api(mixins): More object methods exposed

This commit is contained in:
Owain van Brakel
2021-09-25 03:01:43 +02:00
parent 910ff6c082
commit d6579901c6
6 changed files with 145 additions and 6 deletions

View File

@@ -412,7 +412,7 @@ public class ScriptFrame {
var9 = Client.field549[var7];
if (var3 >= 0 && var4 >= 0 && var3 < 103 && var4 < 103) {
if (var9 == 0) {
BoundaryObject var33 = CollisionMap.scene.method4155(class391.Client_plane, var3, var4);
BoundaryObject var33 = CollisionMap.scene.getBoundaryObject(class391.Client_plane, var3, var4);
if (var33 != null) {
var11 = HealthBarDefinition.Entity_unpackID(var33.tag);
if (var7 == 2) {
@@ -425,7 +425,7 @@ public class ScriptFrame {
}
if (var9 == 1) {
WallDecoration var43 = CollisionMap.scene.method4156(class391.Client_plane, var3, var4);
WallDecoration var43 = CollisionMap.scene.getWallDecoration(class391.Client_plane, var3, var4);
if (var43 != null) {
var11 = HealthBarDefinition.Entity_unpackID(var43.tag);
if (var7 != 4 && var7 != 5) {
@@ -444,7 +444,7 @@ public class ScriptFrame {
}
if (var9 == 2) {
GameObject var44 = CollisionMap.scene.method4180(class391.Client_plane, var3, var4);
GameObject var44 = CollisionMap.scene.getGameObject(class391.Client_plane, var3, var4);
if (var7 == 11) {
var7 = 10;
}