api: Add new and remove game object methods

This commit is contained in:
Owain van Brakel
2020-11-18 23:31:19 +01:00
parent b229e730ce
commit d4314fc9f6

View File

@@ -1,5 +1,6 @@
package net.runelite.rs.api;
import net.runelite.api.GameObject;
import net.runelite.api.Scene;
import net.runelite.api.Tile;
import net.runelite.mapping.Import;
@@ -45,4 +46,10 @@ public interface RSScene extends Scene
@Import("newGroundItemPile")
void newGroundItemPile(int plane, int x, int y, int hash, RSEntity var5, long var6, RSEntity var7, RSEntity var8);
@Import("newGameObject")
boolean newGameObject(int plane, int startX, int startY, int var4, int var5, int centerX, int centerY, int height, RSEntity entity, int orientation, boolean tmp, long tag, int flags);
@Import("removeGameObject")
void removeGameObject(GameObject gameObject);
}