Merge pull request #5403 from deathbeam/idle-notifier-use-mouse-state
Use mouse press events and not mouse movement events in idle notifier
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@@ -927,6 +927,11 @@ public interface Client extends GameEngine
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*/
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int getMouseIdleTicks();
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/**
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* Gets the number of milliseconds since the last mouse press occurred.
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*/
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long getMouseLastPressedMillis();
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/**
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* Gets the amount of ticks since the last keyboard press occurred.
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*
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