Merge pull request #10776 from Nightfirecat/skill-challenge-clue-highlight-broken-lamps
Add NamedObjectClueScroll interface, highlight broken Dorgesh-kaan lamps
This commit is contained in:
@@ -37,9 +37,13 @@ import java.awt.geom.Area;
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import java.awt.image.BufferedImage;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Objects;
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import java.util.Set;
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import java.util.stream.Stream;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import javax.inject.Inject;
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import javax.inject.Named;
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import joptsimple.internal.Strings;
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@@ -65,12 +69,24 @@ import net.runelite.api.coords.LocalPoint;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.api.events.CommandExecuted;
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import net.runelite.api.events.DecorativeObjectChanged;
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import net.runelite.api.events.DecorativeObjectDespawned;
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import net.runelite.api.events.DecorativeObjectSpawned;
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import net.runelite.api.events.GameObjectChanged;
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import net.runelite.api.events.GameObjectDespawned;
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import net.runelite.api.events.GameObjectSpawned;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.GroundObjectChanged;
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import net.runelite.api.events.GroundObjectDespawned;
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import net.runelite.api.events.GroundObjectSpawned;
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import net.runelite.api.events.ItemContainerChanged;
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import net.runelite.api.events.MenuOptionClicked;
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import net.runelite.api.events.NpcDespawned;
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import net.runelite.api.events.NpcSpawned;
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import net.runelite.api.events.WallObjectChanged;
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import net.runelite.api.events.WallObjectDespawned;
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import net.runelite.api.events.WallObjectSpawned;
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import net.runelite.api.events.WidgetLoaded;
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import net.runelite.api.widgets.Widget;
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import net.runelite.api.widgets.WidgetID;
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@@ -96,6 +112,7 @@ import net.runelite.client.plugins.cluescrolls.clues.LocationClueScroll;
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import net.runelite.client.plugins.cluescrolls.clues.LocationsClueScroll;
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import net.runelite.client.plugins.cluescrolls.clues.MapClue;
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import net.runelite.client.plugins.cluescrolls.clues.MusicClue;
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import net.runelite.client.plugins.cluescrolls.clues.NamedObjectClueScroll;
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import net.runelite.client.plugins.cluescrolls.clues.NpcClueScroll;
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import net.runelite.client.plugins.cluescrolls.clues.ObjectClueScroll;
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import net.runelite.client.plugins.cluescrolls.clues.SkillChallengeClue;
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@@ -108,6 +125,7 @@ import net.runelite.client.ui.overlay.components.TextComponent;
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import net.runelite.client.ui.overlay.worldmap.WorldMapPointManager;
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import net.runelite.client.util.ImageUtil;
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import net.runelite.client.util.Text;
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import org.apache.commons.lang3.ArrayUtils;
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@PluginDescriptor(
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name = "Clue Scroll",
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@@ -137,6 +155,9 @@ public class ClueScrollPlugin extends Plugin
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@Getter
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private final List<TileObject> objectsToMark = new ArrayList<>();
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@Getter
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private final Set<TileObject> namedObjectsToMark = new HashSet<>();
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@Getter
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private Item[] equippedItems;
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@@ -180,6 +201,12 @@ public class ClueScrollPlugin extends Plugin
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private Integer clueItemId;
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private boolean worldMapPointsSet = false;
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// Some objects will only update to their "active" state when changing to their plane after varbit changes,
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// which take one extra tick to fire after the plane change. These fields are used to track those changes and delay
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// scans of the current plane's tiles accordingly.
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private int currentPlane = -1;
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private boolean namedObjectCheckThisTick;
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private final TextComponent textComponent = new TextComponent();
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@Provides
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@@ -211,8 +238,11 @@ public class ClueScrollPlugin extends Plugin
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overlayManager.remove(clueScrollWorldOverlay);
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overlayManager.remove(clueScrollMusicOverlay);
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npcsToMark.clear();
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namedObjectsToMark.clear();
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inventoryItems = null;
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equippedItems = null;
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currentPlane = -1;
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namedObjectCheckThisTick = false;
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resetClue(true);
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}
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@@ -344,6 +374,94 @@ public class ClueScrollPlugin extends Plugin
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}
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}
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@Subscribe
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public void onDecorativeObjectChanged(final DecorativeObjectChanged event)
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{
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tileObjectChangedHandler(event.getPrevious(), event.getDecorativeObject());
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}
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@Subscribe
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public void onDecorativeObjectDespawned(final DecorativeObjectDespawned event)
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{
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tileObjectDespawnedHandler(event.getDecorativeObject());
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}
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@Subscribe
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public void onDecorativeObjectSpawned(final DecorativeObjectSpawned event)
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{
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tileObjectSpawnedHandler(event.getDecorativeObject());
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}
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@Subscribe
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public void onGameObjectChanged(final GameObjectChanged event)
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{
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tileObjectChangedHandler(event.getPrevious(), event.getGameObject());
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}
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@Subscribe
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public void onGameObjectDespawned(final GameObjectDespawned event)
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{
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tileObjectDespawnedHandler(event.getGameObject());
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}
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@Subscribe
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public void onGameObjectSpawned(final GameObjectSpawned event)
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{
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tileObjectSpawnedHandler(event.getGameObject());
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}
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@Subscribe
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public void onGroundObjectChanged(final GroundObjectChanged event)
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{
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tileObjectChangedHandler(event.getPrevious(), event.getGroundObject());
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}
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@Subscribe
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public void onGroundObjectDespawned(final GroundObjectDespawned event)
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{
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tileObjectDespawnedHandler(event.getGroundObject());
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}
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@Subscribe
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public void onGroundObjectSpawned(final GroundObjectSpawned event)
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{
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tileObjectSpawnedHandler(event.getGroundObject());
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}
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@Subscribe
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public void onWallObjectChanged(final WallObjectChanged event)
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{
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tileObjectChangedHandler(event.getPrevious(), event.getWallObject());
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}
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@Subscribe
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public void onWallObjectDespawned(final WallObjectDespawned event)
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{
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tileObjectDespawnedHandler(event.getWallObject());
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}
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@Subscribe
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public void onWallObjectSpawned(final WallObjectSpawned event)
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{
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tileObjectSpawnedHandler(event.getWallObject());
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}
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private void tileObjectChangedHandler(final TileObject prev, final TileObject changedTo)
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{
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tileObjectDespawnedHandler(prev);
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tileObjectSpawnedHandler(changedTo);
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}
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private void tileObjectDespawnedHandler(final TileObject despawned)
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{
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namedObjectsToMark.remove(despawned);
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}
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private void tileObjectSpawnedHandler(final TileObject spawned)
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{
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checkClueNamedObject(clue, spawned);
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}
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@Subscribe
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public void onConfigChanged(ConfigChanged event)
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{
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@@ -356,7 +474,14 @@ public class ClueScrollPlugin extends Plugin
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@Subscribe
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public void onGameStateChanged(final GameStateChanged event)
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{
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if (event.getGameState() == GameState.LOGIN_SCREEN)
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final GameState state = event.getGameState();
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if (state != GameState.LOGGED_IN)
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{
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namedObjectsToMark.clear();
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}
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if (state == GameState.LOGIN_SCREEN)
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{
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resetClue(true);
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}
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@@ -425,6 +550,20 @@ public class ClueScrollPlugin extends Plugin
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}
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}
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// Load the current plane's tiles if a tick has elapsed since the player has changed planes
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if (namedObjectCheckThisTick)
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{
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namedObjectCheckThisTick = false;
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checkClueNamedObjects(clue);
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}
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// Delay one tick when changing planes before scanning for new named objects on the new plane
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if (currentPlane != client.getPlane())
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{
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currentPlane = client.getPlane();
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namedObjectCheckThisTick = true;
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}
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// Reset clue when receiving a new beginner or master clue
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// These clues use a single item ID, so we cannot detect step changes based on the item ID changing
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final Widget chatDialogClueItem = client.getWidget(WidgetInfo.DIALOG_SPRITE_SPRITE);
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@@ -525,6 +664,7 @@ public class ClueScrollPlugin extends Plugin
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worldMapPointManager.removeIf(ClueScrollWorldMapPoint.class::isInstance);
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worldMapPointsSet = false;
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npcsToMark.clear();
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namedObjectsToMark.clear();
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if (config.displayHintArrows())
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{
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@@ -713,7 +853,6 @@ public class ClueScrollPlugin extends Plugin
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final Scene scene = client.getScene();
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final Tile[][][] tiles = scene.getTiles();
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final Tile tile = tiles[client.getPlane()][localLocation.getSceneX()][localLocation.getSceneY()];
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objectsToMark.clear();
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for (GameObject object : tile.getGameObjects())
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{
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@@ -781,6 +920,81 @@ public class ClueScrollPlugin extends Plugin
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}
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}
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/**
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* Scans all of the current plane's loaded tiles for {@link TileObject}s and passes any found objects to
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* {@link ClueScrollPlugin#checkClueNamedObject(ClueScroll, TileObject)} for storing in the cache of discovered
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* named objects.
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*
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* @param clue The active clue scroll
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*/
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private void checkClueNamedObjects(@Nullable ClueScroll clue)
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{
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if (!(clue instanceof NamedObjectClueScroll))
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{
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return;
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}
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// Search loaded tiles for objects
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for (final Tile[] tiles : client.getScene().getTiles()[client.getPlane()])
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{
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for (final Tile tile : tiles)
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{
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if (tile == null)
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{
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continue;
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}
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for (final GameObject object : tile.getGameObjects())
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{
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if (object == null)
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{
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continue;
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}
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checkClueNamedObject(clue, object);
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}
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}
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}
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}
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/**
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* Checks passed objects against the active clue's object names and regions. If the clue is a
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* {@link NamedObjectClueScroll} and the object matches its allowable object names and is within its regions, the
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* object will be stored in the cache of discovered named objects.
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*
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* @param clue The active clue scroll
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* @param object The spawned or scanned object
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*/
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private void checkClueNamedObject(@Nullable final ClueScroll clue, @Nonnull final TileObject object)
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{
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if (!(clue instanceof NamedObjectClueScroll))
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{
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return;
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}
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final NamedObjectClueScroll namedObjectClue = (NamedObjectClueScroll) clue;
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final String[] objectNames = namedObjectClue.getObjectNames();
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final int[] regionIds = namedObjectClue.getObjectRegions();
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if (objectNames == null || objectNames.length == 0
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|| regionIds != null && !ArrayUtils.contains(regionIds, object.getWorldLocation().getRegionID()))
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{
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return;
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}
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final ObjectComposition comp = client.getObjectDefinition(object.getId());
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final ObjectComposition impostor = comp.getImpostorIds() != null ? comp.getImpostor() : comp;
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for (final String name : objectNames)
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{
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if (comp.getName().equals(name) || impostor.getName().equals(name))
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{
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namedObjectsToMark.add(object);
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}
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}
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}
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private void updateClue(final ClueScroll clue)
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{
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if (clue == null || clue == this.clue)
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@@ -790,6 +1004,7 @@ public class ClueScrollPlugin extends Plugin
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resetClue(false);
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checkClueNPCs(clue, client.getCachedNPCs());
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checkClueNamedObjects(clue);
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// If we have a clue, save that knowledge
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// so the clue window doesn't have to be open.
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this.clue = clue;
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@@ -0,0 +1,41 @@
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/*
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* Copyright (c) 2020, Jordan Atwood <jordan.atwood423@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.cluescrolls.clues;
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import javax.annotation.Nullable;
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/**
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* Represents a clue which should highlight objects of a given name rather than a specific ID and location, as some
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* clues will call for a general action which can be completed at any number of locations. The area in which this
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* highlighting should occur can be restricted by giving a non-null array of region IDs where only objects within those
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* regions will be highlighted.
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*/
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public interface NamedObjectClueScroll
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{
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String[] getObjectNames();
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@Nullable
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int[] getObjectRegions();
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}
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@@ -32,7 +32,12 @@ import net.runelite.api.EquipmentInventorySlot;
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import net.runelite.api.Item;
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import net.runelite.api.ItemID;
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import net.runelite.api.NPC;
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import net.runelite.api.Point;
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import net.runelite.api.TileObject;
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import net.runelite.client.plugins.cluescrolls.ClueScrollPlugin;
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import static net.runelite.client.plugins.cluescrolls.ClueScrollWorldOverlay.CLICKBOX_BORDER_COLOR;
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import static net.runelite.client.plugins.cluescrolls.ClueScrollWorldOverlay.CLICKBOX_FILL_COLOR;
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import static net.runelite.client.plugins.cluescrolls.ClueScrollWorldOverlay.CLICKBOX_HOVER_BORDER_COLOR;
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import net.runelite.client.plugins.cluescrolls.clues.item.AnyRequirementCollection;
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import static net.runelite.client.plugins.cluescrolls.clues.item.ItemRequirements.*;
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import net.runelite.client.plugins.cluescrolls.clues.item.ItemRequirement;
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@@ -50,7 +55,7 @@ import static net.runelite.client.plugins.cluescrolls.ClueScrollOverlay.TITLED_C
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import static net.runelite.client.plugins.cluescrolls.ClueScrollWorldOverlay.IMAGE_Z_OFFSET;
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@Getter
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public class SkillChallengeClue extends ClueScroll implements NpcClueScroll
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public class SkillChallengeClue extends ClueScroll implements NpcClueScroll, NamedObjectClueScroll
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{
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@AllArgsConstructor
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@Getter
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@@ -138,7 +143,7 @@ public class SkillChallengeClue extends ClueScroll implements NpcClueScroll
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new SkillChallengeClue("Smith a mithril 2h sword.", item(ItemID.HAMMER), xOfItem(ItemID.MITHRIL_BAR, 3)),
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new SkillChallengeClue("Catch a raw shark.", ANY_HARPOON),
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new SkillChallengeClue("Cut a yew log.", ANY_AXE),
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new SkillChallengeClue("Fix a magical lamp in Dorgesh-Kaan.", item(ItemID.LIGHT_ORB)),
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new SkillChallengeClue("Fix a magical lamp in Dorgesh-Kaan.", new String[] { "Broken lamp" }, new int[] { 10834, 10835 }, item(ItemID.LIGHT_ORB)),
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new SkillChallengeClue("Burn a yew log.", item(ItemID.YEW_LOGS), item(ItemID.TINDERBOX)),
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new SkillChallengeClue("Cook a swordfish", "cook a swordfish", item(ItemID.RAW_SWORDFISH)),
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new SkillChallengeClue("Craft multiple cosmic runes from a single essence.", item(ItemID.PURE_ESSENCE)),
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@@ -187,6 +192,8 @@ public class SkillChallengeClue extends ClueScroll implements NpcClueScroll
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private final ItemRequirement[] itemRequirements;
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private final SingleItemRequirement returnItem;
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private final boolean requireEquip;
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private final String[] objectNames;
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private final int[] objectRegions;
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@Setter
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private boolean challengeCompleted;
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@@ -201,6 +208,8 @@ public class SkillChallengeClue extends ClueScroll implements NpcClueScroll
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this.returnItem = returnItem;
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this.challengeCompleted = false;
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this.requireEquip = false;
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this.objectNames = new String[0];
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this.objectRegions = null;
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}
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// Non-cryptic Sherlock Tasks
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@@ -209,20 +218,32 @@ public class SkillChallengeClue extends ClueScroll implements NpcClueScroll
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this(challenge, challenge.toLowerCase(), itemRequirements);
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}
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// Non-cryptic Sherlock Tasks
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private SkillChallengeClue(String challenge, String[] objectNames, int[] objectRegions, ItemRequirement ... itemRequirements)
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{
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this(challenge, challenge.toLowerCase(), false, objectNames, objectRegions, itemRequirements);
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}
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// Non-cryptic Sherlock Tasks
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private SkillChallengeClue(String challenge, boolean requireEquip, ItemRequirement ... itemRequirements)
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{
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this(challenge, challenge.toLowerCase(), requireEquip, itemRequirements);
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this(challenge, challenge.toLowerCase(), requireEquip, new String[0], null, itemRequirements);
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}
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// Sherlock Tasks
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private SkillChallengeClue(String challenge, String rawChallenge, ItemRequirement ... itemRequirements)
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{
|
||||
this(challenge, rawChallenge, false, itemRequirements);
|
||||
this(challenge, rawChallenge, false, new String[0], null, itemRequirements);
|
||||
}
|
||||
|
||||
// Sherlock Tasks
|
||||
private SkillChallengeClue(String challenge, String rawChallenge, boolean requireEquip, ItemRequirement ... itemRequirements)
|
||||
{
|
||||
this(challenge, rawChallenge, requireEquip, new String[0], null, itemRequirements);
|
||||
}
|
||||
|
||||
// Sherlock Tasks
|
||||
private SkillChallengeClue(String challenge, String rawChallenge, boolean requireEquip, String[] objectNames, int[] objectRegions, ItemRequirement ... itemRequirements)
|
||||
{
|
||||
this.type = ChallengeType.SHERLOCK;
|
||||
this.challenge = challenge;
|
||||
@@ -230,6 +251,8 @@ public class SkillChallengeClue extends ClueScroll implements NpcClueScroll
|
||||
this.itemRequirements = itemRequirements;
|
||||
this.challengeCompleted = false;
|
||||
this.requireEquip = requireEquip;
|
||||
this.objectNames = objectNames;
|
||||
this.objectRegions = objectRegions;
|
||||
this.returnText = "<str>" + rawChallenge + "</str>";
|
||||
|
||||
this.returnItem = null;
|
||||
@@ -294,6 +317,25 @@ public class SkillChallengeClue extends ClueScroll implements NpcClueScroll
|
||||
OverlayUtil.renderActorOverlayImage(graphics, npc, plugin.getClueScrollImage(), Color.ORANGE, IMAGE_Z_OFFSET);
|
||||
}
|
||||
}
|
||||
|
||||
// Mark objects
|
||||
if (!challengeCompleted && objectNames.length > 0 && plugin.getNamedObjectsToMark() != null)
|
||||
{
|
||||
final Point mousePosition = plugin.getClient().getMouseCanvasPosition();
|
||||
|
||||
for (final TileObject object : plugin.getNamedObjectsToMark())
|
||||
{
|
||||
if (plugin.getClient().getPlane() != object.getPlane())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
OverlayUtil.renderHoverableArea(graphics, object.getClickbox(), mousePosition,
|
||||
CLICKBOX_FILL_COLOR, CLICKBOX_BORDER_COLOR, CLICKBOX_HOVER_BORDER_COLOR);
|
||||
|
||||
OverlayUtil.renderImageLocation(plugin.getClient(), graphics, object.getLocalLocation(), plugin.getClueScrollImage(), IMAGE_Z_OFFSET);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static List<LineComponent> getRequirements(ClueScrollPlugin plugin, boolean requireEquipped, ItemRequirement ... requirements)
|
||||
|
||||
Reference in New Issue
Block a user