Merge pull request #2060 from Lucwousin/hd-minimaps
Client: add hd minimaps
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@@ -1665,6 +1665,10 @@ public interface Client extends GameShell
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*/
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void setInventoryDragDelay(int delay);
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boolean isHdMinimapEnabled();
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void setHdMinimapEnabled(boolean enabled);
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/**
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* Gets a set of current world types that apply to the logged in world.
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*
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@@ -85,4 +85,36 @@ public interface TileModel
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int getBufferLen();
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void setBufferLen(int bufferLen);
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int getUnderlaySwColor();
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void setUnderlaySwColor(int color);
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int getUnderlaySeColor();
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void setUnderlaySeColor(int color);
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int getUnderlayNeColor();
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void setUnderlayNeColor(int color);
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int getUnderlayNwColor();
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void setUnderlayNwColor(int color);
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int getOverlaySwColor();
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void setOverlaySwColor(int color);
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int getOverlaySeColor();
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void setOverlaySeColor(int color);
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int getOverlayNeColor();
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void setOverlayNeColor(int color);
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int getOverlayNwColor();
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void setOverlayNwColor(int color);
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}
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