Merge pull request #1214 from Ganom/projectile-update
events: reduce projectilemoved usage as much as possible
This commit is contained in:
@@ -27,7 +27,6 @@ package net.runelite.client.plugins.cannon;
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import com.google.common.collect.ImmutableSet;
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import com.google.inject.Provides;
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import java.awt.Color;
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import java.time.temporal.ChronoUnit;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.regex.Matcher;
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@@ -52,7 +51,7 @@ import net.runelite.api.events.ConfigChanged;
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import net.runelite.api.events.GameObjectSpawned;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.ItemContainerChanged;
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import net.runelite.api.events.ProjectileMoved;
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import net.runelite.api.events.ProjectileSpawned;
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import net.runelite.client.Notifier;
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import net.runelite.client.callback.ClientThread;
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import net.runelite.client.config.ConfigManager;
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@@ -60,7 +59,6 @@ import net.runelite.client.eventbus.EventBus;
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import net.runelite.client.game.ItemManager;
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import net.runelite.client.plugins.Plugin;
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import net.runelite.client.plugins.PluginDescriptor;
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import net.runelite.client.task.Schedule;
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import net.runelite.client.ui.overlay.OverlayManager;
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import net.runelite.client.ui.overlay.infobox.InfoBoxManager;
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import net.runelite.client.util.ItemUtil;
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@@ -77,57 +75,39 @@ public class CannonPlugin extends Plugin
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private static final ImmutableSet<Integer> CANNON_PARTS = ImmutableSet.of(
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ItemID.CANNON_BASE, ItemID.CANNON_STAND, ItemID.CANNON_BARRELS, ItemID.CANNON_FURNACE
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);
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private CannonCounter counter;
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private boolean skipProjectileCheckThisTick;
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@Getter(AccessLevel.PACKAGE)
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private int cballsLeft;
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@Getter(AccessLevel.PACKAGE)
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private boolean cannonPlaced;
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@Getter(AccessLevel.PACKAGE)
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private WorldPoint cannonPosition;
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@Getter(AccessLevel.PACKAGE)
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private GameObject cannon;
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@Getter(AccessLevel.PACKAGE)
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private List<WorldPoint> spotPoints = new ArrayList<>();
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@Inject
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private ItemManager itemManager;
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@Inject
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private InfoBoxManager infoBoxManager;
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@Inject
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private Notifier notifier;
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@Inject
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private OverlayManager overlayManager;
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@Inject
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private CannonOverlay cannonOverlay;
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@Inject
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private CannonSpotOverlay cannonSpotOverlay;
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@Inject
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private CannonConfig config;
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@Inject
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private Client client;
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@Inject
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private ClientThread clientThread;
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@Inject
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private EventBus eventbus;
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private boolean lock;
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private boolean showEmptyCannonNotification;
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private boolean showInfobox;
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@Getter(AccessLevel.PACKAGE)
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@@ -178,7 +158,7 @@ public class CannonPlugin extends Plugin
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(ItemContainerChanged.class, this, this::onItemContainerChanged);
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eventbus.subscribe(GameObjectSpawned.class, this, this::onGameObjectSpawned);
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eventbus.subscribe(ProjectileMoved.class, this, this::onProjectileMoved);
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eventbus.subscribe(ProjectileSpawned.class, this, this::onProjectileSpawned);
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eventbus.subscribe(ChatMessage.class, this, this::onChatMessage);
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eventbus.subscribe(GameTick.class, this, this::onGameTick);
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}
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@@ -211,37 +191,13 @@ public class CannonPlugin extends Plugin
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}
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}
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}
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}
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@Schedule(
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period = 1,
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unit = ChronoUnit.SECONDS
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)
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public void checkSpots()
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{
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if (!this.showCannonSpots)
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{
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return;
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}
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spotPoints.clear();
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for (WorldPoint spot : CannonSpots.getCannonSpots())
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{
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if (spot.getPlane() != client.getPlane() || !spot.isInScene(client))
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{
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continue;
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}
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spotPoints.add(spot);
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}
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}
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private void onGameObjectSpawned(GameObjectSpawned event)
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{
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GameObject gameObject = event.getGameObject();
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final GameObject gameObject = event.getGameObject();
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Player localPlayer = client.getLocalPlayer();
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final Player localPlayer = client.getLocalPlayer();
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if (gameObject.getId() == CANNON_BASE && !cannonPlaced &&
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localPlayer.getWorldLocation().distanceTo(gameObject.getWorldLocation()) <= 2 &&
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localPlayer.getAnimation() == AnimationID.BURYING_BONES)
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@@ -251,22 +207,15 @@ public class CannonPlugin extends Plugin
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}
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}
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private void onProjectileMoved(ProjectileMoved event)
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private void onProjectileSpawned(ProjectileSpawned event)
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{
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Projectile projectile = event.getProjectile();
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final Projectile projectile = event.getProjectile();
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if ((projectile.getId() == CANNONBALL || projectile.getId() == GRANITE_CANNONBALL) && cannonPosition != null)
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{
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WorldPoint projectileLoc = WorldPoint.fromLocal(client, projectile.getX1(), projectile.getY1(), client.getPlane());
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final WorldPoint projectileLoc = WorldPoint.fromLocal(client, projectile.getX1(), projectile.getY1(), client.getPlane());
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//Check to see if projectile x,y is 0 else it will continuously decrease while ball is flying.
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if (projectileLoc.equals(cannonPosition) && projectile.getX() == 0 && projectile.getY() == 0 &&
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// When there's a chat message about cannon reloaded/unloaded/out of ammo,
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// the message event runs before the projectile event. However they run
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// in the opposite order on the server. So if both fires in the same tick,
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// we don't want to update the cannonball counter if it was set to a specific
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// amount.
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!skipProjectileCheckThisTick)
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if (projectileLoc.equals(cannonPosition) && !skipProjectileCheckThisTick)
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{
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cballsLeft--;
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}
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@@ -86,7 +86,7 @@ public class CoxInfoBox extends Overlay
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if (System.currentTimeMillis() < (plugin.getLastPrayTime() + 120000) && plugin.getPrayAgainstOlm() != null)
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{
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InfoBoxComponent prayComponent = new InfoBoxComponent();
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BufferedImage prayImg = scaleImg(getPrayerImage(plugin.prayAgainstOlm));
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BufferedImage prayImg = scaleImg(getPrayerImage(plugin.getPrayAgainstOlm()));
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prayComponent.setImage(prayImg);
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prayComponent.setColor(Color.WHITE);
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prayComponent.setBackgroundColor(client.isPrayerActive(prayAgainst.getPrayer())
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@@ -25,6 +25,7 @@
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package net.runelite.client.plugins.coxhelper;
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import com.google.common.collect.ImmutableSet;
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import java.awt.BasicStroke;
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import java.awt.Color;
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import java.awt.Dimension;
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@@ -32,6 +33,7 @@ import java.awt.Font;
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import java.awt.Graphics2D;
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import java.awt.Polygon;
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import java.util.List;
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import java.util.Set;
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import javax.inject.Inject;
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import javax.inject.Singleton;
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import net.runelite.api.Actor;
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@@ -53,6 +55,9 @@ import net.runelite.client.ui.overlay.OverlayUtil;
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@Singleton
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public class CoxOverlay extends Overlay
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{
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private static final Set<Integer> GAP = ImmutableSet.of(
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34, 33, 26, 25, 18, 17, 10, 9, 2, 1
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);
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private final Client client;
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private final CoxPlugin plugin;
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@@ -105,7 +110,6 @@ public class CoxOverlay extends Overlay
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if (plugin.isTektonTickCounter())
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{
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ticksLeft = npcs.getTicksUntilAttack();
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int attackTicksleft = plugin.getTektonAttackTicks();
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if (ticksLeft > 0)
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{
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if (ticksLeft == 1)
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@@ -214,67 +218,67 @@ public class CoxOverlay extends Overlay
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if (plugin.isTimers())
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{
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if (plugin.getBurnTarget().size() > 0)
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if (plugin.getVictims().size() > 0)
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{
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for (Actor actor : plugin.getBurnTarget())
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plugin.getVictims().forEach(victim ->
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{
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final int ticksLeft = plugin.getBurnTicks();
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final int ticksLeft = victim.getTicks();
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String ticksLeftStr = String.valueOf(ticksLeft);
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Color tickcolor;
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if (ticksLeft >= 0)
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switch (victim.getType())
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{
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if (ticksLeft == 34 ||
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ticksLeft == 33 ||
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ticksLeft == 26 ||
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ticksLeft == 25 ||
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ticksLeft == 18 ||
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ticksLeft == 17 ||
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ticksLeft == 10 ||
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ticksLeft == 9 ||
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ticksLeft == 2 ||
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ticksLeft == 1)
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{
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tickcolor = new Color(255, 0, 0, 255);
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ticksLeftStr = "GAP";
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}
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else
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{
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tickcolor = new Color(255, 255, 255, 255);
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}
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Point canvasPoint = actor.getCanvasTextLocation(graphics, ticksLeftStr, 0);
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renderTextLocation(graphics, ticksLeftStr, plugin.getTextSize(), plugin.getFontStyle().getFont(), tickcolor, canvasPoint);
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case ACID:
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if (ticksLeft > 0)
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{
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if (ticksLeft > 1)
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{
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tickcolor = new Color(69, 241, 44, 255);
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}
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else
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{
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tickcolor = new Color(255, 255, 255, 255);
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}
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Point canvasPoint = victim.getPlayer().getCanvasTextLocation(graphics, ticksLeftStr, 0);
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renderTextLocation(graphics, ticksLeftStr, plugin.getTextSize(), plugin.getFontStyle().getFont(), tickcolor, canvasPoint);
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}
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break;
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case BURN:
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if (ticksLeft > 0)
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{
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if (GAP.contains(ticksLeft))
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{
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tickcolor = new Color(255, 0, 0, 255);
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ticksLeftStr = "GAP";
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}
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else
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{
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tickcolor = new Color(255, 255, 255, 255);
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}
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Point canvasPoint = victim.getPlayer().getCanvasTextLocation(graphics, ticksLeftStr, 0);
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renderTextLocation(graphics, ticksLeftStr, plugin.getTextSize(), plugin.getFontStyle().getFont(), tickcolor, canvasPoint);
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}
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break;
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case TELEPORT:
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if (plugin.isTpOverlay())
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{
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if (ticksLeft > 0)
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{
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if (ticksLeft > 1)
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{
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tickcolor = new Color(193, 255, 245, 255);
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}
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else
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{
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tickcolor = new Color(255, 255, 255, 255);
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}
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Point canvasPoint = victim.getPlayer().getCanvasTextLocation(graphics, ticksLeftStr, 0);
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renderTextLocation(graphics, ticksLeftStr, plugin.getTextSize(), plugin.getFontStyle().getFont(), tickcolor, canvasPoint);
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}
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renderActorOverlay(graphics, victim.getPlayer(), new Color(193, 255, 245, 255), 2, 100, 10);
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}
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break;
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}
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}
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}
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if (plugin.getAcidTarget() != null)
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{
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Actor actor = plugin.getAcidTarget();
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renderActorOverlay(graphics, actor, plugin.getAcidColor(), 2, 100, 10);
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final int ticksLeft = plugin.getAcidTicks();
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Color tickcolor;
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if (ticksLeft > 0)
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{
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if (ticksLeft > 1)
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{
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tickcolor = new Color(69, 241, 44, 255);
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}
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else
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{
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tickcolor = new Color(255, 255, 255, 255);
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}
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final String ticksLeftStr = String.valueOf(ticksLeft);
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Point canvasPoint = actor.getCanvasTextLocation(graphics, ticksLeftStr, 0);
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renderTextLocation(graphics, ticksLeftStr, plugin.getTextSize(), plugin.getFontStyle().getFont(), tickcolor, canvasPoint);
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}
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}
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}
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if (plugin.isTpOverlay())
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{
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if (plugin.getTeleportTarget() != null)
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{
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renderActorOverlay(graphics, plugin.getTeleportTarget(), new Color(193, 255, 245, 255), 2, 100, 10);
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});
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}
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}
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@@ -31,8 +31,10 @@ import com.google.inject.Provides;
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import java.awt.Color;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import javax.inject.Inject;
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@@ -59,7 +61,7 @@ import net.runelite.api.events.ConfigChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.NpcDespawned;
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import net.runelite.api.events.NpcSpawned;
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import net.runelite.api.events.ProjectileMoved;
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import net.runelite.api.events.ProjectileSpawned;
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import net.runelite.api.events.SpotAnimationChanged;
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import net.runelite.client.chat.ChatMessageManager;
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import net.runelite.client.config.ConfigManager;
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@@ -80,123 +82,77 @@ import net.runelite.client.util.Text;
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@Slf4j
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@Singleton
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@Getter(AccessLevel.PACKAGE)
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public class CoxPlugin extends Plugin
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{
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private static final int ANIMATION_ID_G1 = 430;
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private static final String OLM_HAND_CRIPPLE = "The Great Olm\'s left claw clenches to protect itself temporarily.";
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private static final Pattern TP_REGEX = Pattern.compile("You have been paired with <col=ff0000>(.*)</col>! The magical power will enact soon...");
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@Setter
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@Getter(AccessLevel.PACKAGE)
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protected PrayAgainst prayAgainstOlm;
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@Getter(AccessLevel.PACKAGE)
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protected long lastPrayTime;
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private int sleepcount = 0;
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private boolean needOlm = false;
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private GraphicsObject teleportObject;
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@Inject
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@Getter(AccessLevel.NONE)
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private Client client;
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@Inject
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@Getter(AccessLevel.NONE)
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private ChatMessageManager chatMessageManager;
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@Inject
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@Getter(AccessLevel.NONE)
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private CoxOverlay coxOverlay;
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@Inject
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@Getter(AccessLevel.NONE)
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private CoxInfoBox coxInfoBox;
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@Inject
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@Getter(AccessLevel.NONE)
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private CoxConfig config;
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@Inject
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@Getter(AccessLevel.NONE)
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private OverlayManager overlayManager;
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@Inject
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@Getter(AccessLevel.NONE)
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private EventBus eventBus;
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@Getter(AccessLevel.PACKAGE)
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private boolean HandCripple;
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@Getter(AccessLevel.PACKAGE)
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private boolean handCripple;
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private boolean runOlm;
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@Getter(AccessLevel.PACKAGE)
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private int vanguards;
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@Getter(AccessLevel.PACKAGE)
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private boolean tektonActive;
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@Getter(AccessLevel.PACKAGE)
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private NPC hand;
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@Getter(AccessLevel.PACKAGE)
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private NPC Olm_NPC;
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@Getter(AccessLevel.PACKAGE)
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private NPC OlmMelee_NPC;
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@Getter(AccessLevel.PACKAGE)
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private List<WorldPoint> Olm_Crystals = new ArrayList<>();
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@Getter(AccessLevel.PACKAGE)
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private List<WorldPoint> Olm_Heal = new ArrayList<>();
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@Getter(AccessLevel.PACKAGE)
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private List<WorldPoint> Olm_TP = new ArrayList<>();
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@Getter(AccessLevel.PACKAGE)
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private List<WorldPoint> Olm_PSN = new ArrayList<>();
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@Getter(AccessLevel.PACKAGE)
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private List<Actor> burnTarget = new ArrayList<>();
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@Getter(AccessLevel.PACKAGE)
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private Actor teleportTarget;
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@Getter(AccessLevel.PACKAGE)
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private Set<Victim> victims = new HashSet<>();
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private Actor acidTarget;
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@Getter(AccessLevel.PACKAGE)
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private int crippleTimer = 45;
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@Getter(AccessLevel.PACKAGE)
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private int burnTicks = 41;
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@Getter(AccessLevel.PACKAGE)
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private int acidTicks = 25;
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@Getter(AccessLevel.PACKAGE)
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private int teleportTicks = 10;
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@Getter(AccessLevel.PACKAGE)
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private int tektonAttackTicks;
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@Getter(AccessLevel.PACKAGE)
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private int OlmPhase = 0;
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@Getter(AccessLevel.PACKAGE)
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private int Olm_TicksUntilAction = -1;
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@Getter(AccessLevel.PACKAGE)
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private int Olm_ActionCycle = -1; //4:0 = auto 3:0 = null 2:0 = auto 1:0 = spec + actioncycle =4
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@Getter(AccessLevel.PACKAGE)
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private int Olm_NextSpec = -1; // 1= crystals 2=lightnig 3=portals 4= heal hand if p4
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@Getter(AccessLevel.PACKAGE)
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private float percent;
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@Getter(AccessLevel.PACKAGE)
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private Map<NPC, NPCContainer> npcContainer = new HashMap<>();
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@Getter(AccessLevel.PACKAGE)
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@Setter(AccessLevel.PACKAGE)
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private PrayAgainst prayAgainstOlm;
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private long lastPrayTime;
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private int sleepcount = 0;
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private boolean needOlm = false;
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private boolean muttadile;
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@Getter(AccessLevel.PACKAGE)
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private boolean tekton;
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@Getter(AccessLevel.PACKAGE)
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private boolean tektonTickCounter;
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@Getter(AccessLevel.PACKAGE)
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private boolean guardians;
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@Getter(AccessLevel.PACKAGE)
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||||
private boolean guardinTickCounter;
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||||
@Getter(AccessLevel.PACKAGE)
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private boolean vangHighlight;
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@Getter(AccessLevel.PACKAGE)
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||||
private boolean vangHealth;
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@Getter(AccessLevel.PACKAGE)
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private boolean configPrayAgainstOlm;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private boolean timers;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private boolean tpOverlay;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private boolean olmTick;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Color muttaColor;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Color guardColor;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Color tektonColor;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Color burnColor;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Color acidColor;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Color tpColor;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private CoxConfig.FontStyle fontStyle;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private int textSize;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private boolean shadows;
|
||||
|
||||
@Provides
|
||||
@@ -213,16 +169,12 @@ public class CoxPlugin extends Plugin
|
||||
|
||||
overlayManager.add(coxOverlay);
|
||||
overlayManager.add(coxInfoBox);
|
||||
HandCripple = false;
|
||||
handCripple = false;
|
||||
hand = null;
|
||||
acidTarget = null;
|
||||
teleportTarget = null;
|
||||
Olm_TP.clear();
|
||||
prayAgainstOlm = null;
|
||||
burnTarget.clear();
|
||||
victims.clear();
|
||||
crippleTimer = 45;
|
||||
burnTicks = 40;
|
||||
acidTicks = 25;
|
||||
teleportTicks = 10;
|
||||
vanguards = 0;
|
||||
}
|
||||
@@ -231,7 +183,6 @@ public class CoxPlugin extends Plugin
|
||||
protected void shutDown()
|
||||
{
|
||||
eventBus.unregister(this);
|
||||
|
||||
overlayManager.remove(coxOverlay);
|
||||
overlayManager.remove(coxInfoBox);
|
||||
}
|
||||
@@ -240,203 +191,231 @@ public class CoxPlugin extends Plugin
|
||||
{
|
||||
eventBus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
|
||||
eventBus.subscribe(ChatMessage.class, this, this::onChatMessage);
|
||||
eventBus.subscribe(ProjectileMoved.class, this, this::onProjectileMoved);
|
||||
eventBus.subscribe(ProjectileSpawned.class, this, this::onProjectileSpawned);
|
||||
eventBus.subscribe(SpotAnimationChanged.class, this, this::onSpotAnimationChanged);
|
||||
eventBus.subscribe(NpcSpawned.class, this, this::onNpcSpawned);
|
||||
eventBus.subscribe(NpcDespawned.class, this, this::onNpcDespawned);
|
||||
eventBus.subscribe(GameTick.class, this, this::onGameTick);
|
||||
}
|
||||
|
||||
private void onChatMessage(ChatMessage chatMessage)
|
||||
private void onConfigChanged(ConfigChanged event)
|
||||
{
|
||||
if (inRaid())
|
||||
if (event.getGroup().equals("Cox"))
|
||||
{
|
||||
if (chatMessage.getType() == ChatMessageType.GAMEMESSAGE)
|
||||
updateConfig();
|
||||
}
|
||||
}
|
||||
|
||||
private void onChatMessage(ChatMessage event)
|
||||
{
|
||||
if (!inRaid())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getType() == ChatMessageType.GAMEMESSAGE)
|
||||
{
|
||||
final Matcher tpMatcher = TP_REGEX.matcher(event.getMessage());
|
||||
|
||||
if (tpMatcher.matches())
|
||||
{
|
||||
Matcher tpMatcher = TP_REGEX.matcher(chatMessage.getMessage());
|
||||
if (tpMatcher.matches())
|
||||
for (Player player : client.getPlayers())
|
||||
{
|
||||
log.info("TP Matcher has found a match");
|
||||
for (Actor actor : client.getPlayers())
|
||||
if (player.getName().equals(tpMatcher.group(1)))
|
||||
{
|
||||
if (actor.getName().equals(tpMatcher.group(1)))
|
||||
{
|
||||
log.info("Teleport Target Assigned");
|
||||
teleportTarget = actor;
|
||||
}
|
||||
victims.add(new Victim(player, Victim.Type.TELEPORT));
|
||||
}
|
||||
}
|
||||
switch (Text.standardize(chatMessage.getMessageNode().getValue()))
|
||||
{
|
||||
case "the great olm rises with the power of acid.":
|
||||
case "the great olm rises with the power of crystal.":
|
||||
case "the great olm rises with the power of flame.":
|
||||
case "the great olm is giving its all. this is its final stand.":
|
||||
if (!runOlm)
|
||||
{
|
||||
Olm_ActionCycle = -1;
|
||||
Olm_TicksUntilAction = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
Olm_ActionCycle = -1;
|
||||
Olm_TicksUntilAction = 3;
|
||||
}
|
||||
OlmPhase = 0;
|
||||
runOlm = true;
|
||||
needOlm = true;
|
||||
crippleTimer = 45;
|
||||
Olm_NextSpec = -1;
|
||||
break;
|
||||
case "the great olm fires a sphere of aggression your way. your prayers have been sapped.":
|
||||
prayAgainstOlm = PrayAgainst.MELEE;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm fires a sphere of aggression your way.":
|
||||
prayAgainstOlm = PrayAgainst.MELEE;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm fires a sphere of magical power your way. your prayers have been sapped.":
|
||||
prayAgainstOlm = PrayAgainst.MAGIC;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm fires a sphere of magical power your way.":
|
||||
prayAgainstOlm = PrayAgainst.MAGIC;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm fires a sphere of accuracy and dexterity your way. your prayers have been sapped.":
|
||||
prayAgainstOlm = PrayAgainst.RANGED;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm fires a sphere of accuracy and dexterity your way.":
|
||||
prayAgainstOlm = PrayAgainst.RANGED;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm's left claw clenches to protect itself temporarily.":
|
||||
HandCripple = true;
|
||||
}
|
||||
|
||||
switch (Text.standardize(event.getMessageNode().getValue()))
|
||||
{
|
||||
case "the great olm rises with the power of acid.":
|
||||
case "the great olm rises with the power of crystal.":
|
||||
case "the great olm rises with the power of flame.":
|
||||
case "the great olm is giving its all. this is its final stand.":
|
||||
if (!runOlm)
|
||||
{
|
||||
Olm_ActionCycle = -1;
|
||||
Olm_TicksUntilAction = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
Olm_ActionCycle = -1;
|
||||
Olm_TicksUntilAction = 3;
|
||||
}
|
||||
OlmPhase = 0;
|
||||
runOlm = true;
|
||||
needOlm = true;
|
||||
crippleTimer = 45;
|
||||
Olm_NextSpec = -1;
|
||||
break;
|
||||
case "the great olm fires a sphere of aggression your way. your prayers have been sapped.":
|
||||
case "the great olm fires a sphere of aggression your way.":
|
||||
prayAgainstOlm = PrayAgainst.MELEE;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm fires a sphere of magical power your way. your prayers have been sapped.":
|
||||
case "the great olm fires a sphere of magical power your way.":
|
||||
prayAgainstOlm = PrayAgainst.MAGIC;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm fires a sphere of accuracy and dexterity your way. your prayers have been sapped.":
|
||||
case "the great olm fires a sphere of accuracy and dexterity your way.":
|
||||
prayAgainstOlm = PrayAgainst.RANGED;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
break;
|
||||
case "the great olm's left claw clenches to protect itself temporarily.":
|
||||
handCripple = true;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void onProjectileMoved(ProjectileMoved event)
|
||||
private void onProjectileSpawned(ProjectileSpawned event)
|
||||
{
|
||||
if (inRaid())
|
||||
if (!inRaid())
|
||||
{
|
||||
Projectile projectile = event.getProjectile();
|
||||
if (projectile.getId() == ProjectileID.OLM_MAGE_ATTACK)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Projectile projectile = event.getProjectile();
|
||||
|
||||
switch (projectile.getId())
|
||||
{
|
||||
case ProjectileID.OLM_MAGE_ATTACK:
|
||||
prayAgainstOlm = PrayAgainst.MAGIC;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
}
|
||||
if (projectile.getId() == ProjectileID.OLM_RANGE_ATTACK)
|
||||
{
|
||||
break;
|
||||
case ProjectileID.OLM_RANGE_ATTACK:
|
||||
prayAgainstOlm = PrayAgainst.RANGED;
|
||||
lastPrayTime = System.currentTimeMillis();
|
||||
}
|
||||
if (projectile.getId() == ProjectileID.OLM_ACID_TRAIL)
|
||||
{
|
||||
break;
|
||||
case ProjectileID.OLM_ACID_TRAIL:
|
||||
acidTarget = projectile.getInteracting();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void onSpotAnimationChanged(SpotAnimationChanged graphicChanged)
|
||||
private void onSpotAnimationChanged(SpotAnimationChanged event)
|
||||
{
|
||||
if (inRaid())
|
||||
if (!inRaid())
|
||||
{
|
||||
Actor actor = graphicChanged.getActor();
|
||||
if (actor.getSpotAnimation() == GraphicID.OLM_BURN)
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(event.getActor() instanceof Player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Player player = (Player) event.getActor();
|
||||
|
||||
if (player.getSpotAnimation() == GraphicID.OLM_BURN)
|
||||
{
|
||||
int add = 0;
|
||||
|
||||
for (Victim victim : victims)
|
||||
{
|
||||
if (!burnTarget.contains(actor))
|
||||
if (victim.getPlayer().getName().equals(player.getName()))
|
||||
{
|
||||
burnTarget.add(actor);
|
||||
add++;
|
||||
}
|
||||
}
|
||||
|
||||
if (add == 0)
|
||||
{
|
||||
victims.add(new Victim(player, Victim.Type.BURN));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void onNpcSpawned(NpcSpawned npcSpawned)
|
||||
private void onNpcSpawned(NpcSpawned event)
|
||||
{
|
||||
if (inRaid())
|
||||
{
|
||||
NPC npc = npcSpawned.getNpc();
|
||||
switch (npc.getId())
|
||||
{
|
||||
case NpcID.TEKTON:
|
||||
case NpcID.TEKTON_7541:
|
||||
case NpcID.TEKTON_7542:
|
||||
case NpcID.TEKTON_7545:
|
||||
case NpcID.TEKTON_ENRAGED:
|
||||
case NpcID.TEKTON_ENRAGED_7544:
|
||||
npcContainer.put(npc, new NPCContainer(npc));
|
||||
tektonAttackTicks = 27;
|
||||
break;
|
||||
case NpcID.MUTTADILE:
|
||||
case NpcID.MUTTADILE_7562:
|
||||
case NpcID.MUTTADILE_7563:
|
||||
case NpcID.GUARDIAN:
|
||||
case NpcID.GUARDIAN_7570:
|
||||
npcContainer.put(npc, new NPCContainer(npc));
|
||||
break;
|
||||
case NpcID.VANGUARD:
|
||||
case NpcID.VANGUARD_7526:
|
||||
case NpcID.VANGUARD_7527:
|
||||
case NpcID.VANGUARD_7528:
|
||||
case NpcID.VANGUARD_7529:
|
||||
vanguards++;
|
||||
npcContainer.put(npc, new NPCContainer(npc));
|
||||
break;
|
||||
case NpcID.GREAT_OLM_LEFT_CLAW:
|
||||
case NpcID.GREAT_OLM_LEFT_CLAW_7555:
|
||||
hand = npc;
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
final NPC npc = event.getNpc();
|
||||
|
||||
switch (npc.getId())
|
||||
{
|
||||
case NpcID.TEKTON:
|
||||
case NpcID.TEKTON_7541:
|
||||
case NpcID.TEKTON_7542:
|
||||
case NpcID.TEKTON_7545:
|
||||
case NpcID.TEKTON_ENRAGED:
|
||||
case NpcID.TEKTON_ENRAGED_7544:
|
||||
npcContainer.put(npc, new NPCContainer(npc));
|
||||
tektonAttackTicks = 27;
|
||||
break;
|
||||
case NpcID.MUTTADILE:
|
||||
case NpcID.MUTTADILE_7562:
|
||||
case NpcID.MUTTADILE_7563:
|
||||
case NpcID.GUARDIAN:
|
||||
case NpcID.GUARDIAN_7570:
|
||||
npcContainer.put(npc, new NPCContainer(npc));
|
||||
break;
|
||||
case NpcID.VANGUARD:
|
||||
case NpcID.VANGUARD_7526:
|
||||
case NpcID.VANGUARD_7527:
|
||||
case NpcID.VANGUARD_7528:
|
||||
case NpcID.VANGUARD_7529:
|
||||
vanguards++;
|
||||
npcContainer.put(npc, new NPCContainer(npc));
|
||||
break;
|
||||
case NpcID.GREAT_OLM_LEFT_CLAW:
|
||||
case NpcID.GREAT_OLM_LEFT_CLAW_7555:
|
||||
hand = npc;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void onNpcDespawned(NpcDespawned event)
|
||||
{
|
||||
if (inRaid())
|
||||
if (!inRaid())
|
||||
{
|
||||
NPC npc = event.getNpc();
|
||||
switch (npc.getId())
|
||||
{
|
||||
case NpcID.TEKTON:
|
||||
case NpcID.TEKTON_7541:
|
||||
case NpcID.TEKTON_7542:
|
||||
case NpcID.TEKTON_7545:
|
||||
case NpcID.TEKTON_ENRAGED:
|
||||
case NpcID.TEKTON_ENRAGED_7544:
|
||||
case NpcID.MUTTADILE:
|
||||
case NpcID.MUTTADILE_7562:
|
||||
case NpcID.MUTTADILE_7563:
|
||||
case NpcID.GUARDIAN:
|
||||
case NpcID.GUARDIAN_7570:
|
||||
case NpcID.GUARDIAN_7571:
|
||||
case NpcID.GUARDIAN_7572:
|
||||
if (npcContainer.remove(event.getNpc()) != null && !npcContainer.isEmpty())
|
||||
{
|
||||
npcContainer.remove(event.getNpc());
|
||||
}
|
||||
break;
|
||||
case NpcID.VANGUARD:
|
||||
case NpcID.VANGUARD_7526:
|
||||
case NpcID.VANGUARD_7527:
|
||||
case NpcID.VANGUARD_7528:
|
||||
case NpcID.VANGUARD_7529:
|
||||
if (npcContainer.remove(event.getNpc()) != null && !npcContainer.isEmpty())
|
||||
{
|
||||
npcContainer.remove(event.getNpc());
|
||||
}
|
||||
vanguards--;
|
||||
break;
|
||||
case NpcID.GREAT_OLM_RIGHT_CLAW_7553:
|
||||
case NpcID.GREAT_OLM_RIGHT_CLAW:
|
||||
HandCripple = false;
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
final NPC npc = event.getNpc();
|
||||
|
||||
switch (npc.getId())
|
||||
{
|
||||
case NpcID.TEKTON:
|
||||
case NpcID.TEKTON_7541:
|
||||
case NpcID.TEKTON_7542:
|
||||
case NpcID.TEKTON_7545:
|
||||
case NpcID.TEKTON_ENRAGED:
|
||||
case NpcID.TEKTON_ENRAGED_7544:
|
||||
case NpcID.MUTTADILE:
|
||||
case NpcID.MUTTADILE_7562:
|
||||
case NpcID.MUTTADILE_7563:
|
||||
case NpcID.GUARDIAN:
|
||||
case NpcID.GUARDIAN_7570:
|
||||
case NpcID.GUARDIAN_7571:
|
||||
case NpcID.GUARDIAN_7572:
|
||||
if (npcContainer.remove(event.getNpc()) != null && !npcContainer.isEmpty())
|
||||
{
|
||||
npcContainer.remove(event.getNpc());
|
||||
}
|
||||
break;
|
||||
case NpcID.VANGUARD:
|
||||
case NpcID.VANGUARD_7526:
|
||||
case NpcID.VANGUARD_7527:
|
||||
case NpcID.VANGUARD_7528:
|
||||
case NpcID.VANGUARD_7529:
|
||||
if (npcContainer.remove(event.getNpc()) != null && !npcContainer.isEmpty())
|
||||
{
|
||||
npcContainer.remove(event.getNpc());
|
||||
}
|
||||
vanguards--;
|
||||
break;
|
||||
case NpcID.GREAT_OLM_RIGHT_CLAW_7553:
|
||||
case NpcID.GREAT_OLM_RIGHT_CLAW:
|
||||
handCripple = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -449,7 +428,7 @@ public class CoxPlugin extends Plugin
|
||||
sleepcount = 0;
|
||||
Olm_Heal.clear();
|
||||
npcContainer.clear();
|
||||
burnTarget.clear();
|
||||
victims.clear();
|
||||
Olm_NPC = null;
|
||||
hand = null;
|
||||
prayAgainstOlm = null;
|
||||
@@ -457,7 +436,8 @@ public class CoxPlugin extends Plugin
|
||||
return;
|
||||
}
|
||||
|
||||
npcHandler();
|
||||
handleNpcs();
|
||||
handleVictims();
|
||||
|
||||
if (needOlm = true)
|
||||
{
|
||||
@@ -472,57 +452,32 @@ public class CoxPlugin extends Plugin
|
||||
}
|
||||
}
|
||||
|
||||
if (teleportTarget != null)
|
||||
{
|
||||
log.info(teleportTarget.getName());
|
||||
Player target = (Player) teleportTarget;
|
||||
client.setHintArrow(target);
|
||||
teleportTicks--;
|
||||
if (teleportTicks <= 0)
|
||||
{
|
||||
client.clearHintArrow();
|
||||
teleportTarget = null;
|
||||
teleportTicks = 10;
|
||||
}
|
||||
}
|
||||
|
||||
if (acidTarget != null)
|
||||
{
|
||||
acidTicks--;
|
||||
if (acidTicks <= 0)
|
||||
{
|
||||
acidTarget = null;
|
||||
acidTicks = 25;
|
||||
}
|
||||
}
|
||||
|
||||
if (burnTarget.size() > 0)
|
||||
{
|
||||
burnTicks--;
|
||||
if (burnTicks <= 0)
|
||||
{
|
||||
burnTarget.clear();
|
||||
burnTicks = 41;
|
||||
}
|
||||
}
|
||||
|
||||
if (HandCripple)
|
||||
if (handCripple)
|
||||
{
|
||||
crippleTimer--;
|
||||
if (crippleTimer <= 0)
|
||||
{
|
||||
HandCripple = false;
|
||||
handCripple = false;
|
||||
crippleTimer = 45;
|
||||
}
|
||||
}
|
||||
|
||||
if (runOlm)
|
||||
{
|
||||
olmHandler();
|
||||
handleOlm();
|
||||
}
|
||||
}
|
||||
|
||||
private void npcHandler()
|
||||
private void handleVictims()
|
||||
{
|
||||
if (victims.size() > 0)
|
||||
{
|
||||
victims.forEach(Victim::updateTicks);
|
||||
victims.removeIf(victim -> victim.getTicks() <= 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleNpcs()
|
||||
{
|
||||
for (NPCContainer npcs : getNpcContainer().values())
|
||||
{
|
||||
@@ -605,7 +560,7 @@ public class CoxPlugin extends Plugin
|
||||
}
|
||||
}
|
||||
|
||||
private void olmHandler()
|
||||
private void handleOlm()
|
||||
{
|
||||
Olm_Crystals.clear();
|
||||
Olm_Heal.clear();
|
||||
@@ -706,14 +661,6 @@ public class CoxPlugin extends Plugin
|
||||
return client.getVar(Varbits.IN_RAID) == 1;
|
||||
}
|
||||
|
||||
private void onConfigChanged(ConfigChanged configChanged)
|
||||
{
|
||||
if (configChanged.getGroup().equals("Cox"))
|
||||
{
|
||||
updateConfig();
|
||||
}
|
||||
}
|
||||
|
||||
private void updateConfig()
|
||||
{
|
||||
this.muttadile = config.muttadile();
|
||||
|
||||
@@ -34,43 +34,25 @@ import net.runelite.api.Actor;
|
||||
import net.runelite.api.NPC;
|
||||
import net.runelite.api.NPCDefinition;
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
class NPCContainer
|
||||
{
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private NPC npc;
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private int npcIndex;
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private String npcName;
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private int npcSize;
|
||||
|
||||
@Setter(AccessLevel.PACKAGE)
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private int ticksUntilAttack;
|
||||
|
||||
@Setter(AccessLevel.PACKAGE)
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private int intermissionPeriod;
|
||||
|
||||
@Setter(AccessLevel.PACKAGE)
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private int npcSpeed;
|
||||
|
||||
@Setter(AccessLevel.PACKAGE)
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Actor npcInteracting;
|
||||
|
||||
@Setter(AccessLevel.PACKAGE)
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Specials specials;
|
||||
|
||||
@Setter(AccessLevel.PACKAGE)
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Attackstyle attackStyle;
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
package net.runelite.client.plugins.coxhelper;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import net.runelite.api.Player;
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
class Victim
|
||||
{
|
||||
private Player player;
|
||||
private Type type;
|
||||
private int ticks;
|
||||
|
||||
Victim(Player player, Type type)
|
||||
{
|
||||
this.player = player;
|
||||
this.type = type;
|
||||
this.ticks = type.getTicks();
|
||||
}
|
||||
|
||||
void updateTicks()
|
||||
{
|
||||
if (ticks > 0)
|
||||
{
|
||||
ticks--;
|
||||
}
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
enum Type
|
||||
{
|
||||
BURN(41),
|
||||
ACID(23),
|
||||
TELEPORT(10);
|
||||
|
||||
private int ticks;
|
||||
}
|
||||
}
|
||||
@@ -24,12 +24,14 @@
|
||||
*/
|
||||
package net.runelite.client.plugins.demonicgorilla;
|
||||
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
import javax.inject.Inject;
|
||||
import javax.inject.Singleton;
|
||||
@@ -54,7 +56,7 @@ import net.runelite.api.events.NpcDespawned;
|
||||
import net.runelite.api.events.NpcSpawned;
|
||||
import net.runelite.api.events.PlayerDespawned;
|
||||
import net.runelite.api.events.PlayerSpawned;
|
||||
import net.runelite.api.events.ProjectileMoved;
|
||||
import net.runelite.api.events.ProjectileSpawned;
|
||||
import net.runelite.client.callback.ClientThread;
|
||||
import net.runelite.client.eventbus.EventBus;
|
||||
import net.runelite.client.plugins.Plugin;
|
||||
@@ -69,6 +71,8 @@ import net.runelite.client.ui.overlay.OverlayManager;
|
||||
@Singleton
|
||||
public class DemonicGorillaPlugin extends Plugin
|
||||
{
|
||||
private static final Set<Integer> DEMONIC_PROJECTILES = ImmutableSet.of(ProjectileID.DEMONIC_GORILLA_RANGED, ProjectileID.DEMONIC_GORILLA_MAGIC, ProjectileID.DEMONIC_GORILLA_BOULDER);
|
||||
|
||||
@Inject
|
||||
private Client client;
|
||||
|
||||
@@ -118,7 +122,7 @@ public class DemonicGorillaPlugin extends Plugin
|
||||
|
||||
private void addSubscriptions()
|
||||
{
|
||||
eventBus.subscribe(ProjectileMoved.class, this, this::onProjectileMoved);
|
||||
eventBus.subscribe(ProjectileSpawned.class, this, this::onProjectileSpawned);
|
||||
eventBus.subscribe(HitsplatApplied.class, this, this::onHitsplatApplied);
|
||||
eventBus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
|
||||
eventBus.subscribe(PlayerSpawned.class, this, this::onPlayerSpawned);
|
||||
@@ -175,8 +179,7 @@ public class DemonicGorillaPlugin extends Plugin
|
||||
npcId == NpcID.DEMONIC_GORILLA_7149;
|
||||
}
|
||||
|
||||
private void checkGorillaAttackStyleSwitch(DemonicGorilla gorilla,
|
||||
final DemonicGorilla.AttackStyle... protectedStyles)
|
||||
private void checkGorillaAttackStyleSwitch(DemonicGorilla gorilla, final DemonicGorilla.AttackStyle... protectedStyles)
|
||||
{
|
||||
if (gorilla.getAttacksUntilSwitch() <= 0 ||
|
||||
gorilla.getNextPosibleAttackStyles().isEmpty())
|
||||
@@ -545,35 +548,27 @@ public class DemonicGorillaPlugin extends Plugin
|
||||
}
|
||||
}
|
||||
|
||||
private void onProjectileMoved(ProjectileMoved event)
|
||||
private void onProjectileSpawned(ProjectileSpawned event)
|
||||
{
|
||||
Projectile projectile = event.getProjectile();
|
||||
int projectileId = projectile.getId();
|
||||
if (projectileId != ProjectileID.DEMONIC_GORILLA_RANGED &&
|
||||
projectileId != ProjectileID.DEMONIC_GORILLA_MAGIC &&
|
||||
projectileId != ProjectileID.DEMONIC_GORILLA_BOULDER)
|
||||
final Projectile projectile = event.getProjectile();
|
||||
final int projectileId = projectile.getId();
|
||||
|
||||
if (!DEMONIC_PROJECTILES.contains(projectileId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// The event fires once before the projectile starts moving,
|
||||
// and we only want to check each projectile once
|
||||
if (client.getGameCycle() >= projectile.getStartMovementCycle())
|
||||
{
|
||||
return;
|
||||
}
|
||||
final WorldPoint loc = WorldPoint.fromLocal(client, projectile.getX1(), projectile.getY1(), client.getPlane());
|
||||
|
||||
if (projectileId == ProjectileID.DEMONIC_GORILLA_BOULDER)
|
||||
{
|
||||
recentBoulders.add(WorldPoint.fromLocal(client, event.getPosition()));
|
||||
recentBoulders.add(loc);
|
||||
}
|
||||
else
|
||||
{
|
||||
WorldPoint projectileSourcePosition = WorldPoint.fromLocal(
|
||||
client, projectile.getX1(), projectile.getY1(), client.getPlane());
|
||||
for (DemonicGorilla gorilla : gorillas.values())
|
||||
{
|
||||
if (gorilla.getNpc().getWorldLocation().distanceTo(projectileSourcePosition) == 0)
|
||||
if (gorilla.getNpc().getWorldLocation().distanceTo(loc) == 0)
|
||||
{
|
||||
gorilla.setRecentProjectileId(projectile.getId());
|
||||
}
|
||||
|
||||
@@ -10,8 +10,6 @@ package net.runelite.client.plugins.theatre;
|
||||
|
||||
import com.google.inject.Provides;
|
||||
import java.awt.Color;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import javax.inject.Inject;
|
||||
import javax.inject.Singleton;
|
||||
import lombok.AccessLevel;
|
||||
@@ -28,12 +26,9 @@ import net.runelite.api.events.NpcDefinitionChanged;
|
||||
import net.runelite.api.events.NpcDespawned;
|
||||
import net.runelite.api.events.NpcSpawned;
|
||||
import net.runelite.api.events.ProjectileMoved;
|
||||
import net.runelite.api.events.ProjectileSpawned;
|
||||
import net.runelite.api.events.SpotAnimationChanged;
|
||||
import net.runelite.api.events.VarbitChanged;
|
||||
import net.runelite.api.events.WidgetLoaded;
|
||||
import net.runelite.api.widgets.Widget;
|
||||
import net.runelite.api.widgets.WidgetID;
|
||||
import net.runelite.api.widgets.WidgetInfo;
|
||||
import net.runelite.client.config.ConfigManager;
|
||||
import net.runelite.client.eventbus.EventBus;
|
||||
import net.runelite.client.graphics.ModelOutlineRenderer;
|
||||
@@ -57,103 +52,55 @@ import net.runelite.client.ui.overlay.OverlayManager;
|
||||
)
|
||||
@Singleton
|
||||
@Slf4j
|
||||
@Getter
|
||||
public class TheatrePlugin extends Plugin
|
||||
{
|
||||
@Getter(AccessLevel.PUBLIC)
|
||||
@Setter(AccessLevel.PUBLIC)
|
||||
private TheatreRoom room;
|
||||
|
||||
@Getter(AccessLevel.PUBLIC)
|
||||
private MaidenHandler maidenHandler;
|
||||
|
||||
@Getter(AccessLevel.PUBLIC)
|
||||
private BloatHandler bloatHandler;
|
||||
|
||||
@Getter(AccessLevel.PUBLIC)
|
||||
private NyloHandler nyloHandler;
|
||||
|
||||
@Getter(AccessLevel.PUBLIC)
|
||||
private SotetsegHandler sotetsegHandler;
|
||||
|
||||
@Getter(AccessLevel.PUBLIC)
|
||||
private XarpusHandler xarpusHandler;
|
||||
|
||||
@Getter(AccessLevel.PUBLIC)
|
||||
private VerzikHandler verzikHandler;
|
||||
|
||||
@Inject
|
||||
private Client client;
|
||||
|
||||
@Inject
|
||||
private EventBus eventBus;
|
||||
|
||||
private Widget widget = null;
|
||||
|
||||
@Getter(AccessLevel.PUBLIC)
|
||||
@Inject
|
||||
private OverlayManager overlayManager;
|
||||
|
||||
@Inject
|
||||
private TheatreOverlay overlay;
|
||||
|
||||
@Inject
|
||||
private TheatreConfig config;
|
||||
|
||||
@Inject
|
||||
private ModelOutlineRenderer modelOutline;
|
||||
|
||||
@Getter
|
||||
private boolean showMaidenBloodToss;
|
||||
@Getter
|
||||
private boolean showMaidenBloodSpawns;
|
||||
@Getter
|
||||
private boolean showNyloFreezeHighlights;
|
||||
@Getter
|
||||
private boolean showBloatIndicator;
|
||||
@Getter
|
||||
private boolean showBloatHands;
|
||||
@Getter
|
||||
private BloatHandler bloatHandler;
|
||||
private MaidenHandler maidenHandler;
|
||||
private NyloHandler nyloHandler;
|
||||
private SotetsegHandler sotetsegHandler;
|
||||
@Setter(AccessLevel.PUBLIC)
|
||||
private TheatreRoom room;
|
||||
private VerzikHandler verzikHandler;
|
||||
private XarpusHandler xarpusHandler;
|
||||
private boolean BloatFeetIndicatorRaveEdition;
|
||||
@Getter
|
||||
private boolean showBloatTimer;
|
||||
@Getter
|
||||
private boolean showNyloPillarHealth;
|
||||
@Getter
|
||||
private TheatreConfig.NYLOOPTION showNylocasExplosions;
|
||||
@Getter
|
||||
private boolean showNylocasAmount;
|
||||
@Getter
|
||||
private boolean highlightNyloAgros;
|
||||
@Getter
|
||||
private boolean showSotetsegAttacks;
|
||||
@Getter
|
||||
private boolean showSotetsegMaze;
|
||||
@Getter
|
||||
private boolean showSotetsegSolo;
|
||||
@Getter
|
||||
private Color mazeTileColour;
|
||||
@Getter
|
||||
private boolean showXarpusHeals;
|
||||
@Getter
|
||||
private boolean showXarpusTick;
|
||||
@Getter
|
||||
private boolean showVerzikAttacks;
|
||||
@Getter
|
||||
private boolean showVerzikYellows;
|
||||
@Getter
|
||||
private boolean showCrabTargets;
|
||||
@Getter
|
||||
private boolean VerzikTankTile;
|
||||
@Getter
|
||||
private boolean verzikRangeAttacks;
|
||||
@Getter
|
||||
private boolean extraTimers;
|
||||
@Getter
|
||||
private boolean highlightNyloAgros;
|
||||
private boolean p1attacks;
|
||||
@Getter
|
||||
private boolean p2attacks;
|
||||
@Getter
|
||||
private boolean p3attacks;
|
||||
private boolean showBloatHands;
|
||||
private boolean showBloatIndicator;
|
||||
private boolean showBloatTimer;
|
||||
private boolean showCrabTargets;
|
||||
private boolean showMaidenBloodSpawns;
|
||||
private boolean showMaidenBloodToss;
|
||||
private boolean showNylocasAmount;
|
||||
private boolean showNyloFreezeHighlights;
|
||||
private boolean showNyloPillarHealth;
|
||||
private boolean showSotetsegAttacks;
|
||||
private boolean showSotetsegMaze;
|
||||
private boolean showSotetsegSolo;
|
||||
private boolean showVerzikAttacks;
|
||||
private boolean showVerzikYellows;
|
||||
private boolean showXarpusHeals;
|
||||
private boolean showXarpusTick;
|
||||
private boolean verzikRangeAttacks;
|
||||
private boolean VerzikTankTile;
|
||||
private Color mazeTileColour;
|
||||
private TheatreConfig.NYLOOPTION showNylocasExplosions;
|
||||
|
||||
@Provides
|
||||
TheatreConfig getConfig(ConfigManager configManager)
|
||||
@@ -166,16 +113,13 @@ public class TheatrePlugin extends Plugin
|
||||
{
|
||||
updateConfig();
|
||||
addSubscriptions();
|
||||
|
||||
room = TheatreRoom.UNKNOWN;
|
||||
|
||||
maidenHandler = new MaidenHandler(client, this, modelOutline);
|
||||
bloatHandler = new BloatHandler(client, this);
|
||||
nyloHandler = new NyloHandler(client, this);
|
||||
sotetsegHandler = new SotetsegHandler(client, this);
|
||||
xarpusHandler = new XarpusHandler(client, this);
|
||||
verzikHandler = new VerzikHandler(client, this);
|
||||
|
||||
overlayManager.add(overlay);
|
||||
}
|
||||
|
||||
@@ -183,52 +127,111 @@ public class TheatrePlugin extends Plugin
|
||||
protected void shutDown()
|
||||
{
|
||||
eventBus.unregister(this);
|
||||
|
||||
maidenHandler.onStop();
|
||||
maidenHandler = null;
|
||||
|
||||
bloatHandler.onStop();
|
||||
bloatHandler = null;
|
||||
|
||||
nyloHandler.startTime = 0L;
|
||||
nyloHandler.onStop();
|
||||
nyloHandler = null;
|
||||
|
||||
sotetsegHandler.onStop();
|
||||
sotetsegHandler = null;
|
||||
|
||||
xarpusHandler.onStop();
|
||||
xarpusHandler = null;
|
||||
|
||||
verzikHandler.onStop();
|
||||
verzikHandler = null;
|
||||
|
||||
room = TheatreRoom.UNKNOWN;
|
||||
|
||||
overlayManager.remove(overlay);
|
||||
}
|
||||
|
||||
private void addSubscriptions()
|
||||
{
|
||||
eventBus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
|
||||
eventBus.subscribe(SpotAnimationChanged.class, this, this::onSpotAnimationChanged);
|
||||
eventBus.subscribe(NpcDefinitionChanged.class, this, this::onNpcDefinitionChanged);
|
||||
eventBus.subscribe(NpcSpawned.class, this, this::onNpcSpawned);
|
||||
eventBus.subscribe(NpcDespawned.class, this, this::onNpcDespawned);
|
||||
eventBus.subscribe(AnimationChanged.class, this, this::onAnimationChanged);
|
||||
eventBus.subscribe(ChatMessage.class, this, this::onChatMessage);
|
||||
eventBus.subscribe(WidgetLoaded.class, this, this::onWidgetLoaded);
|
||||
eventBus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
|
||||
eventBus.subscribe(GameTick.class, this, this::onGameTick);
|
||||
eventBus.subscribe(GroundObjectSpawned.class, this, this::onGroundObjectSpawned);
|
||||
eventBus.subscribe(VarbitChanged.class, this, this::onVarbitChanged);
|
||||
eventBus.subscribe(NpcDefinitionChanged.class, this, this::onNpcDefinitionChanged);
|
||||
eventBus.subscribe(NpcDespawned.class, this, this::onNpcDespawned);
|
||||
eventBus.subscribe(NpcSpawned.class, this, this::onNpcSpawned);
|
||||
eventBus.subscribe(ProjectileMoved.class, this, this::onProjectileMoved);
|
||||
eventBus.subscribe(ProjectileSpawned.class, this, this::onProjectileSpawned);
|
||||
eventBus.subscribe(SpotAnimationChanged.class, this, this::onSpotAnimationChanged);
|
||||
eventBus.subscribe(VarbitChanged.class, this, this::onVarbitChanged);
|
||||
}
|
||||
|
||||
private void onSpotAnimationChanged(SpotAnimationChanged event)
|
||||
private void onAnimationChanged(AnimationChanged event)
|
||||
{
|
||||
if (verzikHandler != null)
|
||||
{
|
||||
verzikHandler.onAnimationChanged(event);
|
||||
}
|
||||
}
|
||||
|
||||
private void onChatMessage(ChatMessage event)
|
||||
{
|
||||
if (maidenHandler != null)
|
||||
{
|
||||
maidenHandler.onSpotAnimationChanged(event);
|
||||
maidenHandler.onChatMessage(event);
|
||||
}
|
||||
}
|
||||
|
||||
private void onConfigChanged(ConfigChanged event)
|
||||
{
|
||||
if (!event.getGroup().equals("Theatre"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (nyloHandler != null)
|
||||
{
|
||||
nyloHandler.onConfigChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private void onGameTick(GameTick event)
|
||||
{
|
||||
if (maidenHandler != null)
|
||||
{
|
||||
maidenHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (bloatHandler != null)
|
||||
{
|
||||
bloatHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (nyloHandler != null)
|
||||
{
|
||||
nyloHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (sotetsegHandler != null)
|
||||
{
|
||||
sotetsegHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (xarpusHandler != null)
|
||||
{
|
||||
xarpusHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (verzikHandler != null)
|
||||
{
|
||||
verzikHandler.onGameTick();
|
||||
}
|
||||
}
|
||||
|
||||
private void onGroundObjectSpawned(GroundObjectSpawned event)
|
||||
{
|
||||
if (sotetsegHandler != null)
|
||||
{
|
||||
sotetsegHandler.onGroundObjectSpawned(event);
|
||||
}
|
||||
|
||||
if (xarpusHandler != null)
|
||||
{
|
||||
xarpusHandler.onGroundObjectSpawned(event);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -240,6 +243,35 @@ public class TheatrePlugin extends Plugin
|
||||
}
|
||||
}
|
||||
|
||||
private void onNpcDespawned(NpcDespawned event)
|
||||
{
|
||||
if (maidenHandler != null)
|
||||
{
|
||||
maidenHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
if (bloatHandler != null)
|
||||
{
|
||||
bloatHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
if (nyloHandler != null)
|
||||
{
|
||||
nyloHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
if (sotetsegHandler != null)
|
||||
{
|
||||
sotetsegHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
if (xarpusHandler != null)
|
||||
{
|
||||
xarpusHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void onNpcSpawned(NpcSpawned event)
|
||||
{
|
||||
if (maidenHandler != null)
|
||||
@@ -274,214 +306,28 @@ public class TheatrePlugin extends Plugin
|
||||
|
||||
}
|
||||
|
||||
private void onNpcDespawned(NpcDespawned event)
|
||||
{
|
||||
if (maidenHandler != null)
|
||||
{
|
||||
maidenHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
if (bloatHandler != null)
|
||||
{
|
||||
bloatHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
if (nyloHandler != null)
|
||||
{
|
||||
nyloHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
if (sotetsegHandler != null)
|
||||
{
|
||||
sotetsegHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
if (xarpusHandler != null)
|
||||
{
|
||||
xarpusHandler.onNpcDespawned(event);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void onAnimationChanged(AnimationChanged event)
|
||||
private void onProjectileMoved(ProjectileMoved event)
|
||||
{
|
||||
if (verzikHandler != null)
|
||||
{
|
||||
verzikHandler.onAnimationChanged(event);
|
||||
verzikHandler.onProjectileMoved(event);
|
||||
}
|
||||
}
|
||||
|
||||
private void onChatMessage(ChatMessage event)
|
||||
{
|
||||
if (maidenHandler != null)
|
||||
{
|
||||
maidenHandler.onChatMessage(event);
|
||||
}
|
||||
}
|
||||
|
||||
private void onWidgetLoaded(WidgetLoaded event)
|
||||
{
|
||||
if (event.getGroupId() != WidgetID.PERFORMERS_FOR_THE_THEATRE_GROUPS_GROUP_ID && event.getGroupId() != WidgetID.PERFORMERS_FOR_THE_THEATRE_PLAYERS_GROUP_ID)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getGroupId() == WidgetID.PERFORMERS_FOR_THE_THEATRE_GROUPS_GROUP_ID)
|
||||
{
|
||||
widget = client.getWidget(WidgetID.PERFORMERS_FOR_THE_THEATRE_GROUPS_GROUP_ID, 0);
|
||||
}
|
||||
|
||||
if (event.getGroupId() == WidgetID.PERFORMERS_FOR_THE_THEATRE_PLAYERS_GROUP_ID)
|
||||
{
|
||||
widget = client.getWidget(WidgetID.PERFORMERS_FOR_THE_THEATRE_PLAYERS_GROUP_ID, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void onGameTick(GameTick event)
|
||||
{
|
||||
if (maidenHandler != null)
|
||||
{
|
||||
maidenHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (bloatHandler != null)
|
||||
{
|
||||
bloatHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (nyloHandler != null)
|
||||
{
|
||||
nyloHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (sotetsegHandler != null)
|
||||
{
|
||||
sotetsegHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (xarpusHandler != null)
|
||||
{
|
||||
xarpusHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (verzikHandler != null)
|
||||
{
|
||||
verzikHandler.onGameTick();
|
||||
}
|
||||
|
||||
if (widget == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// recheck if the widget is still active
|
||||
int p_id = WidgetInfo.TO_GROUP(widget.getId());
|
||||
|
||||
List<Widget> widgetList = new LinkedList<>();
|
||||
|
||||
if (p_id == WidgetID.PERFORMERS_FOR_THE_THEATRE_GROUPS_GROUP_ID)
|
||||
{
|
||||
Widget w = client.getWidget(p_id, 16);
|
||||
if (w == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Widget[] ws = w.getStaticChildren();
|
||||
for (Widget widget : ws)
|
||||
{
|
||||
Widget[] widgets = widget.getDynamicChildren();
|
||||
if (widgets.length > 3)
|
||||
{
|
||||
widgetList.add(widgets[3]);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else if (p_id == WidgetID.PERFORMERS_FOR_THE_THEATRE_PLAYERS_GROUP_ID)
|
||||
{
|
||||
Widget w1 = client.getWidget(p_id, 26);
|
||||
|
||||
if (w1 != null)
|
||||
{
|
||||
Widget[] dChildsAccepted = w1.getDynamicChildren();
|
||||
|
||||
if (dChildsAccepted.length > 2)
|
||||
{
|
||||
for (int i = 1; i < dChildsAccepted.length; i += 11)
|
||||
{
|
||||
if (!dChildsAccepted[i].getText().equals("-"))
|
||||
{
|
||||
widgetList.add(dChildsAccepted[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Widget w2 = client.getWidget(p_id, 41);
|
||||
|
||||
if (w2 != null)
|
||||
{
|
||||
Widget[] dChildsApplied = w2.getDynamicChildren();
|
||||
|
||||
if (dChildsApplied.length > 2)
|
||||
{
|
||||
for (int i = 1; i < dChildsApplied.length; i += 11)
|
||||
{
|
||||
if (!dChildsApplied[i].getText().equals("-"))
|
||||
{
|
||||
widgetList.add(dChildsApplied[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Widget w : widgetList)
|
||||
{
|
||||
String wtext = w.getText();
|
||||
if (client.isFriended(wtext, false))
|
||||
{
|
||||
w.setTextColor(Color.green.getRGB());
|
||||
continue;
|
||||
}
|
||||
for (int i = 0; i < client.getIgnoreCount(); i++)
|
||||
{
|
||||
String name = client.getIgnores()[i].getName();
|
||||
if (name.replace('\u00A0', ' ').equals(wtext))
|
||||
{
|
||||
w.setTextColor(Color.red.getRGB());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
widget = null;
|
||||
}
|
||||
|
||||
private void onGroundObjectSpawned(GroundObjectSpawned event)
|
||||
private void onProjectileSpawned(ProjectileSpawned event)
|
||||
{
|
||||
if (sotetsegHandler != null)
|
||||
{
|
||||
sotetsegHandler.onGroundObjectSpawned(event);
|
||||
}
|
||||
sotetsegHandler.onProjectileSpawned(event);
|
||||
|
||||
if (xarpusHandler != null)
|
||||
{
|
||||
xarpusHandler.onGroundObjectSpawned(event);
|
||||
}
|
||||
}
|
||||
|
||||
private void onConfigChanged(ConfigChanged event)
|
||||
private void onSpotAnimationChanged(SpotAnimationChanged event)
|
||||
{
|
||||
if (!event.getGroup().equals("Theatre"))
|
||||
if (maidenHandler != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (nyloHandler != null)
|
||||
{
|
||||
nyloHandler.onConfigChanged();
|
||||
maidenHandler.onSpotAnimationChanged(event);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -498,19 +344,6 @@ public class TheatrePlugin extends Plugin
|
||||
}
|
||||
}
|
||||
|
||||
private void onProjectileMoved(ProjectileMoved event)
|
||||
{
|
||||
if (sotetsegHandler != null)
|
||||
{
|
||||
sotetsegHandler.onProjectileMoved(event);
|
||||
|
||||
}
|
||||
if (verzikHandler != null)
|
||||
{
|
||||
verzikHandler.onProjectileMoved(event);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateConfig()
|
||||
{
|
||||
this.showMaidenBloodToss = config.showMaidenBloodToss();
|
||||
|
||||
@@ -6,9 +6,11 @@ import java.awt.Graphics2D;
|
||||
import java.awt.Polygon;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import net.runelite.api.Client;
|
||||
@@ -22,7 +24,7 @@ import net.runelite.api.coords.WorldPoint;
|
||||
import net.runelite.api.events.GroundObjectSpawned;
|
||||
import net.runelite.api.events.NpcDespawned;
|
||||
import net.runelite.api.events.NpcSpawned;
|
||||
import net.runelite.api.events.ProjectileMoved;
|
||||
import net.runelite.api.events.ProjectileSpawned;
|
||||
import net.runelite.client.plugins.theatre.RoomHandler;
|
||||
import net.runelite.client.plugins.theatre.TheatreConstant;
|
||||
import net.runelite.client.plugins.theatre.TheatrePlugin;
|
||||
@@ -43,7 +45,7 @@ public class SotetsegHandler extends RoomHandler
|
||||
private final List<WorldPoint> blackUnderworld = new ArrayList<>();
|
||||
private final List<WorldPoint> redUnderworld = new ArrayList<>();
|
||||
private final List<Point> gridPath = new ArrayList<>();
|
||||
private final Map<Projectile, WorldPoint> soteyProjectiles = new HashMap<>();
|
||||
private final Set<Projectile> soteyProjectiles = new HashSet<>();
|
||||
private NPC npc;
|
||||
|
||||
public SotetsegHandler(final Client client, final TheatrePlugin plugin)
|
||||
@@ -120,7 +122,7 @@ public class SotetsegHandler extends RoomHandler
|
||||
{
|
||||
|
||||
Map<Projectile, String> projectileMap = new HashMap<>();
|
||||
for (Projectile p : soteyProjectiles.keySet())
|
||||
for (Projectile p : soteyProjectiles)
|
||||
{
|
||||
final int ticksRemaining = p.getRemainingCycles() / 30;
|
||||
int id = p.getId();
|
||||
@@ -140,15 +142,14 @@ public class SotetsegHandler extends RoomHandler
|
||||
}
|
||||
}
|
||||
|
||||
public void onProjectileMoved(ProjectileMoved event)
|
||||
public void onProjectileSpawned(ProjectileSpawned event)
|
||||
{
|
||||
Projectile projectile = event.getProjectile();
|
||||
final Projectile projectile = event.getProjectile();
|
||||
|
||||
//1604 ball
|
||||
if (event.getPosition().getX() == playerX && event.getPosition().getY() == playerY || event.getProjectile().getId() == 1604)
|
||||
if (projectile.getId() == 1604 && projectile.getInteracting() == client.getLocalPlayer())
|
||||
{
|
||||
WorldPoint p = WorldPoint.fromLocal(client, event.getPosition());
|
||||
soteyProjectiles.put(projectile, p);
|
||||
soteyProjectiles.add(projectile);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,7 +242,7 @@ public class SotetsegHandler extends RoomHandler
|
||||
//Remove projectiles that are about to die
|
||||
if (!soteyProjectiles.isEmpty())
|
||||
{
|
||||
soteyProjectiles.keySet().removeIf(p -> p.getRemainingCycles() < 1);
|
||||
soteyProjectiles.removeIf(p -> p.getRemainingCycles() <= 0);
|
||||
}
|
||||
|
||||
boolean sotetsegFighting = false;
|
||||
|
||||
Reference in New Issue
Block a user