dynamicmaxhit: add plugin. (#1651)
* dynamicmaxhit: add plugin. * dynamicmaxhit: add licenses. * dynamicmaxhit: increase post request delay, so we don't accidentally DDOS jagex. * dynamicmaxhit: disabled by default.
This commit is contained in:
@@ -0,0 +1,43 @@
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/*
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* Copyright (c) 2019, ganom <https://github.com/Ganom>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.dynamicmaxhit;
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import java.awt.Color;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import net.runelite.api.Prayer;
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@AllArgsConstructor
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@Getter
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public enum AttackStyle
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{
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MAGE("Mage", Color.CYAN, Prayer.PROTECT_FROM_MAGIC),
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RANGE("Range", Color.GREEN, Prayer.PROTECT_FROM_MISSILES),
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MELEE("Melee", Color.RED, Prayer.PROTECT_FROM_MELEE),
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UNKNOWN("Unknown", Color.WHITE, null);
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private String name;
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private Color color;
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private Prayer prayer;
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}
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@@ -0,0 +1,126 @@
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/*
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* Copyright (c) 2019, ganom <https://github.com/Ganom>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.dynamicmaxhit;
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import com.google.common.base.Strings;
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import java.awt.BasicStroke;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Font;
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import java.awt.Graphics2D;
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import java.text.DecimalFormat;
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import java.util.HashMap;
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import java.util.Map;
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import javax.inject.Inject;
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import javax.inject.Singleton;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Point;
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import net.runelite.client.ui.FontManager;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayPriority;
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@Singleton
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@Slf4j
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public class AttackerOverlay extends Overlay
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{
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private static final DecimalFormat DECIMAL_FORMAT = new DecimalFormat("#");
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private final Font timerFont = FontManager.getRunescapeBoldFont().deriveFont(14.0f);
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private final DynamicMaxHit plugin;
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@Inject
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public AttackerOverlay(final DynamicMaxHit plugin)
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{
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this.plugin = plugin;
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setPosition(OverlayPosition.DYNAMIC);
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setPriority(OverlayPriority.HIGHEST);
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setLayer(OverlayLayer.ALWAYS_ON_TOP);
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}
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@Override
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public Dimension render(Graphics2D graphics)
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{
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final Map<String, Victim> temp = new HashMap<>(plugin.getVictims());
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if (temp.isEmpty())
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{
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return null;
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}
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for (Victim player : temp.values())
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{
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final AttackStyle attackStyle = player.getAttackStyle();
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if (player.getMaxHit() < 1)
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{
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continue;
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}
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final String text = DECIMAL_FORMAT.format(player.getMaxHit());
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final String specText = DECIMAL_FORMAT.format(player.getSpecMaxHit());
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final Point textLocation;
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final Point specTextLocation;
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if (player.getPlayer().getSkullIcon() == null)
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{
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textLocation = player.getPlayer().getCanvasTextLocation(graphics, text, player.getPlayer().getLogicalHeight() + 40);
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specTextLocation = player.getPlayer().getCanvasTextLocation(graphics, specText, player.getPlayer().getLogicalHeight() + 80);
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}
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else
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{
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textLocation = player.getPlayer().getCanvasTextLocation(graphics, text, player.getPlayer().getLogicalHeight() - 40);
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specTextLocation = player.getPlayer().getCanvasTextLocation(graphics, specText, player.getPlayer().getLogicalHeight() - 80);
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}
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if (textLocation != null)
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{
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renderTextLocation(graphics, textLocation, text, attackStyle.getColor());
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}
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if (specTextLocation != null && !specText.equals(text))
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{
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renderTextLocation(graphics, specTextLocation, specText, Color.ORANGE);
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}
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}
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return null;
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}
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private void renderTextLocation(Graphics2D graphics, Point txtLoc, String text, Color color)
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{
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if (Strings.isNullOrEmpty(text))
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{
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return;
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}
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int x = txtLoc.getX();
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int y = txtLoc.getY();
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graphics.setColor(Color.BLACK);
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graphics.drawString(text, x + 1, y + 1);
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graphics.setFont(timerFont);
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graphics.setStroke(new BasicStroke(1));
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graphics.setColor(color);
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graphics.drawString(text, x, y);
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}
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}
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@@ -0,0 +1,872 @@
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/*
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* Copyright (c) 2019, ganom <https://github.com/Ganom>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
||||
*
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* 1. Redistributions of source code must retain the above copyright notice, this
|
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* list of conditions and the following disclaimer.
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||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
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* this list of conditions and the following disclaimer in the documentation
|
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* and/or other materials provided with the distribution.
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||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.dynamicmaxhit;
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import com.google.common.collect.ImmutableList;
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import com.google.inject.Provides;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import javax.inject.Inject;
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import lombok.AccessLevel;
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import lombok.Getter;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Actor;
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.ItemDefinition;
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import net.runelite.api.ItemID;
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import net.runelite.api.Player;
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import net.runelite.api.events.AnimationChanged;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.api.events.ConfigChanged;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.PlayerDespawned;
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import net.runelite.api.events.PlayerMenuOptionClicked;
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import net.runelite.api.events.PlayerSpawned;
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import net.runelite.api.events.SpotAnimationChanged;
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import net.runelite.api.kit.KitType;
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import net.runelite.api.util.Text;
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import net.runelite.client.config.ConfigManager;
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import net.runelite.client.eventbus.EventBus;
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import net.runelite.client.game.ItemManager;
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import net.runelite.client.menus.MenuManager;
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import net.runelite.client.plugins.Plugin;
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import net.runelite.client.plugins.PluginDescriptor;
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import net.runelite.client.plugins.PluginType;
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import static net.runelite.client.plugins.dynamicmaxhit.Utils.getTrueHp;
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import static net.runelite.client.plugins.dynamicmaxhit.Utils.predictOffensivePrayer;
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import net.runelite.client.ui.overlay.OverlayManager;
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import net.runelite.http.api.hiscore.HiscoreClient;
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import net.runelite.http.api.hiscore.HiscoreResult;
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import net.runelite.http.api.item.ItemEquipmentStats;
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import net.runelite.http.api.item.ItemStats;
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@PluginDescriptor(
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name = "Dynamic Max Hit",
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description = "Dynamic Max Hit Calculations",
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tags = {"broken", "op", "shit"},
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type = PluginType.EXTERNAL,
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enabledByDefault = false
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)
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@Slf4j
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public class DynamicMaxHit extends Plugin
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{
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private static final String CALC = "Max Hit";
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private static final double SPEC_PER_TICK = 0.2;
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private static final HiscoreClient HISCORE_CLIENT = new HiscoreClient();
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private static final List<Integer> NORMAL_VOID = ImmutableList.of(ItemID.VOID_KNIGHT_TOP, ItemID.VOID_KNIGHT_ROBE, ItemID.VOID_KNIGHT_GLOVES);
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private static final List<Integer> ELITE_VOID = ImmutableList.of(ItemID.ELITE_VOID_TOP, ItemID.ELITE_VOID_ROBE, ItemID.VOID_KNIGHT_GLOVES);
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private static final List<Integer> DHAROK = ImmutableList.of(
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ItemID.DHAROKS_GREATAXE, ItemID.DHAROKS_GREATAXE_25, ItemID.DHAROKS_GREATAXE_50, ItemID.DHAROKS_GREATAXE_75, ItemID.DHAROKS_GREATAXE_100,
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ItemID.DHAROKS_HELM, ItemID.DHAROKS_HELM_25, ItemID.DHAROKS_HELM_50, ItemID.DHAROKS_HELM_75, ItemID.DHAROKS_HELM_100,
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ItemID.DHAROKS_PLATEBODY, ItemID.DHAROKS_PLATEBODY_25, ItemID.DHAROKS_PLATEBODY_50, ItemID.DHAROKS_PLATEBODY_75, ItemID.DHAROKS_PLATEBODY_100,
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ItemID.DHAROKS_PLATELEGS, ItemID.DHAROKS_PLATELEGS_25, ItemID.DHAROKS_PLATELEGS_50, ItemID.DHAROKS_PLATELEGS_75, ItemID.DHAROKS_PLATELEGS_100
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);
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private static final String ANTIFIRE_DRINK_MESSAGE = "You drink some of your antifire potion.";
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private static final String ANTIFIRE_EXPIRED_MESSAGE = "<col=7f007f>Your antifire potion has expired.</col>";
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private static final String EXTENDED_ANTIFIRE_DRINK_MESSAGE = "You drink some of your extended antifire potion.";
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private static final String EXTENDED_SUPER_ANTIFIRE_DRINK_MESSAGE = "You drink some of your extended super antifire potion.";
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private static final String SUPER_ANTIFIRE_DRINK_MESSAGE = "You drink some of your super antifire potion";
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private static final String SUPER_ANTIFIRE_EXPIRED_MESSAGE = "<col=7f007f>Your super antifire potion has expired.</col>";
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@Inject
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private Client client;
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@Inject
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private EventBus eventBus;
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@Inject
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private ItemManager itemManager;
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@Inject
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private OverlayManager overlayManager;
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@Inject
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private AttackerOverlay attackerOverlay;
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@Inject
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private MenuManager menuManager;
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@Inject
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private DynamicMaxHitConfig config;
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@Getter(AccessLevel.PACKAGE)
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private Map<String, Victim> victims = new HashMap<>();
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private boolean antiFireActive;
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private ExecutorService httpExecutor = Executors.newFixedThreadPool(100);
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private Map<String, HiscoreResult> resultCache = new HashMap<>();
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private boolean enablePrayer;
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private boolean enablePotions;
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@Provides
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DynamicMaxHitConfig getConfig(ConfigManager configManager)
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{
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return configManager.getConfig(DynamicMaxHitConfig.class);
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}
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@Override
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protected void startUp()
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{
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addSubscriptions();
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victims.clear();
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overlayManager.add(attackerOverlay);
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menuManager.addPlayerMenuItem(CALC);
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if (client.getGameState() == GameState.LOGGED_IN)
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{
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client.getPlayers().forEach(player ->
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{
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if (client.getLocalPlayer() == player)
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{
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return;
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}
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final Victim victim = new Victim(player);
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victims.put(victim.getName(), victim);
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});
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}
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}
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@Override
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protected void shutDown()
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{
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eventBus.unregister(this);
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overlayManager.remove(attackerOverlay);
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}
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private void addSubscriptions()
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{
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eventBus.subscribe(PlayerSpawned.class, this, this::onPlayerSpawned);
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eventBus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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eventBus.subscribe(PlayerDespawned.class, this, this::onPlayerDespawned);
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eventBus.subscribe(GameTick.class, this, this::onGameTick);
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eventBus.subscribe(AnimationChanged.class, this, this::onAnimationChanged);
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eventBus.subscribe(SpotAnimationChanged.class, this, this::onSpotAnimationChanged);
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eventBus.subscribe(ChatMessage.class, this, this::onChatMessage);
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eventBus.subscribe(PlayerMenuOptionClicked.class, this, this::onPlayerMenuOptionClicked);
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eventBus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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}
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private void onConfigChanged(ConfigChanged event)
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{
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if (!event.getGroup().equals("dynamicMaxHit"))
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{
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return;
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}
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this.enablePotions = config.enablePotions();
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this.enablePrayer = config.enablePrayer();
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}
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private void onPlayerMenuOptionClicked(PlayerMenuOptionClicked event)
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{
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if (event.getMenuOption().equals(CALC))
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{
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final Victim victim = victims.getOrDefault(Text.standardize(event.getMenuTarget()), null);
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if (victim == null)
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{
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return;
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}
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updateStats(victim);
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victim.setManual(true);
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}
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}
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private void onChatMessage(ChatMessage event)
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{
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if (event.getType() != ChatMessageType.SPAM && event.getType() != ChatMessageType.GAMEMESSAGE)
|
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{
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return;
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}
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final String msg = event.getMessage();
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switch (msg)
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{
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case ANTIFIRE_DRINK_MESSAGE:
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case EXTENDED_ANTIFIRE_DRINK_MESSAGE:
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case SUPER_ANTIFIRE_DRINK_MESSAGE:
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case EXTENDED_SUPER_ANTIFIRE_DRINK_MESSAGE:
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antiFireActive = true;
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break;
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case ANTIFIRE_EXPIRED_MESSAGE:
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case SUPER_ANTIFIRE_EXPIRED_MESSAGE:
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antiFireActive = false;
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break;
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}
|
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}
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private void onSpotAnimationChanged(SpotAnimationChanged event)
|
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{
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final Actor actor = event.getActor();
|
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if (victims.isEmpty())
|
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{
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return;
|
||||
}
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||||
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if (actor.getSpotAnimation() == 111)
|
||||
{
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final Victim victim = victims.getOrDefault(actor.getName(), null);
|
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|
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if (victim == null)
|
||||
{
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return;
|
||||
}
|
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victim.setCharged(true);
|
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}
|
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}
|
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|
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private void onAnimationChanged(AnimationChanged event)
|
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{
|
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final Actor actor = event.getActor();
|
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|
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if (actor.getInteracting() != client.getLocalPlayer() || !(actor instanceof Player) || actor.getAnimation() == -1)
|
||||
{
|
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return;
|
||||
}
|
||||
|
||||
final Victim victim = victims.get(actor.getName());
|
||||
|
||||
if (victim == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (victim.getPlayer().getInteracting() != null && victim.getPlayer().getInteracting() == client.getLocalPlayer())
|
||||
{
|
||||
if (victim.getSkills() == null)
|
||||
{
|
||||
updateStats(victim);
|
||||
}
|
||||
|
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victim.setAttacking(true);
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||||
victim.setTimer(16);
|
||||
}
|
||||
}
|
||||
|
||||
private void onGameStateChanged(GameStateChanged event)
|
||||
{
|
||||
if (event.getGameState() == GameState.LOGGED_IN)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
victims.clear();
|
||||
}
|
||||
|
||||
private void onPlayerSpawned(PlayerSpawned event)
|
||||
{
|
||||
final Player player = event.getPlayer();
|
||||
|
||||
if (client.getLocalPlayer() == player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Victim victim = new Victim(player);
|
||||
victims.put(victim.getName(), victim);
|
||||
}
|
||||
|
||||
private void onPlayerDespawned(PlayerDespawned event)
|
||||
{
|
||||
final Player player = event.getPlayer();
|
||||
victims.remove(Text.standardize(player.getName()));
|
||||
}
|
||||
|
||||
private void onGameTick(GameTick event)
|
||||
{
|
||||
if (victims.isEmpty() || client.getLocalPlayer() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
victims.values().forEach((v) ->
|
||||
{
|
||||
if (!v.isAttacking() && !v.isManual())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
update(v);
|
||||
});
|
||||
}
|
||||
|
||||
private void update(Victim player)
|
||||
{
|
||||
reset(player);
|
||||
|
||||
if (player.getSkills() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
updateSpec(player);
|
||||
updatePlayerGear(player);
|
||||
updateTimers(player);
|
||||
updateAttackStyle(player);
|
||||
updateWeakness(player);
|
||||
updatePredictedMagic(player);
|
||||
player.setPredictedPrayer(predictOffensivePrayer(player.getPrayerLevel(), player.getAttackStyle()));
|
||||
player.setPotionBoost(updatePotFormula(player));
|
||||
updateMaxHitMelee(player);
|
||||
updateMaxHitMagic(player);
|
||||
updateSpecMaxHit(player);
|
||||
if (client.isPrayerActive(player.getAttackStyle().getPrayer()))
|
||||
{
|
||||
player.setMaxHit(Math.floor(player.getMaxHit() * 0.6));
|
||||
player.setSpecMaxHit(Math.floor(player.getSpecMaxHit() * 0.6));
|
||||
}
|
||||
}
|
||||
|
||||
private void reset(Victim player)
|
||||
{
|
||||
player.reset();
|
||||
}
|
||||
|
||||
private void updateSpec(Victim player)
|
||||
{
|
||||
if (player.getSpec() < 100)
|
||||
{
|
||||
player.setSpec(player.getSpec() + SPEC_PER_TICK);
|
||||
}
|
||||
else if (player.getSpec() > 100)
|
||||
{
|
||||
player.setSpec(100);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateStats(Victim player)
|
||||
{
|
||||
if (resultCache.containsKey(player.getName()))
|
||||
{
|
||||
player.setSkills(resultCache.get(player.getName()));
|
||||
player.setPrayerLevel(player.getSkills().getPrayer().getLevel());
|
||||
player.setHpLevel(player.getSkills().getHitpoints().getLevel());
|
||||
return;
|
||||
}
|
||||
|
||||
httpExecutor.submit(() ->
|
||||
{
|
||||
HiscoreResult result;
|
||||
do
|
||||
{
|
||||
try
|
||||
{
|
||||
result = HISCORE_CLIENT.lookup(player.getName());
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
result = null;
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
while (result == null);
|
||||
|
||||
resultCache.put(player.getName(), result);
|
||||
player.setSkills(result);
|
||||
player.setPrayerLevel(player.getSkills().getPrayer().getLevel());
|
||||
player.setHpLevel(player.getSkills().getHitpoints().getLevel());
|
||||
});
|
||||
}
|
||||
|
||||
private void updateTimers(Victim player)
|
||||
{
|
||||
if (player.getTimer() > 0)
|
||||
{
|
||||
player.setTimer(player.getTimer() - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
player.setAttacking(false);
|
||||
}
|
||||
}
|
||||
|
||||
private void updatePlayerGear(Victim player)
|
||||
{
|
||||
if (player.getPlayer().getPlayerAppearance() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final List<Integer> items = new ArrayList<>();
|
||||
|
||||
for (KitType kitType : KitType.values())
|
||||
{
|
||||
if (kitType == KitType.RING || kitType == KitType.AMMUNITION)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
final int id = player.getPlayer().getPlayerAppearance().getEquipmentId(kitType);
|
||||
|
||||
if (id == -1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (kitType.equals(KitType.WEAPON))
|
||||
{
|
||||
player.setWeapon(id);
|
||||
|
||||
switch (id)
|
||||
{
|
||||
case ItemID.HEAVY_BALLISTA:
|
||||
case ItemID.HEAVY_BALLISTA_23630:
|
||||
case ItemID.LIGHT_BALLISTA:
|
||||
player.setRangeStr(player.getRangeStr() + 150);
|
||||
break;
|
||||
case ItemID.MAPLE_LONGBOW:
|
||||
case ItemID.MAPLE_SHORTBOW:
|
||||
player.setRangeStr(player.getRangeStr() + 31);
|
||||
break;
|
||||
case ItemID.MAGIC_SHORTBOW:
|
||||
case ItemID.MAGIC_SHORTBOW_20558:
|
||||
case ItemID.MAGIC_SHORTBOW_I:
|
||||
player.setRangeStr(player.getRangeStr() + 55);
|
||||
break;
|
||||
case ItemID.DARK_BOW:
|
||||
case ItemID.DARK_BOW_12765:
|
||||
case ItemID.DARK_BOW_12766:
|
||||
case ItemID.DARK_BOW_12767:
|
||||
case ItemID.DARK_BOW_12768:
|
||||
case ItemID.DARK_BOW_20408:
|
||||
player.setRangeStr(player.getRangeStr() + 60);
|
||||
break;
|
||||
case ItemID.RUNE_CROSSBOW:
|
||||
case ItemID.RUNE_CROSSBOW_23601:
|
||||
player.setRangeStr(player.getRangeStr() + 117);
|
||||
break;
|
||||
case ItemID.DRAGON_CROSSBOW:
|
||||
case ItemID.ARMADYL_CROSSBOW:
|
||||
case ItemID.ARMADYL_CROSSBOW_23611:
|
||||
player.setRangeStr(player.getRangeStr() + 122);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (kitType.equals(KitType.SHIELD))
|
||||
{
|
||||
player.setShield(id);
|
||||
}
|
||||
|
||||
final ItemStats item = itemManager.getItemStats(id, false);
|
||||
|
||||
if (item == null)
|
||||
{
|
||||
log.debug("Item is null: {}", id);
|
||||
continue;
|
||||
}
|
||||
|
||||
ItemEquipmentStats stats = item.getEquipment();
|
||||
|
||||
if (stats == null)
|
||||
{
|
||||
log.debug("Stats are null: {}", item);
|
||||
continue;
|
||||
}
|
||||
|
||||
items.add(id);
|
||||
|
||||
player.setSpeed(player.getSpeed() + stats.getAspeed());
|
||||
player.setMeleeAtkCrush(player.getMeleeAtkCrush() + stats.getAcrush());
|
||||
player.setMeleeAtkStab(player.getMeleeAtkStab() + stats.getAstab());
|
||||
player.setMeleeAtkSlash(player.getMeleeAtkSlash() + stats.getAslash());
|
||||
player.setMeleeAttack(player.getMeleeAttack() + ((stats.getAcrush() + stats.getAslash() + stats.getAstab()) / 3));
|
||||
player.setMeleeDefCrush(player.getMeleeDefCrush() + stats.getDcrush());
|
||||
player.setMeleeDefStab(player.getMeleeDefStab() + stats.getDstab());
|
||||
player.setMeleeDefSlash(player.getMeleeDefSlash() + stats.getDslash());
|
||||
player.setMeleeDefence(player.getMeleeDefence() + ((stats.getDcrush() + stats.getDslash() + stats.getDstab()) / 3));
|
||||
player.setMagicAttack(player.getMagicAttack() + stats.getAmagic());
|
||||
player.setRangeAttack(player.getRangeAttack() + stats.getArange());
|
||||
player.setMagicDefence(player.getMagicDefence() + stats.getDmagic());
|
||||
player.setRangeDefence(player.getRangeDefence() + stats.getDrange());
|
||||
player.setRangeStr(player.getRangeStr() + stats.getRstr());
|
||||
player.setMeleeStr(player.getMeleeStr() + stats.getStr());
|
||||
player.setMagicStr(player.getMagicStr() + stats.getMdmg());
|
||||
}
|
||||
player.setGear(items);
|
||||
updateMeleeStyle(player);
|
||||
}
|
||||
|
||||
private void updateMeleeStyle(Victim player)
|
||||
{
|
||||
if (player.getMeleeAtkCrush() >= player.getMeleeAtkSlash() && player.getMeleeAtkCrush() >= player.getMeleeAtkStab())
|
||||
{
|
||||
player.setMeleeStyle(Victim.MeleeStyle.CRUSH);
|
||||
}
|
||||
else if (player.getMeleeAtkSlash() >= player.getMeleeAtkCrush() && player.getMeleeAtkSlash() >= player.getMeleeAtkStab())
|
||||
{
|
||||
player.setMeleeStyle(Victim.MeleeStyle.SLASH);
|
||||
}
|
||||
else if (player.getMeleeAtkStab() >= player.getMeleeAtkSlash() && player.getMeleeAtkStab() >= player.getMeleeAtkCrush())
|
||||
{
|
||||
player.setMeleeStyle(Victim.MeleeStyle.STAB);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateAttackStyle(Victim player)
|
||||
{
|
||||
boolean staff = false;
|
||||
|
||||
for (int id : player.getGear())
|
||||
{
|
||||
ItemDefinition def = itemManager.getItemDefinition(id);
|
||||
if (def.getName().toLowerCase().contains("staff"))
|
||||
{
|
||||
player.setAttackStyle(AttackStyle.MAGE);
|
||||
staff = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (staff)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (player.getMagicStr() >= player.getRangeStr() && player.getMagicStr() >= player.getMeleeStr())
|
||||
{
|
||||
player.setAttackStyle(AttackStyle.MAGE);
|
||||
}
|
||||
else if (player.getRangeStr() >= player.getMagicStr() && player.getRangeStr() >= player.getMeleeStr())
|
||||
{
|
||||
player.setAttackStyle(AttackStyle.RANGE);
|
||||
}
|
||||
else if (player.getMeleeStr() >= player.getMagicStr() && player.getMeleeStr() >= player.getRangeStr())
|
||||
{
|
||||
player.setAttackStyle(AttackStyle.MELEE);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateWeakness(Victim player)
|
||||
{
|
||||
if (player.getMagicDefence() <= player.getRangeDefence() && player.getMagicDefence() <= player.getMeleeDefence())
|
||||
{
|
||||
player.setWeakness(AttackStyle.MAGE);
|
||||
}
|
||||
else if (player.getRangeDefence() <= player.getMagicDefence() && player.getRangeDefence() <= player.getMeleeDefence())
|
||||
{
|
||||
player.setWeakness(AttackStyle.RANGE);
|
||||
}
|
||||
else if (player.getMeleeDefence() <= player.getRangeDefence() && player.getMeleeDefence() <= player.getMagicDefence())
|
||||
{
|
||||
player.setWeakness(AttackStyle.MELEE);
|
||||
}
|
||||
}
|
||||
|
||||
private void updatePredictedMagic(Victim player)
|
||||
{
|
||||
final int magicLevel = player.getSkills() != null ? player.getSkills().getMagic().getLevel() : 0;
|
||||
|
||||
if (magicLevel >= 70 && magicLevel <= 81)
|
||||
{
|
||||
player.setPredictedSpell(Spells.ICE_BURST);
|
||||
}
|
||||
else if (magicLevel >= 82 && magicLevel <= 93)
|
||||
{
|
||||
player.setPredictedSpell(Spells.ICE_BLITZ);
|
||||
}
|
||||
else if (magicLevel >= 94)
|
||||
{
|
||||
player.setPredictedSpell(Spells.ICE_BARRAGE);
|
||||
}
|
||||
|
||||
if (player.getShield() != ItemID.TOME_OF_FIRE)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (magicLevel >= 59 && magicLevel <= 74)
|
||||
{
|
||||
player.setPredictedSpell(Spells.FIRE_BLAST);
|
||||
}
|
||||
else if (magicLevel >= 75 && magicLevel <= 94)
|
||||
{
|
||||
player.setPredictedSpell(Spells.FIRE_WAVE);
|
||||
}
|
||||
else if (magicLevel >= 95)
|
||||
{
|
||||
player.setPredictedSpell(Spells.FIRE_SURGE);
|
||||
}
|
||||
|
||||
if (!player.isCharged())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (magicLevel >= 60)
|
||||
{
|
||||
player.setPredictedSpell(Spells.FLAMES_ZAMORAK);
|
||||
}
|
||||
}
|
||||
|
||||
private int updatePotFormula(Victim player)
|
||||
{
|
||||
final Potions pot;
|
||||
switch (player.getAttackStyle())
|
||||
{
|
||||
case RANGE:
|
||||
pot = Potions.RANGING_POTION;
|
||||
return (int) Math.floor(pot.getA() + pot.getB() * player.getSkills().getSkill(pot.getSkill()).getLevel());
|
||||
case MELEE:
|
||||
pot = Potions.SUPER_COMBAT;
|
||||
return (int) Math.floor(pot.getA() + pot.getB() * player.getSkills().getSkill(pot.getSkill()).getLevel());
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void updateMaxHitMelee(Victim player)
|
||||
{
|
||||
if (player.getPredictedPrayer() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
double prayerBonus = 1;
|
||||
|
||||
if (this.enablePrayer)
|
||||
{
|
||||
switch (player.getPredictedPrayer())
|
||||
{
|
||||
case SHARP_EYE:
|
||||
case BURST_OF_STRENGTH:
|
||||
prayerBonus = 1.05;
|
||||
break;
|
||||
case HAWK_EYE:
|
||||
case SUPERHUMAN_STRENGTH:
|
||||
prayerBonus = 1.1;
|
||||
break;
|
||||
case EAGLE_EYE:
|
||||
case ULTIMATE_STRENGTH:
|
||||
prayerBonus = 1.15;
|
||||
break;
|
||||
case CHIVALRY:
|
||||
prayerBonus = 1.18;
|
||||
break;
|
||||
case PIETY:
|
||||
case RIGOUR:
|
||||
prayerBonus = 1.23;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
double skillPower = 0;
|
||||
double estimatedStyle = 8;
|
||||
|
||||
switch (player.getAttackStyle())
|
||||
{
|
||||
case RANGE:
|
||||
skillPower = player.getSkills() != null ? player.getSkills().getRanged().getLevel() : 0;
|
||||
break;
|
||||
case MELEE:
|
||||
skillPower = player.getSkills() != null ? player.getSkills().getStrength().getLevel() : 0;
|
||||
estimatedStyle = 11;
|
||||
break;
|
||||
}
|
||||
|
||||
if (this.enablePotions)
|
||||
{
|
||||
skillPower += player.getPotionBoost();
|
||||
}
|
||||
|
||||
double estimatedLevel = skillPower * prayerBonus;
|
||||
estimatedLevel = Math.floor(estimatedLevel);
|
||||
estimatedLevel += estimatedStyle;
|
||||
|
||||
if (player.getGear().containsAll(NORMAL_VOID))
|
||||
{
|
||||
estimatedLevel *= 1.10;
|
||||
}
|
||||
else if (player.getGear().containsAll(ELITE_VOID))
|
||||
{
|
||||
estimatedLevel *= 1.10;
|
||||
if (player.getAttackStyle() == AttackStyle.RANGE)
|
||||
{
|
||||
estimatedLevel *= 1.125;
|
||||
}
|
||||
}
|
||||
|
||||
double maxHit = 0;
|
||||
|
||||
switch (player.getAttackStyle())
|
||||
{
|
||||
case MELEE:
|
||||
maxHit = 0.5 + estimatedLevel * (player.getMeleeStr() + 64) / 640;
|
||||
break;
|
||||
case RANGE:
|
||||
maxHit = 0.5 + estimatedLevel * (player.getRangeStr() + 64) / 640;
|
||||
break;
|
||||
}
|
||||
|
||||
maxHit = Math.floor(maxHit);
|
||||
|
||||
int dharokPieces = 0;
|
||||
dharokPieces += player.getGear().stream().filter(DHAROK::contains).count();
|
||||
|
||||
if (dharokPieces == 4)
|
||||
{
|
||||
final double var1 = player.getHpLevel();
|
||||
final double var2 = getTrueHp(player.getPlayer(), player.getHpLevel());
|
||||
final double var3 = (var1 - var2) / 100;
|
||||
final double var4 = (var1 / 100);
|
||||
maxHit *= 1 + (var3 * var4);
|
||||
}
|
||||
if ((player.getGear().contains(ItemID.TZHAARKETOM) || player.getGear().contains(ItemID.TZHAARKETOM_T))
|
||||
&& (player.getGear().contains(ItemID.BERSERKER_NECKLACE) || player.getGear().contains(ItemID.BERSERKER_NECKLACE_OR)))
|
||||
{
|
||||
maxHit *= 1.2;
|
||||
}
|
||||
|
||||
maxHit = Math.floor(maxHit);
|
||||
|
||||
player.setMaxHit(maxHit);
|
||||
}
|
||||
|
||||
private void updateSpecMaxHit(Victim player)
|
||||
{
|
||||
double maxHit = player.getMaxHit();
|
||||
|
||||
switch (player.getWeapon())
|
||||
{
|
||||
case ItemID.ARMADYL_GODSWORD:
|
||||
case ItemID.ARMADYL_GODSWORD_20593:
|
||||
case ItemID.ARMADYL_GODSWORD_22665:
|
||||
case ItemID.ARMADYL_GODSWORD_OR:
|
||||
maxHit *= 1.10;
|
||||
maxHit = Math.floor(maxHit);
|
||||
maxHit *= 1.25;
|
||||
break;
|
||||
case ItemID.BANDOS_GODSWORD:
|
||||
case ItemID.BANDOS_GODSWORD_20782:
|
||||
case ItemID.BANDOS_GODSWORD_21060:
|
||||
case ItemID.BANDOS_GODSWORD_OR:
|
||||
maxHit *= 1.10;
|
||||
maxHit = Math.floor(maxHit);
|
||||
maxHit *= 1.10;
|
||||
break;
|
||||
case ItemID.BARRELCHEST_ANCHOR:
|
||||
case ItemID.BARRELCHEST_ANCHOR_10888:
|
||||
case ItemID.DRAGON_HALBERD:
|
||||
case ItemID.SARADOMIN_GODSWORD:
|
||||
case ItemID.SARADOMIN_GODSWORD_OR:
|
||||
case ItemID.ZAMORAK_GODSWORD:
|
||||
case ItemID.ZAMORAK_GODSWORD_OR:
|
||||
case ItemID.SARADOMIN_SWORD:
|
||||
maxHit *= 1.10;
|
||||
break;
|
||||
case ItemID.DRAGON_CROSSBOW:
|
||||
case ItemID.ARMADYL_CROSSBOW:
|
||||
case ItemID.ARMADYL_CROSSBOW_23611:
|
||||
case ItemID.RUNE_CLAWS:
|
||||
maxHit *= 1.15;
|
||||
break;
|
||||
case ItemID.DRAGON_LONGSWORD:
|
||||
case ItemID.DRAGON_SWORD:
|
||||
case ItemID.DRAGON_SWORD_21206:
|
||||
case ItemID.LIGHT_BALLISTA:
|
||||
case ItemID.HEAVY_BALLISTA:
|
||||
case ItemID.HEAVY_BALLISTA_23630:
|
||||
case ItemID.SARADOMINS_BLESSED_SWORD:
|
||||
maxHit *= 1.25;
|
||||
break;
|
||||
case ItemID.DARK_BOW:
|
||||
case ItemID.DARK_BOW_12765:
|
||||
case ItemID.DARK_BOW_12766:
|
||||
case ItemID.DARK_BOW_12767:
|
||||
case ItemID.DARK_BOW_12768:
|
||||
case ItemID.DARK_BOW_20408:
|
||||
maxHit *= 1.30;
|
||||
break;
|
||||
case ItemID.TOXIC_BLOWPIPE:
|
||||
case ItemID.DRAGON_MACE:
|
||||
maxHit *= 1.50;
|
||||
case ItemID.DRAGON_KNIFE:
|
||||
case ItemID.DRAGON_KNIFE_22812:
|
||||
case ItemID.DRAGON_KNIFE_22814:
|
||||
case ItemID.DRAGON_KNIFEP_22808:
|
||||
case ItemID.DRAGON_KNIFEP_22810:
|
||||
case ItemID.GRANITE_MAUL:
|
||||
case ItemID.GRANITE_MAUL_12848:
|
||||
case ItemID.GRANITE_MAUL_20557:
|
||||
case ItemID.GRANITE_MAUL_24225:
|
||||
case ItemID.GRANITE_MAUL_24227:
|
||||
case ItemID.DRAGON_CLAWS:
|
||||
case ItemID.DRAGON_CLAWS_20784:
|
||||
case ItemID.DRAGON_DAGGER:
|
||||
case ItemID.DRAGON_DAGGER_20407:
|
||||
case ItemID.DRAGON_DAGGERP:
|
||||
case ItemID.DRAGON_DAGGERP_5680:
|
||||
case ItemID.DRAGON_DAGGERP_5698:
|
||||
maxHit *= 2.0;
|
||||
break;
|
||||
}
|
||||
|
||||
maxHit = Math.floor(maxHit);
|
||||
|
||||
switch (player.getWeapon())
|
||||
{
|
||||
case ItemID.RUNE_CROSSBOW:
|
||||
case ItemID.RUNE_CROSSBOW_23601:
|
||||
if (!antiFireActive)
|
||||
{
|
||||
double rangeLevel = player.getSkills() != null ? player.getSkills().getRanged().getLevel() : 0;
|
||||
maxHit += rangeLevel * 0.2;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
maxHit = Math.floor(maxHit);
|
||||
|
||||
player.setSpecMaxHit(maxHit);
|
||||
}
|
||||
|
||||
private void updateMaxHitMagic(Victim player)
|
||||
{
|
||||
if (player.getAttackStyle() != AttackStyle.MAGE || player.getGear().isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
double maxHit = player.getPredictedSpell().getMaxHit();
|
||||
|
||||
maxHit *= (1 + (float) player.getMagicStr() / 100);
|
||||
maxHit = Math.floor(maxHit);
|
||||
|
||||
if (player.getShield() == ItemID.TOME_OF_FIRE)
|
||||
{
|
||||
maxHit *= 1.5;
|
||||
}
|
||||
|
||||
maxHit = Math.floor(maxHit);
|
||||
|
||||
player.setMaxHit(maxHit);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* Copyright (c) 2019, ganom <https://github.com/Ganom>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.dynamicmaxhit;
|
||||
|
||||
import net.runelite.client.config.Config;
|
||||
import net.runelite.client.config.ConfigGroup;
|
||||
import net.runelite.client.config.ConfigItem;
|
||||
|
||||
@ConfigGroup("dynamicMaxHit")
|
||||
public interface DynamicMaxHitConfig extends Config
|
||||
{
|
||||
@ConfigItem(
|
||||
keyName = "enablePrayer",
|
||||
name = "Enable Prayer in Calculations",
|
||||
description = ""
|
||||
)
|
||||
default boolean enablePrayer()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
keyName = "enablePotions",
|
||||
name = "Enable Potions in Calculations",
|
||||
description = ""
|
||||
)
|
||||
default boolean enablePotions()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* Copyright (c) 2019, ganom <https://github.com/Ganom>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.dynamicmaxhit;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import net.runelite.http.api.hiscore.HiscoreSkill;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum Potions
|
||||
{
|
||||
SUPER_COMBAT("Super Combat", 5, 0.15, HiscoreSkill.STRENGTH),
|
||||
RANGING_POTION("Ranging Potion", 4, 0.10, HiscoreSkill.RANGED);
|
||||
|
||||
private final String name;
|
||||
private final double a;
|
||||
private final double b;
|
||||
private final HiscoreSkill skill;
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright (c) 2019, ganom <https://github.com/Ganom>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.dynamicmaxhit;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
enum Spells
|
||||
{
|
||||
FIRE_BLAST(16),
|
||||
FIRE_WAVE(20),
|
||||
FIRE_SURGE(24),
|
||||
ICE_BURST(22),
|
||||
ICE_BLITZ(26),
|
||||
ICE_BARRAGE(30),
|
||||
FLAMES_ZAMORAK(30),
|
||||
UNKNOWNM(0);
|
||||
|
||||
private int maxHit;
|
||||
}
|
||||
@@ -0,0 +1,156 @@
|
||||
/*
|
||||
* Copyright (c) 2019, ganom <https://github.com/Ganom>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.dynamicmaxhit;
|
||||
|
||||
import net.runelite.api.Player;
|
||||
import net.runelite.api.Prayer;
|
||||
|
||||
class Utils
|
||||
{
|
||||
static Prayer iconToPrayer(Player player)
|
||||
{
|
||||
if (player.getOverheadIcon() != null)
|
||||
{
|
||||
switch (player.getOverheadIcon())
|
||||
{
|
||||
case RANGED:
|
||||
return Prayer.PROTECT_FROM_MISSILES;
|
||||
case MAGIC:
|
||||
return Prayer.PROTECT_FROM_MAGIC;
|
||||
case MELEE:
|
||||
return Prayer.PROTECT_FROM_MELEE;
|
||||
case SMITE:
|
||||
return Prayer.SMITE;
|
||||
case REDEMPTION:
|
||||
return Prayer.REDEMPTION;
|
||||
case RETRIBUTION:
|
||||
return Prayer.RETRIBUTION;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
static Prayer predictOffensivePrayer(int prayerLevel, AttackStyle attackStyle)
|
||||
{
|
||||
switch (attackStyle)
|
||||
{
|
||||
case MELEE:
|
||||
if (prayerLevel <= 12 && prayerLevel >= 1)
|
||||
{
|
||||
return Prayer.BURST_OF_STRENGTH;
|
||||
}
|
||||
else if (prayerLevel <= 30 && prayerLevel >= 13)
|
||||
{
|
||||
return Prayer.SUPERHUMAN_STRENGTH;
|
||||
}
|
||||
else if (prayerLevel <= 59 && prayerLevel >= 31)
|
||||
{
|
||||
return Prayer.ULTIMATE_STRENGTH;
|
||||
}
|
||||
else if (prayerLevel <= 69 && prayerLevel >= 60)
|
||||
{
|
||||
return Prayer.CHIVALRY;
|
||||
}
|
||||
else if (prayerLevel >= 70)
|
||||
{
|
||||
return Prayer.PIETY;
|
||||
}
|
||||
case RANGE:
|
||||
if (prayerLevel <= 25 && prayerLevel >= 8)
|
||||
{
|
||||
return Prayer.SHARP_EYE;
|
||||
}
|
||||
else if (prayerLevel <= 43 && prayerLevel >= 26)
|
||||
{
|
||||
return Prayer.HAWK_EYE;
|
||||
}
|
||||
else if (prayerLevel <= 73 && prayerLevel >= 44)
|
||||
{
|
||||
return Prayer.EAGLE_EYE;
|
||||
}
|
||||
else if (prayerLevel >= 74)
|
||||
{
|
||||
return Prayer.RIGOUR;
|
||||
}
|
||||
case MAGE:
|
||||
if (prayerLevel <= 26 && prayerLevel >= 9)
|
||||
{
|
||||
return Prayer.MYSTIC_WILL;
|
||||
}
|
||||
else if (prayerLevel <= 44 && prayerLevel >= 27)
|
||||
{
|
||||
return Prayer.MYSTIC_LORE;
|
||||
}
|
||||
else if (prayerLevel <= 76 && prayerLevel >= 45)
|
||||
{
|
||||
return Prayer.MYSTIC_MIGHT;
|
||||
}
|
||||
else if (prayerLevel >= 77)
|
||||
{
|
||||
return Prayer.AUGURY;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
static int getTrueHp(Player player, int hitpoints)
|
||||
{
|
||||
int scale = player.getHealth();
|
||||
int ratio = player.getHealthRatio();
|
||||
|
||||
if (hitpoints == -1)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (ratio > 0)
|
||||
{
|
||||
int minHealth = 1;
|
||||
int maxHealth;
|
||||
if (scale > 1)
|
||||
{
|
||||
if (ratio > 1)
|
||||
{
|
||||
minHealth = (hitpoints * (ratio - 1) + scale - 2) / (scale - 1);
|
||||
}
|
||||
|
||||
maxHealth = (hitpoints * ratio - 1) / (scale - 1);
|
||||
|
||||
if (maxHealth > hitpoints)
|
||||
{
|
||||
maxHealth = hitpoints;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
maxHealth = hitpoints;
|
||||
}
|
||||
return (minHealth + maxHealth + 1) / 2;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,161 @@
|
||||
/*
|
||||
* Copyright (c) 2019, ganom <https://github.com/Ganom>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.dynamicmaxhit;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.ToString;
|
||||
import net.runelite.api.Player;
|
||||
import net.runelite.api.Prayer;
|
||||
import net.runelite.api.util.Text;
|
||||
import static net.runelite.client.plugins.dynamicmaxhit.Utils.iconToPrayer;
|
||||
import net.runelite.http.api.hiscore.HiscoreResult;
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
@Setter(AccessLevel.PACKAGE)
|
||||
@ToString(exclude = "player")
|
||||
class Victim
|
||||
{
|
||||
private AttackStyle attackStyle;
|
||||
private AttackStyle weakness;
|
||||
private MeleeStyle meleeStyle;
|
||||
private HiscoreResult skills;
|
||||
private List<Integer> gear;
|
||||
private Player player;
|
||||
private Prayer overhead;
|
||||
private Prayer predictedPrayer;
|
||||
private Spells predictedSpell;
|
||||
private String location;
|
||||
private String name;
|
||||
private String targetString;
|
||||
private boolean manual;
|
||||
private boolean attacking;
|
||||
private boolean charged;
|
||||
private double dps;
|
||||
private double drainRate;
|
||||
private double maxHit;
|
||||
private double specMaxHit;
|
||||
private double spec;
|
||||
private int speed;
|
||||
private int hpLevel;
|
||||
private int magicStr;
|
||||
private int magicAttack;
|
||||
private int magicDefence;
|
||||
private int meleeAttack;
|
||||
private int meleeAtkSlash;
|
||||
private int meleeAtkStab;
|
||||
private int meleeAtkCrush;
|
||||
private int meleeDefSlash;
|
||||
private int meleeDefStab;
|
||||
private int meleeDefCrush;
|
||||
private int meleeDefence;
|
||||
private int meleeStr;
|
||||
private int prayerLevel;
|
||||
private int rangeAttack;
|
||||
private int rangeDefence;
|
||||
private int rangeStr;
|
||||
private int shield;
|
||||
private int timer;
|
||||
private int weapon;
|
||||
private int wildyLevel;
|
||||
private int potionBoost;
|
||||
|
||||
Victim(Player player)
|
||||
{
|
||||
this.attackStyle = AttackStyle.UNKNOWN;
|
||||
this.attacking = false;
|
||||
this.charged = false;
|
||||
this.gear = new ArrayList<>();
|
||||
this.hpLevel = -1;
|
||||
this.magicAttack = 0;
|
||||
this.dps = 0;
|
||||
this.magicDefence = 0;
|
||||
this.maxHit = 0;
|
||||
this.manual = false;
|
||||
this.meleeStyle = MeleeStyle.NONE;
|
||||
this.meleeAttack = 0;
|
||||
this.meleeAtkCrush = 0;
|
||||
this.meleeAtkStab = 0;
|
||||
this.meleeAtkSlash = 0;
|
||||
this.meleeDefCrush = 0;
|
||||
this.meleeDefStab = 0;
|
||||
this.meleeDefSlash = 0;
|
||||
this.meleeDefence = 0;
|
||||
this.name = Text.standardize(player.getName());
|
||||
this.overhead = null;
|
||||
this.player = player;
|
||||
this.prayerLevel = -1;
|
||||
this.predictedPrayer = null;
|
||||
this.predictedSpell = Spells.UNKNOWNM;
|
||||
this.rangeAttack = 0;
|
||||
this.rangeDefence = 0;
|
||||
this.speed = 0;
|
||||
this.shield = 0;
|
||||
this.skills = null;
|
||||
this.specMaxHit = 0;
|
||||
this.spec = 100;
|
||||
this.targetString = "";
|
||||
this.timer = 0;
|
||||
this.weakness = AttackStyle.UNKNOWN;
|
||||
this.weapon = 0;
|
||||
this.wildyLevel = 0;
|
||||
this.potionBoost = 0;
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
setSpeed(0);
|
||||
setMeleeAtkCrush(0);
|
||||
setMeleeAtkStab(0);
|
||||
setMeleeAtkSlash(0);
|
||||
setMeleeAttack(0);
|
||||
setMeleeDefCrush(0);
|
||||
setMeleeDefStab(0);
|
||||
setMeleeDefSlash(0);
|
||||
setMeleeDefence(0);
|
||||
setMagicAttack(0);
|
||||
setRangeAttack(0);
|
||||
setMagicDefence(0);
|
||||
setRangeDefence(0);
|
||||
setMagicStr(0);
|
||||
setMeleeStr(0);
|
||||
setRangeStr(0);
|
||||
setDrainRate(0);
|
||||
setOverhead(iconToPrayer(getPlayer()));
|
||||
setAttackStyle(AttackStyle.UNKNOWN);
|
||||
setMeleeStyle(MeleeStyle.NONE);
|
||||
}
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
enum MeleeStyle
|
||||
{
|
||||
CRUSH,
|
||||
SLASH,
|
||||
STAB,
|
||||
NONE
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
/*
|
||||
* Copyright (c) 2019, ganom <https://github.com/Ganom>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.dynamicmaxhit;
|
||||
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import java.util.Set;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import net.runelite.api.ItemID;
|
||||
|
||||
@AllArgsConstructor
|
||||
@Getter
|
||||
enum Weapons
|
||||
{
|
||||
ABYSSAL_DAGGER(ImmutableSet.of(ItemID.ABYSSAL_DAGGER, ItemID.ABYSSAL_DAGGER_P, ItemID.ABYSSAL_DAGGER_P_13269, ItemID.ABYSSAL_DAGGER_P_13271),
|
||||
3300, -1, 50),
|
||||
ABYSSAL_WHIP(ImmutableSet.of(ItemID.ABYSSAL_WHIP, ItemID.ABYSSAL_WHIP_4178, ItemID.ABYSSAL_WHIP_20405, ItemID.FROZEN_ABYSSAL_WHIP,
|
||||
ItemID.VOLCANIC_ABYSSAL_WHIP, ItemID.ABYSSAL_TENTACLE),
|
||||
1658, 341, 50),
|
||||
AGS(ImmutableSet.of(ItemID.ARMADYL_GODSWORD, ItemID.ARMADYL_GODSWORD_20593, ItemID.ARMADYL_GODSWORD_22665, ItemID.ARMADYL_GODSWORD_OR),
|
||||
7644, -1, 50),
|
||||
ANCIENT_MACE(ImmutableSet.of(ItemID.ANCIENT_MACE),
|
||||
6147, -1, 100),
|
||||
ARMADYL_CBOW(ImmutableSet.of(ItemID.ARMADYL_CROSSBOW, ItemID.ARMADYL_CROSSBOW_23611),
|
||||
-1, -1, 50),
|
||||
BARRELCHEST_ANCHOR(ImmutableSet.of(ItemID.BARRELCHEST_ANCHOR, ItemID.BARRELCHEST_ANCHOR_10888),
|
||||
5870, -1, 50),
|
||||
BGS(ImmutableSet.of(ItemID.BANDOS_GODSWORD, ItemID.BANDOS_GODSWORD_20782, ItemID.BANDOS_GODSWORD_21060, ItemID.BANDOS_GODSWORD_OR),
|
||||
7642, -1, 50),
|
||||
BLUDGEON(ImmutableSet.of(ItemID.ABYSSAL_BLUDGEON),
|
||||
-1, -1, 50),
|
||||
DARK_BOW(ImmutableSet.of(ItemID.DARK_BOW, ItemID.DARK_BOW_12765, ItemID.DARK_BOW_12766, ItemID.DARK_BOW_12767, ItemID.DARK_BOW_12768, ItemID.DARK_BOW_20408),
|
||||
426, 1100, 50),
|
||||
DORG_CBOW(ImmutableSet.of(ItemID.DORGESHUUN_CROSSBOW),
|
||||
7557, -1, 50),
|
||||
DRAGON_2H_SWORD(ImmutableSet.of(ItemID.DRAGON_2H_SWORD, ItemID.DRAGON_2H_SWORD_20559),
|
||||
3157, -1, 60),
|
||||
DRAGON_CBOW(ImmutableSet.of(ItemID.DRAGON_CROSSBOW),
|
||||
4230, -1, 50),
|
||||
DRAGON_CLAWS(ImmutableSet.of(ItemID.DRAGON_CLAWS, ItemID.DRAGON_CLAWS_20784),
|
||||
7514, -1, 50),
|
||||
DRAGON_DAGGER(ImmutableSet.of(ItemID.DRAGON_DAGGER, ItemID.DRAGON_DAGGER_20407, ItemID.DRAGON_DAGGERP, ItemID.DRAGON_DAGGERP_5680, ItemID.DRAGON_DAGGERP_5698),
|
||||
1062, -1, 25),
|
||||
DRAGON_HALBERD(ImmutableSet.of(ItemID.DRAGON_HALBERD),
|
||||
1203, -1, 30),
|
||||
DRAGON_LONG(ImmutableSet.of(ItemID.DRAGON_LONGSWORD),
|
||||
1058, -1, 25),
|
||||
DRAGON_MACE(ImmutableSet.of(ItemID.DRAGON_MACE),
|
||||
-1, -1, 25),
|
||||
DRAGON_SCIM(ImmutableSet.of(ItemID.DRAGON_SCIMITAR, ItemID.DRAGON_SCIMITAR_20406, ItemID.DRAGON_SCIMITAR_OR),
|
||||
1872, -1, 55),
|
||||
DRAGON_SPEAR(ImmutableSet.of(ItemID.DRAGON_SPEAR, ItemID.DRAGON_SPEARP, ItemID.DRAGON_SPEARP_5716, ItemID.DRAGON_SPEARP_5730, ItemID.DRAGON_SPEARKP),
|
||||
1064, -1, 25),
|
||||
DRAGON_SWORD(ImmutableSet.of(ItemID.DRAGON_SWORD, ItemID.DRAGON_SWORD_21206),
|
||||
7515, -1, 40),
|
||||
DRAGON_THROWN_AXE(ImmutableSet.of(ItemID.DRAGON_THROWNAXE, ItemID.DRAGON_THROWNAXE_21207),
|
||||
8292, -1, 25),
|
||||
DRAGON_THROWN_KNIVES(ImmutableSet.of(ItemID.DRAGON_KNIFE, ItemID.DRAGON_KNIFE_22812, ItemID.DRAGON_KNIFE_22814, ItemID.DRAGON_KNIFEP_22808, ItemID.DRAGON_KNIFEP_22810),
|
||||
7521, -1, 25),
|
||||
GRANITE_HAMMER(ImmutableSet.of(ItemID.GRANITE_HAMMER),
|
||||
1378, -1, 60),
|
||||
GRANITE_MAUL(ImmutableSet.of(ItemID.GRANITE_MAUL, ItemID.GRANITE_MAUL_12848, ItemID.GRANITE_MAUL_20557),
|
||||
1667, -1, 50),
|
||||
HEAVY_BALLISTA(ImmutableSet.of(ItemID.HEAVY_BALLISTA, ItemID.HEAVY_BALLISTA_23630),
|
||||
7556, -1, 65),
|
||||
LIGHT_BALLISTA(ImmutableSet.of(ItemID.LIGHT_BALLISTA),
|
||||
-1, -1, 65),
|
||||
MAGIC_SHORTBOW(ImmutableSet.of(ItemID.MAGIC_SHORTBOW, ItemID.MAGIC_SHORTBOW_20558),
|
||||
1074, -1, 55),
|
||||
MAGIC_SHORTBOW_I(ImmutableSet.of(ItemID.MAGIC_SHORTBOW_I),
|
||||
1074, -1, 50),
|
||||
MORI_THROWN_AXE(ImmutableSet.of(ItemID.MORRIGANS_THROWING_AXE),
|
||||
-1, -1, 50),
|
||||
MORRI_JAVELIN(ImmutableSet.of(ItemID.MORRIGANS_JAVELIN, ItemID.MORRIGANS_JAVELIN_23619),
|
||||
-1, -1, 50),
|
||||
RUNE_CLAWS(ImmutableSet.of(ItemID.RUNE_CLAWS),
|
||||
923, -1, 25),
|
||||
SARA_BLESSED_SWORD(ImmutableSet.of(ItemID.SARADOMINS_BLESSED_SWORD),
|
||||
-1, -1, 65),
|
||||
SARA_SWORD(ImmutableSet.of(ItemID.SARADOMIN_SWORD),
|
||||
1132, -1, 100),
|
||||
SGS(ImmutableSet.of(ItemID.SARADOMIN_GODSWORD, ItemID.SARADOMIN_GODSWORD_OR),
|
||||
-1, -1, 50),
|
||||
STAFF_OF_LIGHT(ImmutableSet.of(ItemID.STAFF_OF_LIGHT),
|
||||
-1, -1, 100),
|
||||
STATIUS_WARHAMMER(ImmutableSet.of(ItemID.STATIUSS_WARHAMMER, ItemID.STATIUSS_WARHAMMER_23620),
|
||||
-1, -1, 35),
|
||||
TOXIC_STAFF(ImmutableSet.of(ItemID.TOXIC_STAFF_OF_THE_DEAD, ItemID.STAFF_OF_THE_DEAD, ItemID.STAFF_OF_THE_DEAD_23613),
|
||||
1720, -1, 100),
|
||||
VESTA_LONGSWORD(ImmutableSet.of(ItemID.VESTAS_LONGSWORD, ItemID.VESTAS_LONGSWORD_23615),
|
||||
-1, -1, 25),
|
||||
VESTA_SPEAR(ImmutableSet.of(ItemID.VESTAS_SPEAR),
|
||||
-1, -1, 50),
|
||||
ZGS(ImmutableSet.of(ItemID.ZAMORAK_GODSWORD, ItemID.ZAMORAK_GODSWORD_OR),
|
||||
7638, -1, 50);
|
||||
|
||||
private Set<Integer> ID;
|
||||
private int sourceAnim;
|
||||
private int targetGfx;
|
||||
private double specDrain;
|
||||
}
|
||||
Reference in New Issue
Block a user