rl-api, rl-client: rename getHealth to getHealthScale
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@@ -69,21 +69,22 @@ public interface Actor extends Renderable
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Actor getInteracting();
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/**
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* Gets the health ratio of the actor.
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* <p>
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* The ratio is the number of green bars in the overhead
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* HP display.
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* Gets the health of the actor in {@link #getHealthScale()} units.
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*
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* @return the health ratio
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* The server does not transmit actors' real health, only this value
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* between zero and {@link #getHealthScale()}. Some actors may be
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* missing this info, in which case -1 is returned.
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*/
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int getHealthRatio();
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/**
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* Gets the health of the actor.
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* Gets the maximum value {@link #getHealthRatio()} can return
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*
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* @return the health
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* For actors with the default size health bar this is 30, but
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* for bosses with a larger health bar this can be a larger number.
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* Some actors may be missing this info, in which case -1 is returned.
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*/
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int getHealth();
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int getHealthScale();
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/**
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* Gets the server-side location of the actor.
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@@ -100,10 +100,10 @@ class OpponentInfoOverlay extends OverlayPanel
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return null;
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}
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if (opponent.getName() != null && opponent.getHealth() > 0)
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if (opponent.getName() != null && opponent.getHealthScale() > 0)
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{
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lastRatio = opponent.getHealthRatio();
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lastHealthScale = opponent.getHealth();
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lastHealthScale = opponent.getHealthScale();
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opponentName = Text.removeTags(opponent.getName());
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lastMaxHealth = null;
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@@ -165,7 +165,7 @@ class PrayerBarOverlay extends Overlay
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return;
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}
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if (config.hideIfOutOfCombat() && localPlayer.getHealth() == -1)
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if (config.hideIfOutOfCombat() && localPlayer.getHealthScale() == -1)
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{
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showingPrayerBar = false;
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}
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@@ -106,7 +106,7 @@ class TargetWeaknessOverlay extends Overlay
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return -1;
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}
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final int healthScale = target.getHealth();
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final int healthScale = target.getHealthScale();
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final int healthRatio = target.getHealthRatio();
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final Integer maxHealth = npcManager.getHealth(target.getId());
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