODY), item(SILVER_SICKLE)),
new EmoteClue("Cry on the shore of Catherby beach. Laugh before you talk to me, equip an adamant sq shield, a bone dagger and mithril platebody.", new WorldPoint(2852, 3429, 0), CRY, LAUGH, item(ADAMANT_SQ_SHIELD), item(BONE_DAGGER), item(MITHRIL_PLATEBODY)),
new EmoteClue("Cry on top of the western tree in the Gnome Agility Arena. Indicate 'no' before you talk to me. Equip a steel kiteshield, ring of forging and green dragonhide chaps.", new WorldPoint(2473, 3420, 2), CRY, NO, item(STEEL_KITESHIELD), item(RING_OF_FORGING), item(GREEN_DHIDE_CHAPS)),
new EmoteClue("Cry in the Tzhaar gem shop. Beware of the double agents! Equip a fire cape and TokTz-Xil-Ul.", new WorldPoint(2463, 5149, 0), CRY, item(FIRE_CAPE), item(TOKTZXILUL)),
new EmoteClue("Cry in the TzHaar gem store. Beware of double agents! Equip a fire cape and TokTz-Xil-Ul.", new WorldPoint(2463, 5149, 0), CRY, item(FIRE_CAPE), item(TOKTZXILUL)),
new EmoteClue("Cry in the Draynor Village jail. Jump for joy before you talk to me. Equip an adamant sword, a sapphire amulet and an adamant plateskirt.", new WorldPoint(3128, 3245, 0), CRY, JUMP_FOR_JOY, item(ADAMANT_SWORD), item(SAPPHIRE_AMULET), item(ADAMANT_PLATESKIRT)),
new EmoteClue("Dance at the crossroads north of Draynor. Equip an iron chain body, a sapphire ring and a longbow.", new WorldPoint(3109, 3294, 0), DANCE, item(IRON_CHAINBODY), item(SAPPHIRE_RING), item(LONGBOW)),
new EmoteClue("Dance in the Party Room. Equip a steel full helmet, steel platebody and an iron plateskirt.", new WorldPoint(3045, 3376, 0), DANCE, item(STEEL_FULL_HELM), item(STEEL_PLATEBODY), item(IRON_PLATESKIRT)),