vorkathhelper: add wooxwalk tile indicator, wooxwalk tick indicator, path through acid and config (#997)
* vorkathhelper: add wooxwalk tile indicator, wooxwalk tick indicator, path through acid indicator and config * vorkathhelper: fix code formatting * vorkathhelper: import formatting * vorkathhelper: fix import formatting * vorkathhelper: add config caching, fix issue where render overlays would not be removed on teleport or death * Various refactoring work.
This commit is contained in:
@@ -24,7 +24,6 @@
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*/
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package net.runelite.client.plugins.demonicgorilla;
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import java.awt.BasicStroke;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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@@ -43,6 +42,7 @@ import net.runelite.client.game.SkillIconManager;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayUtil;
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@Singleton
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public class DemonicGorillaOverlay extends Overlay
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@@ -118,31 +118,11 @@ public class DemonicGorillaOverlay extends Overlay
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int currentPosX = 0;
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for (BufferedImage icon : icons)
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{
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graphics.setStroke(new BasicStroke(2));
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graphics.setColor(COLOR_ICON_BACKGROUND);
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graphics.fillOval(
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point.getX() - totalWidth / 2 + currentPosX - bgPadding,
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point.getY() - icon.getHeight() / 2 - OVERLAY_ICON_DISTANCE - bgPadding,
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icon.getWidth() + bgPadding * 2,
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icon.getHeight() + bgPadding * 2);
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graphics.setColor(COLOR_ICON_BORDER);
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graphics.drawOval(
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point.getX() - totalWidth / 2 + currentPosX - bgPadding,
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point.getY() - icon.getHeight() / 2 - OVERLAY_ICON_DISTANCE - bgPadding,
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icon.getWidth() + bgPadding * 2,
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icon.getHeight() + bgPadding * 2);
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graphics.drawImage(
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icon,
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point.getX() - totalWidth / 2 + currentPosX,
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point.getY() - icon.getHeight() / 2 - OVERLAY_ICON_DISTANCE,
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null);
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graphics.setColor(COLOR_ICON_BORDER_FILL);
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OverlayUtil.setProgressIcon(graphics, point, icon, totalWidth, bgPadding, currentPosX,
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COLOR_ICON_BACKGROUND, OVERLAY_ICON_DISTANCE, COLOR_ICON_BORDER, COLOR_ICON_BORDER_FILL);
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Arc2D.Double arc = new Arc2D.Double(
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point.getX() - totalWidth / 2 + currentPosX - bgPadding,
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point.getY() - icon.getHeight() / 2 - OVERLAY_ICON_DISTANCE - bgPadding,
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point.getY() - (float) (icon.getHeight() / 2) - OVERLAY_ICON_DISTANCE - bgPadding,
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icon.getWidth() + bgPadding * 2,
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icon.getHeight() + bgPadding * 2,
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90.0,
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@@ -0,0 +1,173 @@
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/*
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* Copyright (c) 2018, https://runelitepl.us
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* Copyright (c) 2019, Infinitay <https://github.com/Infinitay>
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.vorkath;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.Polygon;
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import javax.inject.Inject;
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import net.runelite.api.Client;
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import net.runelite.api.Perspective;
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import net.runelite.api.coords.LocalPoint;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayUtil;
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public class AcidPathOverlay extends Overlay
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{
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private static final Color ACID_SPOTS_COLOR = Color.GREEN;
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private static final Color ACID_FREE_PATH_COLOR = Color.PINK;
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private static final Color WOOXWALK_ATTACK_SPOT_COLOR = Color.YELLOW;
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private static final Color WOOXWALK_OUT_OF_REACH_SPOT_COLOR = Color.RED;
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private static final int BAR_INDICATOR_SPACER = 5;
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private final Client client;
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private final VorkathPlugin plugin;
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@Inject
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public AcidPathOverlay(final Client client, final VorkathPlugin plugin)
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{
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setPosition(OverlayPosition.DYNAMIC);
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setLayer(OverlayLayer.ABOVE_SCENE);
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this.client = client;
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this.plugin = plugin;
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}
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@Override
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public Dimension render(Graphics2D graphics)
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{
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if (plugin.getVorkath() == null || plugin.getVorkath().getVorkath().getLocalLocation() == null)
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{
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return null;
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}
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if (plugin.isIndicateAcidPools() && plugin.getAcidSpots() != null
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&& !plugin.getAcidSpots().isEmpty())
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{
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for (WorldPoint acidWorldPoint : plugin.getAcidSpots())
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{
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LocalPoint acidLocalPoint = LocalPoint.fromWorld(client, acidWorldPoint);
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if (acidLocalPoint == null)
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{
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continue;
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}
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OverlayUtil.renderPolygon(graphics, Perspective.getCanvasTilePoly(client,
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acidLocalPoint), ACID_SPOTS_COLOR);
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}
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}
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if (plugin.isIndicateAcidFreePath() && plugin.getAcidFreePath() != null
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&& !plugin.getAcidFreePath().isEmpty())
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{
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for (WorldPoint acidFreeWorldPoint : plugin.getAcidFreePath())
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{
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LocalPoint acidFreeLocalPoint = LocalPoint.fromWorld(client, acidFreeWorldPoint);
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if (acidFreeLocalPoint == null)
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{
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continue;
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}
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OverlayUtil.renderPolygon(graphics, Perspective.getCanvasTilePoly(client,
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acidFreeLocalPoint), ACID_FREE_PATH_COLOR);
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}
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}
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if (plugin.isIndicateWooxWalkPath() && plugin.getWooxWalkPath()[0] != null
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&& plugin.getWooxWalkPath()[1] != null)
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{
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LocalPoint attackLocalPoint = LocalPoint.fromWorld(client, plugin.getWooxWalkPath()[0]);
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LocalPoint outOfReachLocalPoint = LocalPoint.fromWorld(client, plugin.getWooxWalkPath()[1]);
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if (attackLocalPoint != null && outOfReachLocalPoint != null)
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{
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OverlayUtil.renderPolygon(graphics, Perspective.getCanvasTilePoly(client,
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attackLocalPoint), Color.YELLOW);
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OverlayUtil.renderPolygon(graphics, Perspective.getCanvasTilePoly(client,
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outOfReachLocalPoint), Color.RED);
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if (plugin.isIndicateWooxWalkTick() && plugin.getWooxWalkBar() != null
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&& plugin.getWooxWalkTimer() != -1)
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{
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int[] xpointsAttack = {
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(int) (plugin.getWooxWalkBar().getX() + plugin.getWooxWalkBar().getWidth() / 2.0 + 1),
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(int) (plugin.getWooxWalkBar().getX() + plugin.getWooxWalkBar().getWidth()),
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(int) (plugin.getWooxWalkBar().getX() + plugin.getWooxWalkBar().getWidth()),
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(int) (plugin.getWooxWalkBar().getX() + plugin.getWooxWalkBar().getWidth() / 2 + 1)
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};
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int[] xpointsOutOfReach = {
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(int) plugin.getWooxWalkBar().getX(),
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(int) (plugin.getWooxWalkBar().getX() + plugin.getWooxWalkBar().getWidth() / 2.0),
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(int) (plugin.getWooxWalkBar().getX() + plugin.getWooxWalkBar().getWidth() / 2.0),
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(int) plugin.getWooxWalkBar().getX()
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};
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int[] ypointsBoth = {
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(int) plugin.getWooxWalkBar().getY(),
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(int) plugin.getWooxWalkBar().getY(),
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(int) (plugin.getWooxWalkBar().getY() + plugin.getWooxWalkBar().getHeight()),
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(int) (plugin.getWooxWalkBar().getY() + plugin.getWooxWalkBar().getHeight())
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};
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Polygon wooxWalkAttack = new Polygon(xpointsAttack, ypointsBoth, 4);
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Polygon wooxWalkOutOfReach = new Polygon(xpointsOutOfReach, ypointsBoth, 4);
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OverlayUtil.renderPolygon(graphics, wooxWalkAttack, WOOXWALK_ATTACK_SPOT_COLOR);
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OverlayUtil.renderPolygon(graphics, wooxWalkOutOfReach, WOOXWALK_OUT_OF_REACH_SPOT_COLOR);
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long timeLeft = (System.currentTimeMillis() - plugin.getWooxWalkTimer()) % 1200;
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double timeScale;
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if (timeLeft <= 600)
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{
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timeScale = 1 - timeLeft / 600.0;
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}
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else
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{
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timeLeft -= 600;
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timeScale = timeLeft / 600.0;
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}
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int progress = (int) Math.round(plugin.getWooxWalkBar().getWidth() * timeScale);
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int[] xpointsIndicator = {
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(int) (plugin.getWooxWalkBar().getX() - plugin.getWooxWalkBar().getHeight() / 2 + progress),
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(int) (plugin.getWooxWalkBar().getX() + plugin.getWooxWalkBar().getHeight() / 2 + progress),
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(int) plugin.getWooxWalkBar().getX() + progress
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};
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int[] ypointsIndicator = {
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(int) (plugin.getWooxWalkBar().getY() - plugin.getWooxWalkBar().getHeight() - BAR_INDICATOR_SPACER),
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(int) (plugin.getWooxWalkBar().getY() - plugin.getWooxWalkBar().getHeight() - BAR_INDICATOR_SPACER),
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(int) (plugin.getWooxWalkBar().getY() - BAR_INDICATOR_SPACER)
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};
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Polygon indicator = new Polygon(xpointsIndicator, ypointsIndicator, 3);
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OverlayUtil.renderPolygon(graphics, indicator, Color.WHITE);
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}
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}
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}
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return null;
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}
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}
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@@ -38,23 +38,12 @@ public class Vorkath
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static final int FIRE_BALL_ATTACKS = 25;
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private NPC vorkath;
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private VorkathAttack lastAttack;
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private Phase currentPhase;
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private Phase nextPhase;
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private Phase lastPhase;
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private int attacksLeft;
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enum Phase
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{
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UNKNOWN,
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ACID,
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FIRE_BALL,
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SPAWN
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}
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public Vorkath(NPC vorkath)
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{
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this.vorkath = vorkath;
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@@ -107,4 +96,12 @@ public class Vorkath
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log.debug("[Vorkath] Update! Last Phase: {}->{}, Current Phase: {}->{}, Next Phase: {}->{}, Attacks: {}->{}",
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oldLastPhase, this.lastPhase, oldCurrentPhase, this.currentPhase, oldNextPhase, this.nextPhase, oldAttacksLeft, this.attacksLeft);
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}
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enum Phase
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{
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UNKNOWN,
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ACID,
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FIRE_BALL,
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SPAWN
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}
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}
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@@ -82,9 +82,6 @@ public enum VorkathAttack
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*/
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ZOMBIFIED_SPAWN(AnimationID.VORKATH_FIRE_BOMB_OR_SPAWN_ATTACK, ProjectileID.VORKATH_SPAWN_AOE);
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private final int vorkathAnimationID;
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private final int projectileID;
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private static final Map<Integer, VorkathAttack> VORKATH_ATTACKS;
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private static final Map<Integer, VorkathAttack> VORKATH_BASIC_ATTACKS;
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@@ -113,6 +110,9 @@ public enum VorkathAttack
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VORKATH_BASIC_ATTACKS = builder.build();
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}
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private final int vorkathAnimationID;
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private final int projectileID;
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/**
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* @param projectileID id of projectile
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* @return {@link VorkathAttack} associated with the specified projectile
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@@ -123,7 +123,7 @@ public enum VorkathAttack
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}
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/**
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* @param projectileID
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* @param projectileID id of projectile
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* @return true if the projectile id matches a {@link VorkathAttack#getProjectileID()} within {@link VorkathAttack#VORKATH_BASIC_ATTACKS},
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* false otherwise
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*/
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2018, https://runelitepl.us
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* Copyright (c) 2018, Jordan Atwood <jordan.atwood423@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@@ -24,37 +24,67 @@
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*/
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package net.runelite.client.plugins.vorkath;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import javax.inject.Inject;
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import javax.inject.Singleton;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayUtil;
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import net.runelite.client.config.Config;
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import net.runelite.client.config.ConfigGroup;
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import net.runelite.client.config.ConfigItem;
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@Singleton
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public class ZombifiedSpawnOverlay extends Overlay
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@ConfigGroup("vorkath")
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public interface VorkathConfig extends Config
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{
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private final VorkathPlugin plugin;
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@Inject
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public ZombifiedSpawnOverlay(final VorkathPlugin plugin)
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@ConfigItem(
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keyName = "indicateAcidPools",
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name = "Acid Pools",
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description = "Indicate the acid pools",
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position = 0
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)
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default boolean indicateAcidPools()
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{
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setPosition(OverlayPosition.DYNAMIC);
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setLayer(OverlayLayer.ABOVE_SCENE);
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this.plugin = plugin;
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return false;
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}
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@Override
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public Dimension render(Graphics2D graphics)
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@ConfigItem(
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keyName = "indicateAcidFreePath",
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name = "Acid Free Path",
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description = "Indicate the most efficient acid free path",
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position = 1
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)
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default boolean indicateAcidFreePath()
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{
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if (plugin.getZombifiedSpawn() != null)
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{
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OverlayUtil.renderActorOverlayImage(graphics, plugin.getZombifiedSpawn(), VorkathPlugin.SPAWN, Color.green, 10);
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}
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return null;
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return true;
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}
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}
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@ConfigItem(
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keyName = "acidFreePathMinLength",
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name = "Minimum Length Acid Free Path",
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description = "The minimum length of an acid free path",
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position = 2,
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hidden = true,
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unhide = "indicateAcidFreePath"
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)
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default int acidFreePathLength()
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{
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return 5;
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}
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@ConfigItem(
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keyName = "indicateWooxWalkPath",
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name = "WooxWalk Path",
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description = "Indicate the closest WooxWalk path",
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position = 3
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)
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default boolean indicateWooxWalkPath()
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{
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return true;
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}
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@ConfigItem(
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keyName = "indicateWooxWalkTick",
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name = "WooxWalk Tick",
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description = "Indicate on which tile to click during each game tick",
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position = 4
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)
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default boolean indicateWooxWalkTick()
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{
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return true;
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}
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}
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@@ -26,7 +26,6 @@
|
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*/
|
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package net.runelite.client.plugins.vorkath;
|
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|
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import java.awt.BasicStroke;
|
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import java.awt.Color;
|
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import java.awt.Dimension;
|
||||
import java.awt.Graphics2D;
|
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@@ -41,6 +40,8 @@ import net.runelite.api.coords.LocalPoint;
|
||||
import net.runelite.client.ui.overlay.Overlay;
|
||||
import net.runelite.client.ui.overlay.OverlayLayer;
|
||||
import net.runelite.client.ui.overlay.OverlayPosition;
|
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import net.runelite.client.ui.overlay.OverlayUtil;
|
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import net.runelite.client.util.ImageUtil;
|
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|
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@Singleton
|
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public class VorkathOverlay extends Overlay
|
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@@ -50,6 +51,18 @@ public class VorkathOverlay extends Overlay
|
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private static final Color COLOR_ICON_BORDER_FILL = new Color(219, 175, 0, 255);
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private static final int OVERLAY_ICON_DISTANCE = 30;
|
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private static final int OVERLAY_ICON_MARGIN = 1;
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private static final BufferedImage UNKNOWN;
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private static final BufferedImage ACID;
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private static final BufferedImage FIRE_BALL;
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private static final BufferedImage SPAWN;
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static
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{
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UNKNOWN = ImageUtil.getResourceStreamFromClass(VorkathPlugin.class, "magerange.png");
|
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ACID = ImageUtil.getResourceStreamFromClass(VorkathPlugin.class, "acid.png");
|
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FIRE_BALL = ImageUtil.getResourceStreamFromClass(VorkathPlugin.class, "fire_strike.png");
|
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SPAWN = ImageUtil.getResourceStreamFromClass(VorkathPlugin.class, "ice.png");
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}
|
||||
|
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private final Client client;
|
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private final VorkathPlugin plugin;
|
||||
@@ -68,9 +81,9 @@ public class VorkathOverlay extends Overlay
|
||||
{
|
||||
if (plugin.getVorkath() != null)
|
||||
{
|
||||
Vorkath vorkath = plugin.getVorkath();
|
||||
final Vorkath vorkath = plugin.getVorkath();
|
||||
|
||||
LocalPoint localLocation = vorkath.getVorkath().getLocalLocation();
|
||||
final LocalPoint localLocation = vorkath.getVorkath().getLocalLocation();
|
||||
if (localLocation != null)
|
||||
{
|
||||
Point point = Perspective.localToCanvas(client, localLocation, client.getPlane(), vorkath.getVorkath().getLogicalHeight() + 16);
|
||||
@@ -78,7 +91,7 @@ public class VorkathOverlay extends Overlay
|
||||
{
|
||||
point = new Point(point.getX(), point.getY());
|
||||
|
||||
BufferedImage currentPhaseIcon = getIcon(vorkath);
|
||||
final BufferedImage currentPhaseIcon = getIcon(vorkath);
|
||||
|
||||
int totalWidth = 0;
|
||||
if (currentPhaseIcon != null)
|
||||
@@ -88,41 +101,33 @@ public class VorkathOverlay extends Overlay
|
||||
int bgPadding = 8;
|
||||
int currentPosX = 0;
|
||||
|
||||
graphics.setStroke(new BasicStroke(2));
|
||||
graphics.setColor(COLOR_ICON_BACKGROUND);
|
||||
graphics.fillOval(
|
||||
point.getX() - totalWidth / 2 + currentPosX - bgPadding,
|
||||
point.getY() - currentPhaseIcon.getHeight() / 2 - OVERLAY_ICON_DISTANCE - bgPadding,
|
||||
currentPhaseIcon.getWidth() + bgPadding * 2,
|
||||
currentPhaseIcon.getHeight() + bgPadding * 2);
|
||||
if (currentPhaseIcon == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
graphics.setColor(COLOR_ICON_BORDER);
|
||||
graphics.drawOval(
|
||||
point.getX() - totalWidth / 2 + currentPosX - bgPadding,
|
||||
point.getY() - currentPhaseIcon.getHeight() / 2 - OVERLAY_ICON_DISTANCE - bgPadding,
|
||||
currentPhaseIcon.getWidth() + bgPadding * 2,
|
||||
currentPhaseIcon.getHeight() + bgPadding * 2);
|
||||
OverlayUtil.setProgressIcon(graphics, point, currentPhaseIcon, totalWidth, bgPadding, currentPosX,
|
||||
COLOR_ICON_BACKGROUND, OVERLAY_ICON_DISTANCE, COLOR_ICON_BORDER, COLOR_ICON_BORDER_FILL);
|
||||
|
||||
graphics.drawImage(
|
||||
currentPhaseIcon,
|
||||
point.getX() - totalWidth / 2 + currentPosX,
|
||||
point.getY() - currentPhaseIcon.getHeight() / 2 - OVERLAY_ICON_DISTANCE,
|
||||
null);
|
||||
|
||||
graphics.setColor(COLOR_ICON_BORDER_FILL);
|
||||
Arc2D.Double arc = new Arc2D.Double(
|
||||
final Arc2D.Double arc = new Arc2D.Double(
|
||||
point.getX() - totalWidth / 2 + currentPosX - bgPadding,
|
||||
point.getY() - currentPhaseIcon.getHeight() / 2 - OVERLAY_ICON_DISTANCE - bgPadding,
|
||||
point.getY() - (float) (currentPhaseIcon.getHeight() / 2) - OVERLAY_ICON_DISTANCE - bgPadding,
|
||||
currentPhaseIcon.getWidth() + bgPadding * 2,
|
||||
currentPhaseIcon.getHeight() + bgPadding * 2,
|
||||
90.0,
|
||||
-360.0 * getAttacksLeftProgress(),
|
||||
Arc2D.OPEN);
|
||||
Arc2D.OPEN
|
||||
);
|
||||
graphics.draw(arc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (plugin.getZombifiedSpawn() != null)
|
||||
{
|
||||
OverlayUtil.renderActorOverlayImage(graphics, plugin.getZombifiedSpawn(), SPAWN, Color.green, 10);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -135,13 +140,13 @@ public class VorkathOverlay extends Overlay
|
||||
switch (vorkath.getCurrentPhase())
|
||||
{
|
||||
case UNKNOWN:
|
||||
return VorkathPlugin.UNKNOWN;
|
||||
return UNKNOWN;
|
||||
case ACID:
|
||||
return VorkathPlugin.ACID;
|
||||
return ACID;
|
||||
case FIRE_BALL:
|
||||
return VorkathPlugin.FIRE_BALL;
|
||||
return FIRE_BALL;
|
||||
case SPAWN:
|
||||
return VorkathPlugin.SPAWN;
|
||||
return SPAWN;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -27,28 +27,47 @@
|
||||
package net.runelite.client.plugins.vorkath;
|
||||
|
||||
import com.google.inject.Inject;
|
||||
import com.google.inject.Provides;
|
||||
import com.google.inject.Singleton;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.awt.Rectangle;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
import net.runelite.api.Actor;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.api.GameObject;
|
||||
import net.runelite.api.NPC;
|
||||
import net.runelite.api.NpcID;
|
||||
import net.runelite.api.ObjectID;
|
||||
import net.runelite.api.Projectile;
|
||||
import net.runelite.api.ProjectileID;
|
||||
import net.runelite.api.coords.LocalPoint;
|
||||
import net.runelite.api.coords.WorldPoint;
|
||||
import net.runelite.api.events.AnimationChanged;
|
||||
import net.runelite.api.events.ClientTick;
|
||||
import net.runelite.api.events.ConfigChanged;
|
||||
import net.runelite.api.events.GameObjectDespawned;
|
||||
import net.runelite.api.events.GameObjectSpawned;
|
||||
import net.runelite.api.events.GameTick;
|
||||
import net.runelite.api.events.NpcDespawned;
|
||||
import net.runelite.api.events.NpcSpawned;
|
||||
import net.runelite.api.events.ProjectileMoved;
|
||||
import net.runelite.api.events.ProjectileSpawned;
|
||||
import net.runelite.api.widgets.Widget;
|
||||
import net.runelite.api.widgets.WidgetInfo;
|
||||
import net.runelite.client.config.ConfigManager;
|
||||
import net.runelite.client.eventbus.Subscribe;
|
||||
import net.runelite.client.plugins.Plugin;
|
||||
import net.runelite.client.plugins.PluginDescriptor;
|
||||
import net.runelite.client.plugins.PluginType;
|
||||
import net.runelite.client.ui.overlay.OverlayManager;
|
||||
import net.runelite.client.util.ImageUtil;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
@PluginDescriptor(
|
||||
name = "Vorkath Helper",
|
||||
description = "Count vorkath attacks, and which phase is coming next",
|
||||
description = "Count vorkath attacks, indicate next phase, wooxwalk timer, indicate path through acid",
|
||||
tags = {"combat", "overlay", "pve", "pvm"},
|
||||
type = PluginType.PVM,
|
||||
enabledByDefault = false
|
||||
@@ -61,93 +80,133 @@ public class VorkathPlugin extends Plugin
|
||||
|
||||
@Inject
|
||||
private Client client;
|
||||
|
||||
@Inject
|
||||
private OverlayManager overlayManager;
|
||||
|
||||
@Inject
|
||||
private VorkathOverlay overlay;
|
||||
|
||||
@Inject
|
||||
private ZombifiedSpawnOverlay SpawnOverlay;
|
||||
|
||||
@Getter
|
||||
private AcidPathOverlay acidPathOverlay;
|
||||
@Inject
|
||||
private VorkathConfig config;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Vorkath vorkath;
|
||||
|
||||
@Getter
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private NPC zombifiedSpawn;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private List<WorldPoint> acidSpots = new ArrayList<>();
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private List<WorldPoint> acidFreePath = new ArrayList<>();
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private WorldPoint[] wooxWalkPath = new WorldPoint[2];
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private long wooxWalkTimer = -1;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private Rectangle wooxWalkBar;
|
||||
private int lastAcidSpotsSize = 0;
|
||||
// Config values
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private boolean indicateAcidPools;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private boolean indicateAcidFreePath;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private boolean indicateWooxWalkPath;
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private boolean indicateWooxWalkTick;
|
||||
private int acidFreePathLength;
|
||||
|
||||
/**
|
||||
* The last projectile's starting movement cycle
|
||||
*/
|
||||
private int lastProjectileCycle;
|
||||
|
||||
static final BufferedImage UNKNOWN;
|
||||
static final BufferedImage ACID;
|
||||
static final BufferedImage FIRE_BALL;
|
||||
static final BufferedImage SPAWN;
|
||||
|
||||
static
|
||||
@Provides
|
||||
VorkathConfig provideConfig(ConfigManager configManager)
|
||||
{
|
||||
UNKNOWN = ImageUtil.getResourceStreamFromClass(VorkathPlugin.class, "magerange.png");
|
||||
ACID = ImageUtil.getResourceStreamFromClass(VorkathPlugin.class, "acid.png");
|
||||
FIRE_BALL = ImageUtil.getResourceStreamFromClass(VorkathPlugin.class, "fire_strike.png");
|
||||
SPAWN = ImageUtil.getResourceStreamFromClass(VorkathPlugin.class, "ice.png");
|
||||
return configManager.getConfig(VorkathConfig.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void startUp()
|
||||
{
|
||||
updateConfig();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void shutDown()
|
||||
{
|
||||
reset();
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onConfigChanged(ConfigChanged event)
|
||||
{
|
||||
if (!event.getGroup().equals("vorkath"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
updateConfig();
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onNpcSpawned(NpcSpawned event)
|
||||
{
|
||||
if (isAtVorkath())
|
||||
if (!isAtVorkath())
|
||||
{
|
||||
if (isVorkath(event.getNpc().getId()))
|
||||
{
|
||||
vorkath = new Vorkath(event.getNpc());
|
||||
lastProjectileCycle = -1;
|
||||
overlayManager.add(overlay);
|
||||
}
|
||||
else if (isZombifiedSpawn(event.getNpc().getId()))
|
||||
{
|
||||
zombifiedSpawn = event.getNpc();
|
||||
overlayManager.add(SpawnOverlay);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
final NPC npc = event.getNpc();
|
||||
|
||||
if (npc.getName() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (npc.getName().equals("Vorkath"))
|
||||
{
|
||||
vorkath = new Vorkath(npc);
|
||||
overlayManager.add(overlay);
|
||||
}
|
||||
else if (npc.getName().equals("Zombified Spawn"))
|
||||
{
|
||||
zombifiedSpawn = npc;
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onNpcDespawned(NpcDespawned event)
|
||||
{
|
||||
if (isAtVorkath())
|
||||
{
|
||||
if (isVorkath(event.getNpc().getId()))
|
||||
{
|
||||
vorkath = null;
|
||||
lastProjectileCycle = -1;
|
||||
overlayManager.remove(overlay);
|
||||
}
|
||||
else if (isZombifiedSpawn(event.getNpc().getId()))
|
||||
{
|
||||
zombifiedSpawn = null;
|
||||
overlayManager.remove(SpawnOverlay);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onProjectileMoved(ProjectileMoved event)
|
||||
{
|
||||
// Only capture initial projectile
|
||||
if (!isAtVorkath() || event.getProjectile().getStartMovementCycle() == lastProjectileCycle)
|
||||
if (!isAtVorkath())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VorkathAttack vorkathAttack = VorkathAttack.getVorkathAttack(event.getProjectile().getId());
|
||||
final NPC npc = event.getNpc();
|
||||
|
||||
if (npc.getName() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (npc.getName().equals("Vorkath"))
|
||||
{
|
||||
reset();
|
||||
}
|
||||
else if (npc.getName().equals("Zombified Spawn"))
|
||||
{
|
||||
zombifiedSpawn = null;
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onProjectileSpawned(ProjectileSpawned event)
|
||||
{
|
||||
if (!isAtVorkath())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Projectile proj = event.getProjectile();
|
||||
final VorkathAttack vorkathAttack = VorkathAttack.getVorkathAttack(proj.getId());
|
||||
|
||||
if (vorkathAttack != null)
|
||||
{
|
||||
/*log.debug("[Projectile ({})] Game Tick: {}, Game Cycle: {}, Starting Cyle: {} Last Cycle: {}, Initial Projectile?: {}",
|
||||
vorkathAttack, client.getTickCount(), client.getGameCycle(), event.getProjectile().getStartMovementCycle(),
|
||||
lastProjectileCycle, event.getProjectile().getStartMovementCycle() == client.getGameCycle());*/
|
||||
if (VorkathAttack.isBasicAttack(vorkathAttack.getProjectileID()) && vorkath.getAttacksLeft() > 0)
|
||||
{
|
||||
vorkath.setAttacksLeft(vorkath.getAttacksLeft() - 1);
|
||||
@@ -155,47 +214,94 @@ public class VorkathPlugin extends Plugin
|
||||
else if (vorkathAttack == VorkathAttack.ACID)
|
||||
{
|
||||
vorkath.updatePhase(Vorkath.Phase.ACID);
|
||||
// Sets the phase's progress indicator to done
|
||||
vorkath.setAttacksLeft(0);
|
||||
}
|
||||
else if (vorkathAttack == VorkathAttack.FIRE_BALL)
|
||||
{
|
||||
vorkath.updatePhase(Vorkath.Phase.FIRE_BALL);
|
||||
// Decrement to account for this fire ball
|
||||
vorkath.setAttacksLeft(vorkath.getAttacksLeft() - 1);
|
||||
}
|
||||
else if (vorkathAttack == VorkathAttack.FREEZE_BREATH && vorkath.getLastAttack() != VorkathAttack.ZOMBIFIED_SPAWN)
|
||||
{
|
||||
// Filters out second invisible freeze attack that is immediately after the Zombified Spawn
|
||||
vorkath.updatePhase(Vorkath.Phase.SPAWN);
|
||||
// Sets progress of the phase to half
|
||||
vorkath.setAttacksLeft(vorkath.getAttacksLeft() - (vorkath.getAttacksLeft() / 2));
|
||||
}
|
||||
else if (vorkathAttack == VorkathAttack.ZOMBIFIED_SPAWN || (vorkath.getLastAttack() == VorkathAttack.ZOMBIFIED_SPAWN))
|
||||
{
|
||||
// Also consumes the second invisible freeze attack that is immediately after the Zombified Spawn
|
||||
// Sets progress of the phase to done as there are no more attacks within this phase
|
||||
vorkath.setAttacksLeft(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Vorkath fired a basic attack AND there are no more attacks left, typically after phases are over
|
||||
vorkath.updatePhase(vorkath.getNextPhase());
|
||||
// Decrement to account for this basic attack
|
||||
vorkath.setAttacksLeft(vorkath.getAttacksLeft() - 1);
|
||||
}
|
||||
|
||||
log.debug("[Vorkath ({})] {}", vorkathAttack, vorkath);
|
||||
vorkath.setLastAttack(vorkathAttack);
|
||||
lastProjectileCycle = event.getProjectile().getStartMovementCycle();
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onProjectileMoved(ProjectileMoved event)
|
||||
{
|
||||
if (!isAtVorkath())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Projectile proj = event.getProjectile();
|
||||
final LocalPoint loc = event.getPosition();
|
||||
|
||||
if (proj.getId() == ProjectileID.VORKATH_POISON_POOL_AOE)
|
||||
{
|
||||
addAcidSpot(WorldPoint.fromLocal(client, loc));
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameObjectSpawned(GameObjectSpawned event)
|
||||
{
|
||||
if (!isAtVorkath())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final GameObject obj = event.getGameObject();
|
||||
|
||||
if (obj.getId() == ObjectID.ACID_POOL || obj.getId() == ObjectID.ACID_POOL_32000)
|
||||
{
|
||||
addAcidSpot(obj.getWorldLocation());
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameObjectDespawned(GameObjectDespawned event)
|
||||
{
|
||||
if (!isAtVorkath())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final GameObject obj = event.getGameObject();
|
||||
|
||||
if (obj.getId() == ObjectID.ACID_POOL || obj.getId() == ObjectID.ACID_POOL_32000)
|
||||
{
|
||||
acidSpots.remove(obj.getWorldLocation());
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onAnimationChanged(AnimationChanged event)
|
||||
{
|
||||
if (isAtVorkath() && vorkath != null && event.getActor().equals(vorkath.getVorkath())
|
||||
&& event.getActor().getAnimation() == VorkathAttack.SLASH_ATTACK.getVorkathAnimationID())
|
||||
if (!isAtVorkath())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Actor actor = event.getActor();
|
||||
|
||||
if (isAtVorkath() && vorkath != null && actor.equals(vorkath.getVorkath())
|
||||
&& actor.getAnimation() == VorkathAttack.SLASH_ATTACK.getVorkathAnimationID())
|
||||
{
|
||||
if (vorkath.getAttacksLeft() > 0)
|
||||
{
|
||||
@@ -203,15 +309,85 @@ public class VorkathPlugin extends Plugin
|
||||
}
|
||||
else
|
||||
{
|
||||
// No more attacks left, typically after phases are over
|
||||
vorkath.updatePhase(vorkath.getNextPhase());
|
||||
// Decrement to account for this basic attack
|
||||
vorkath.setAttacksLeft(vorkath.getAttacksLeft() - 1);
|
||||
}
|
||||
log.debug("[Vorkath (SLASH_ATTACK)] {}", vorkath);
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameTick(GameTick event)
|
||||
{
|
||||
if (!isAtVorkath())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Update the acid free path every tick to account for player movement
|
||||
if (this.indicateAcidFreePath && !acidSpots.isEmpty())
|
||||
{
|
||||
calculateAcidFreePath();
|
||||
}
|
||||
|
||||
// Start the timer when the player walks into the WooxWalk zone
|
||||
if (this.indicateWooxWalkPath && this.indicateWooxWalkTick && wooxWalkPath[0] != null && wooxWalkPath[1] != null)
|
||||
{
|
||||
final WorldPoint playerLoc = client.getLocalPlayer().getWorldLocation();
|
||||
|
||||
if (playerLoc.getX() == wooxWalkPath[0].getX() && playerLoc.getY() == wooxWalkPath[0].getY()
|
||||
&& playerLoc.getPlane() == wooxWalkPath[0].getPlane())
|
||||
{
|
||||
if (wooxWalkTimer == -1)
|
||||
{
|
||||
wooxWalkTimer = System.currentTimeMillis() - 400;
|
||||
}
|
||||
}
|
||||
else if (playerLoc.getX() == wooxWalkPath[1].getX() && playerLoc.getY() == wooxWalkPath[1].getY()
|
||||
&& playerLoc.getPlane() == wooxWalkPath[1].getPlane())
|
||||
{
|
||||
if (wooxWalkTimer == -1)
|
||||
{
|
||||
wooxWalkTimer = System.currentTimeMillis() - 1000;
|
||||
}
|
||||
}
|
||||
else if (wooxWalkTimer != -1)
|
||||
{
|
||||
wooxWalkTimer = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
private void onClientTick(ClientTick event)
|
||||
{
|
||||
if (acidSpots.size() != lastAcidSpotsSize)
|
||||
{
|
||||
if (acidSpots.size() == 0)
|
||||
{
|
||||
overlayManager.remove(acidPathOverlay);
|
||||
acidFreePath.clear();
|
||||
Arrays.fill(wooxWalkPath, null);
|
||||
wooxWalkTimer = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.indicateAcidFreePath)
|
||||
{
|
||||
calculateAcidFreePath();
|
||||
}
|
||||
if (this.indicateWooxWalkPath)
|
||||
{
|
||||
calculateWooxWalkPath();
|
||||
}
|
||||
|
||||
overlayManager.add(acidPathOverlay);
|
||||
}
|
||||
|
||||
lastAcidSpotsSize = acidSpots.size();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if the player is in the Vorkath region, false otherwise
|
||||
*/
|
||||
@@ -220,28 +396,209 @@ public class VorkathPlugin extends Plugin
|
||||
return ArrayUtils.contains(client.getMapRegions(), VORKATH_REGION);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param npcID
|
||||
* @return true if the npc is Vorkath, false otherwise
|
||||
*/
|
||||
private boolean isVorkath(int npcID)
|
||||
private void addAcidSpot(WorldPoint acidSpotLocation)
|
||||
{
|
||||
// Could be done with a a simple name check instead...
|
||||
return npcID == NpcID.VORKATH ||
|
||||
npcID == NpcID.VORKATH_8058 ||
|
||||
npcID == NpcID.VORKATH_8059 ||
|
||||
npcID == NpcID.VORKATH_8060 ||
|
||||
npcID == NpcID.VORKATH_8061;
|
||||
if (!acidSpots.contains(acidSpotLocation))
|
||||
{
|
||||
acidSpots.add(acidSpotLocation);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param npcID
|
||||
* @return true if the npc is a Zombified Spawn, otherwise false
|
||||
*/
|
||||
private boolean isZombifiedSpawn(int npcID)
|
||||
private void calculateAcidFreePath()
|
||||
{
|
||||
// Could be done with a a simple name check instead...
|
||||
return npcID == NpcID.ZOMBIFIED_SPAWN ||
|
||||
npcID == NpcID.ZOMBIFIED_SPAWN_8063;
|
||||
acidFreePath.clear();
|
||||
|
||||
final int[][][] directions = {
|
||||
{
|
||||
{0, 1}, {0, -1} // Positive and negative Y
|
||||
},
|
||||
{
|
||||
{1, 0}, {-1, 0} // Positive and negative X
|
||||
}
|
||||
};
|
||||
|
||||
List<WorldPoint> bestPath = new ArrayList<>();
|
||||
double bestClicksRequired = 99;
|
||||
|
||||
final WorldPoint playerLoc = client.getLocalPlayer().getWorldLocation();
|
||||
final WorldPoint vorkLoc = vorkath.getVorkath().getWorldLocation();
|
||||
final int maxX = vorkLoc.getX() + 14;
|
||||
final int minX = vorkLoc.getX() - 8;
|
||||
final int maxY = vorkLoc.getY() - 1;
|
||||
final int minY = vorkLoc.getY() - 8;
|
||||
|
||||
// Attempt to search an acid free path, beginning at a location
|
||||
// adjacent to the player's location (including diagonals)
|
||||
for (int x = -1; x < 2; x++)
|
||||
{
|
||||
for (int y = -1; y < 2; y++)
|
||||
{
|
||||
final WorldPoint baseLocation = new WorldPoint(playerLoc.getX() + x,
|
||||
playerLoc.getY() + y, playerLoc.getPlane());
|
||||
|
||||
if (acidSpots.contains(baseLocation) || baseLocation.getY() < minY || baseLocation.getY() > maxY)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Search in X and Y direction
|
||||
for (int d = 0; d < directions.length; d++)
|
||||
{
|
||||
// Calculate the clicks required to start walking on the path
|
||||
double currentClicksRequired = Math.abs(x) + Math.abs(y);
|
||||
if (currentClicksRequired < 2)
|
||||
{
|
||||
currentClicksRequired += Math.abs(y * directions[d][0][0]) + Math.abs(x * directions[d][0][1]);
|
||||
}
|
||||
if (d == 0)
|
||||
{
|
||||
// Prioritize a path in the X direction (sideways)
|
||||
currentClicksRequired += 0.5;
|
||||
}
|
||||
|
||||
List<WorldPoint> currentPath = new ArrayList<>();
|
||||
currentPath.add(baseLocation);
|
||||
|
||||
// Positive X (first iteration) or positive Y (second iteration)
|
||||
for (int i = 1; i < 25; i++)
|
||||
{
|
||||
final WorldPoint testingLocation = new WorldPoint(baseLocation.getX() + i * directions[d][0][0],
|
||||
baseLocation.getY() + i * directions[d][0][1], baseLocation.getPlane());
|
||||
|
||||
if (acidSpots.contains(testingLocation) || testingLocation.getY() < minY || testingLocation.getY() > maxY
|
||||
|| testingLocation.getX() < minX || testingLocation.getX() > maxX)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
currentPath.add(testingLocation);
|
||||
}
|
||||
|
||||
// Negative X (first iteration) or positive Y (second iteration)
|
||||
for (int i = 1; i < 25; i++)
|
||||
{
|
||||
final WorldPoint testingLocation = new WorldPoint(baseLocation.getX() + i * directions[d][1][0],
|
||||
baseLocation.getY() + i * directions[d][1][1], baseLocation.getPlane());
|
||||
|
||||
if (acidSpots.contains(testingLocation) || testingLocation.getY() < minY || testingLocation.getY() > maxY
|
||||
|| testingLocation.getX() < minX || testingLocation.getX() > maxX)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
currentPath.add(testingLocation);
|
||||
}
|
||||
|
||||
if (currentPath.size() >= this.acidFreePathLength && currentClicksRequired < bestClicksRequired
|
||||
|| (currentClicksRequired == bestClicksRequired && currentPath.size() > bestPath.size()))
|
||||
{
|
||||
bestPath = currentPath;
|
||||
bestClicksRequired = currentClicksRequired;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (bestClicksRequired != 99)
|
||||
{
|
||||
acidFreePath = bestPath;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void calculateWooxWalkPath()
|
||||
{
|
||||
wooxWalkTimer = -1;
|
||||
|
||||
updateWooxWalkBar();
|
||||
|
||||
final WorldPoint playerLoc = client.getLocalPlayer().getWorldLocation();
|
||||
final WorldPoint vorkLoc = vorkath.getVorkath().getWorldLocation();
|
||||
final int maxX = vorkLoc.getX() + 14;
|
||||
final int minX = vorkLoc.getX() - 8;
|
||||
final int baseX = playerLoc.getX();
|
||||
final int baseY = vorkLoc.getY() - 5;
|
||||
final int middleX = vorkLoc.getX() + 3;
|
||||
|
||||
// Loop through the arena tiles in the x-direction and
|
||||
// alternate between positive and negative x direction
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
// Make sure we always choose the spot closest to
|
||||
// the middle of the arena
|
||||
int directionRemainder = 0;
|
||||
if (playerLoc.getX() < middleX)
|
||||
{
|
||||
directionRemainder = 1;
|
||||
}
|
||||
|
||||
int deviation = (int) Math.floor(i / 2.0);
|
||||
if (i % 2 == directionRemainder)
|
||||
{
|
||||
deviation = -deviation;
|
||||
}
|
||||
|
||||
final WorldPoint attackLocation = new WorldPoint(baseX + deviation, baseY, playerLoc.getPlane());
|
||||
final WorldPoint outOfRangeLocation = new WorldPoint(baseX + deviation, baseY - 1, playerLoc.getPlane());
|
||||
|
||||
if (acidSpots.contains(attackLocation) || acidSpots.contains(outOfRangeLocation)
|
||||
|| attackLocation.getX() < minX || attackLocation.getX() > maxX)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
wooxWalkPath[0] = attackLocation;
|
||||
wooxWalkPath[1] = outOfRangeLocation;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void updateWooxWalkBar()
|
||||
{
|
||||
// Update the WooxWalk tick indicator's dimensions
|
||||
// based on the canvas dimensions
|
||||
final Widget exp = client.getWidget(WidgetInfo.EXPERIENCE_TRACKER);
|
||||
|
||||
if (exp == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Rectangle screen = exp.getBounds();
|
||||
|
||||
int width = (int) Math.floor(screen.getWidth() / 2.0);
|
||||
if (width % 2 == 1)
|
||||
{
|
||||
width++;
|
||||
}
|
||||
int height = (int) Math.floor(width / 20.0);
|
||||
if (height % 2 == 1)
|
||||
{
|
||||
height++;
|
||||
}
|
||||
final int x = (int) Math.floor(screen.getX() + width / 2.0);
|
||||
final int y = (int) Math.floor(screen.getY() + screen.getHeight() - 2 * height);
|
||||
wooxWalkBar = new Rectangle(x, y, width, height);
|
||||
}
|
||||
|
||||
private void updateConfig()
|
||||
{
|
||||
this.indicateAcidPools = config.indicateAcidPools();
|
||||
this.indicateAcidFreePath = config.indicateAcidFreePath();
|
||||
this.indicateWooxWalkPath = config.indicateWooxWalkPath();
|
||||
this.indicateWooxWalkTick = config.indicateWooxWalkTick();
|
||||
this.acidFreePathLength = config.acidFreePathLength();
|
||||
}
|
||||
|
||||
private void reset()
|
||||
{
|
||||
overlayManager.remove(overlay);
|
||||
overlayManager.remove(acidPathOverlay);
|
||||
vorkath = null;
|
||||
acidSpots.clear();
|
||||
acidFreePath.clear();
|
||||
Arrays.fill(wooxWalkPath, null);
|
||||
wooxWalkTimer = -1;
|
||||
zombifiedSpawn = null;
|
||||
}
|
||||
}
|
||||
@@ -393,4 +393,30 @@ public class OverlayUtil
|
||||
OverlayUtil.drawStrokeAndFillPoly(graphics, color, outlineWidth, outlineAlpha, fillAlpha, tilePoly);
|
||||
}
|
||||
}
|
||||
|
||||
public static void setProgressIcon(Graphics2D graphics, Point point, BufferedImage currentPhaseIcon, int totalWidth, int bgPadding, int currentPosX, Color colorIconBackground, int overlayIconDistance, Color colorIconBorder, Color colorIconBorderFill)
|
||||
{
|
||||
graphics.setStroke(new BasicStroke(2));
|
||||
graphics.setColor(colorIconBackground);
|
||||
graphics.fillOval(
|
||||
point.getX() - totalWidth / 2 + currentPosX - bgPadding,
|
||||
point.getY() - currentPhaseIcon.getHeight() / 2 - overlayIconDistance - bgPadding,
|
||||
currentPhaseIcon.getWidth() + bgPadding * 2,
|
||||
currentPhaseIcon.getHeight() + bgPadding * 2);
|
||||
|
||||
graphics.setColor(colorIconBorder);
|
||||
graphics.drawOval(
|
||||
point.getX() - totalWidth / 2 + currentPosX - bgPadding,
|
||||
point.getY() - currentPhaseIcon.getHeight() / 2 - overlayIconDistance - bgPadding,
|
||||
currentPhaseIcon.getWidth() + bgPadding * 2,
|
||||
currentPhaseIcon.getHeight() + bgPadding * 2);
|
||||
|
||||
graphics.drawImage(
|
||||
currentPhaseIcon,
|
||||
point.getX() - totalWidth / 2 + currentPosX,
|
||||
point.getY() - currentPhaseIcon.getHeight() / 2 - overlayIconDistance,
|
||||
null);
|
||||
|
||||
graphics.setColor(colorIconBorderFill);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user