opponent info: Add simple interaction tests
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@@ -25,6 +25,7 @@
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*/
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package net.runelite.client.plugins.opponentinfo;
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import com.google.common.annotations.VisibleForTesting;
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import com.google.inject.Provides;
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import java.time.Duration;
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import java.time.Instant;
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@@ -80,6 +81,8 @@ public class OpponentInfoPlugin extends Plugin
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@Getter(AccessLevel.PACKAGE)
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private Actor lastOpponent;
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@Getter(AccessLevel.PACKAGE)
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@VisibleForTesting
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private Instant lastTime;
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@Provides
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@@ -0,0 +1,180 @@
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/*
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* Copyright (c) 2021, Jordan Atwood <jordan.atwood423@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.opponentinfo;
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import com.google.inject.Guice;
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import com.google.inject.Inject;
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import com.google.inject.testing.fieldbinder.Bind;
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import com.google.inject.testing.fieldbinder.BoundFieldModule;
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import net.runelite.api.Actor;
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import net.runelite.api.Client;
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import net.runelite.api.events.InteractingChanged;
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import net.runelite.api.NPC;
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import net.runelite.api.Player;
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import net.runelite.client.ui.overlay.OverlayManager;
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import static org.junit.Assert.assertNotNull;
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import static org.junit.Assert.assertNull;
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import static org.junit.Assert.assertSame;
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import org.junit.Before;
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import org.junit.runner.RunWith;
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import org.junit.Test;
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import org.mockito.junit.MockitoJUnitRunner;
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import org.mockito.Mock;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.when;
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@RunWith(MockitoJUnitRunner.class)
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public class OpponentInfoPluginTest
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{
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@Mock
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@Bind
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Client client;
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@Mock
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@Bind
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OverlayManager overlayManager;
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@Mock
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@Bind
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OpponentInfoConfig config;
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@Mock
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@Bind
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OpponentInfoOverlay opponentInfoOverlay;
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@Mock
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@Bind
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PlayerComparisonOverlay playerComparisonOverlay;
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@Inject
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OpponentInfoPlugin plugin;
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private final Player localPlayer = mock(Player.class);
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@Before
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public void before()
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{
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Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this);
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when(client.getLocalPlayer()).thenReturn(localPlayer);
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}
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@Test
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public void testNpcInteractions()
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{
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final NPC npc = mock(NPC.class);
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interactingChanged(npc, localPlayer);
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assertNull(plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(npc, null);
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assertNull(plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(localPlayer, npc);
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assertSame(npc, plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(npc, localPlayer);
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assertSame(npc, plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(localPlayer, null);
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// last opponent is remembered for 5 seconds
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assertSame(npc, plugin.getLastOpponent());
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assertNotNull(plugin.getLastTime());
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}
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@Test
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public void testOtherPlayerInteractions()
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{
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final Player otherPlayer = mock(Player.class);
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interactingChanged(otherPlayer, localPlayer);
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assertNull(plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(otherPlayer, null);
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assertNull(plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(localPlayer, otherPlayer);
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assertSame(otherPlayer, plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(otherPlayer, localPlayer);
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assertSame(otherPlayer, plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(localPlayer, null);
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// last opponent is remembered for 5 seconds
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assertSame(otherPlayer, plugin.getLastOpponent());
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assertNotNull(plugin.getLastTime());
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}
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@Test
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public void testNonLocalPlayerInteractions()
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{
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final Player otherPlayer = mock(Player.class);
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final NPC npc = mock(NPC.class);
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interactingChanged(otherPlayer, npc);
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assertNull(plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(npc, otherPlayer);
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assertNull(plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(otherPlayer, null);
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assertNull(plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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interactingChanged(npc, null);
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assertNull(plugin.getLastOpponent());
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assertNull(plugin.getLastTime());
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}
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private void interactingChanged(final Actor source, final Actor target)
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{
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when(source.getInteracting()).thenReturn(target);
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plugin.onInteractingChanged(new InteractingChanged(source, target));
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}
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}
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