api: add scene tile shapes, underlay, and overlay ids

This commit is contained in:
Adam
2021-09-11 19:40:13 -04:00
parent 37654452c3
commit e56562f54a

View File

@@ -62,4 +62,22 @@ public interface Scene
void generateHouses();
void setRoofRemovalMode(int flags);
/**
* Get the underlay ids for the scene. The value stored is id + 1, with 0 for no underlay.
* @return
*/
byte[][][] getUnderlayIds();
/**
* Get the overlay ids for the scene. The value stored is id + 1, with 0 for no overlay.
* @return
*/
byte[][][] getOverlayIds();
/**
* Get the shapes of the tiles for the scene.
* @return
*/
byte[][][] getTileShapes();
}