Change regen meter arc position and size to match with orb background

This commit is contained in:
Kamiel
2018-04-20 06:05:53 +02:00
parent 33ece1071b
commit df08261eff

View File

@@ -44,6 +44,7 @@ public class RegenMeterOverlay extends Overlay
{
private static final Color HITPOINTS_COLOR = brighter(0x9B0703);
private static final Color SPECIAL_COLOR = brighter(0x1E95B0);
private static final double DIAMETER = 25D;
private final Client client;
private RegenMeterPlugin plugin;
@@ -93,7 +94,7 @@ public class RegenMeterOverlay extends Overlay
}
Rectangle bounds = widget.getBounds();
Arc2D.Double arc = new Arc2D.Double(bounds.x + 26d, bounds.y + 3.d, 27d, 27d, 90.d, -360.d * percent, Arc2D.OPEN);
Arc2D.Double arc = new Arc2D.Double(bounds.x + 28d, bounds.y + (bounds.height / 2 - DIAMETER / 2), DIAMETER, DIAMETER, 88.d, -360.d * percent, Arc2D.OPEN);
final Stroke STROKE = new BasicStroke(2f);
g.setStroke(STROKE);
g.setColor(color);