game: Final fields

This commit is contained in:
sdburns1998
2019-07-08 17:09:35 +02:00
parent a784b9559a
commit decfd24a7b
2 changed files with 3 additions and 3 deletions

View File

@@ -20,8 +20,8 @@ public enum Sound
RESTORED_SPECIAL_ATTACK(16, "net/runelite/client/game/sounds/restorespec.wav"), RESTORED_SPECIAL_ATTACK(16, "net/runelite/client/game/sounds/restorespec.wav"),
IDLE(17, "net/runelite/client/game/sounds/idle.wav"); IDLE(17, "net/runelite/client/game/sounds/idle.wav");
private String filePath; private final String filePath;
private int id; private final int id;
Sound(int id, String filePath) Sound(int id, String filePath)
{ {

View File

@@ -54,7 +54,7 @@ public class SpriteManager
@Inject @Inject
private ClientThread clientThread; private ClientThread clientThread;
private Cache<Long, BufferedImage> cache = CacheBuilder.newBuilder() private final Cache<Long, BufferedImage> cache = CacheBuilder.newBuilder()
.maximumSize(128L) .maximumSize(128L)
.expireAfterAccess(1, TimeUnit.HOURS) .expireAfterAccess(1, TimeUnit.HOURS)
.build(); .build();