Add a Toggle to the Status Bars w/ a Delay only in Combat

- This is to only show the Status Bars when in Combat, and hides it based on the delay set.
Closes #7346
Toggle Demo: https://gyazo.com/ee277e5f0d4bfad598a7a1049d972a67
Delay Demo: https://gyazo.com/421e2a4a725725f1b7b5e62f96a6a8a3
This commit is contained in:
Ermal
2019-01-19 12:46:52 -05:00
parent a952ea3bae
commit e8925e3e72
2 changed files with 143 additions and 64 deletions

View File

@@ -1,63 +1,84 @@
/* /*
* Copyright (c) 2018, Jos <Malevolentdev@gmail.com> * Copyright (c) 2018, Jos <Malevolentdev@gmail.com>
* All rights reserved. * All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* *
* 1. Redistributions of source code must retain the above copyright notice, this * 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer. * list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice, * 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation * this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution. * and/or other materials provided with the distribution.
* *
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
package net.runelite.client.plugins.statusbars; package net.runelite.client.plugins.statusbars;
import net.runelite.client.config.Config; import net.runelite.client.config.Config;
import net.runelite.client.config.ConfigGroup; import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem; import net.runelite.client.config.ConfigItem;
@ConfigGroup("statusbars") @ConfigGroup("statusbars")
public interface StatusBarsConfig extends Config public interface StatusBarsConfig extends Config
{ {
@ConfigItem( @ConfigItem(
keyName = "enableCounter", keyName = "enableCounter",
name = "Show hitpoints & prayer counter", name = "Show hitpoints & prayer counter",
description = "Shows current amount of hitpoints & prayer on the status bars" description = "Shows current amount of hitpoints & prayer on the status bars"
) )
default boolean enableCounter() default boolean enableCounter()
{ {
return false; return false;
} }
@ConfigItem( @ConfigItem(
keyName = "enableSkillIcon", keyName = "enableSkillIcon",
name = "Show hitpoints & prayer icons", name = "Show hitpoints & prayer icons",
description = "Adds skill icons at the top of the bars." description = "Adds skill icons at the top of the bars."
) )
default boolean enableSkillIcon() default boolean enableSkillIcon()
{ {
return true; return true;
} }
@ConfigItem( @ConfigItem(
keyName = "enableRestorationBars", keyName = "enableRestorationBars",
name = "Show amount of hitpoints and prayer restored", name = "Show amount of hitpoints and prayer restored",
description = "Visually shows how much a food or prayer will heal/restore you on the bars." description = "Visually shows how much a food or prayer will heal/restore you on the bars."
) )
default boolean enableRestorationBars() default boolean enableRestorationBars()
{ {
return true; return true;
} }
}
@ConfigItem(
keyName = "hideStatusBarDelay",
name = "Delay (seconds)",
description = "Number of seconds after combat to hide the status bars."
)
default int hideStatusBarDelay()
{
return 3;
}
@ConfigItem(
keyName = "toggleRestorationBars",
name = "Toggle to Hide when not in Combat",
description = "Visually hides the Status Bars when player is out of combat."
)
default boolean toggleRestorationBars()
{
return true;
}
}

View File

@@ -24,9 +24,21 @@
*/ */
package net.runelite.client.plugins.statusbars; package net.runelite.client.plugins.statusbars;
import java.time.Duration;
import java.time.Instant;
import java.util.Arrays;
import java.util.List;
import javax.inject.Inject; import javax.inject.Inject;
import com.google.inject.Provides; import com.google.inject.Provides;
import lombok.AccessLevel;
import lombok.Getter;
import net.runelite.api.Actor;
import net.runelite.api.Client;
import net.runelite.api.NPC;
import net.runelite.api.NPCComposition;
import net.runelite.api.events.GameTick;
import net.runelite.client.config.ConfigManager; import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.plugins.Plugin; import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDependency; import net.runelite.client.plugins.PluginDependency;
import net.runelite.client.plugins.PluginDescriptor; import net.runelite.client.plugins.PluginDescriptor;
@@ -47,10 +59,56 @@ public class StatusBarsPlugin extends Plugin
@Inject @Inject
private OverlayManager overlayManager; private OverlayManager overlayManager;
@Inject
private Client client;
@Inject
private StatusBarsConfig config;
@Getter(AccessLevel.PACKAGE)
private Instant lastCombatAction;
@Override @Override
protected void startUp() throws Exception protected void startUp() throws Exception
{ {
overlayManager.add(overlay); }
void updateLastCombatAction()
{
this.lastCombatAction = Instant.now();
}
@Subscribe
public void onGameTick(GameTick gameTick)
{
final Actor interacting = client.getLocalPlayer().getInteracting();
final boolean isNpc = interacting instanceof NPC;
final int COMBAT_TIMEOUT = config.hideStatusBarDelay();
if (!config.toggleRestorationBars())
{
overlayManager.add(overlay);
return;
}
if (isNpc)
{
final NPC npc = (NPC) interacting;
final NPCComposition npcComposition = npc.getComposition();
final List<String> npcMenuActions = Arrays.asList(npcComposition.getActions());
if (npcMenuActions.contains("Attack"))
{
updateLastCombatAction();
overlayManager.add(overlay);
}
}
else if (lastCombatAction != null)
{
if (Duration.between(getLastCombatAction(), Instant.now()).getSeconds() > COMBAT_TIMEOUT)
{
overlayManager.remove(overlay);
}
}
} }
@Override @Override