api: Add new and remove game object methods
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@@ -1,5 +1,6 @@
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package net.runelite.rs.api;
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import net.runelite.api.GameObject;
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import net.runelite.api.Scene;
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import net.runelite.api.Tile;
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import net.runelite.mapping.Import;
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@@ -45,4 +46,10 @@ public interface RSScene extends Scene
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@Import("newGroundItemPile")
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void newGroundItemPile(int plane, int x, int y, int hash, RSEntity var5, long var6, RSEntity var7, RSEntity var8);
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@Import("newGameObject")
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boolean newGameObject(int plane, int startX, int startY, int var4, int var5, int centerX, int centerY, int height, RSEntity entity, int orientation, boolean tmp, long tag, int flags);
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@Import("removeGameObject")
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void removeGameObject(GameObject gameObject);
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}
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