Merge pull request #2060 from Lucwousin/hd-minimaps

Client: add hd minimaps
This commit is contained in:
Lucwousin
2020-01-02 19:39:51 +01:00
committed by GitHub
10 changed files with 629 additions and 75 deletions

View File

@@ -1665,6 +1665,10 @@ public interface Client extends GameShell
*/
void setInventoryDragDelay(int delay);
boolean isHdMinimapEnabled();
void setHdMinimapEnabled(boolean enabled);
/**
* Gets a set of current world types that apply to the logged in world.
*

View File

@@ -85,4 +85,36 @@ public interface TileModel
int getBufferLen();
void setBufferLen(int bufferLen);
int getUnderlaySwColor();
void setUnderlaySwColor(int color);
int getUnderlaySeColor();
void setUnderlaySeColor(int color);
int getUnderlayNeColor();
void setUnderlayNeColor(int color);
int getUnderlayNwColor();
void setUnderlayNwColor(int color);
int getOverlaySwColor();
void setOverlaySwColor(int color);
int getOverlaySeColor();
void setOverlaySeColor(int color);
int getOverlayNeColor();
void setOverlayNeColor(int color);
int getOverlayNwColor();
void setOverlayNwColor(int color);
}

View File

@@ -32,6 +32,17 @@ import net.runelite.client.config.ConfigItem;
@ConfigGroup("minimap")
public interface MinimapConfig extends Config
{
@ConfigItem(
keyName = "hdMinimapEnabled",
name = "HD minimap",
description = "Configures whether to show the minimap in higher detail (relog to see changes)",
position = 1
)
default boolean hdMinimapEnabled()
{
return false;
}
@ConfigItem(
keyName = "item",
name = "Item color",

View File

@@ -28,7 +28,6 @@ import com.google.inject.Provides;
import java.awt.Color;
import java.util.Arrays;
import javax.inject.Inject;
import javax.inject.Singleton;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.Sprite;
@@ -45,13 +44,10 @@ import net.runelite.client.plugins.PluginDescriptor;
@PluginDescriptor(
name = "Minimap",
description = "Customize the color of minimap dots",
tags = {"items", "npcs", "players"}
tags = {"items", "npcs", "players", "hd"}
)
@Singleton
public class MinimapPlugin extends Plugin
{
private static final int NUM_MAPDOTS = 6;
@Inject
private Client client;
@@ -59,14 +55,7 @@ public class MinimapPlugin extends Plugin
private MinimapConfig config;
private Sprite[] originalDotSprites;
private Color itemColor;
private Color npcColor;
private Color playerColor;
private Color friendColor;
private Color teamColor;
private Color clanColor;
private boolean hideMinimap;
private Color[] colors;
@Provides
private MinimapConfig provideConfig(ConfigManager configManager)
@@ -77,11 +66,11 @@ public class MinimapPlugin extends Plugin
@Override
protected void startUp()
{
updateConfig();
updateMinimapWidgetVisibility(this.hideMinimap);
updateMinimapWidgetVisibility(config.hideMinimap());
storeOriginalDots();
replaceMapDots();
client.setHdMinimapEnabled(config.hdMinimapEnabled());
}
@Override
@@ -89,6 +78,8 @@ public class MinimapPlugin extends Plugin
{
updateMinimapWidgetVisibility(false);
restoreOriginalDots();
client.setHdMinimapEnabled(false);
}
@Subscribe
@@ -109,21 +100,30 @@ public class MinimapPlugin extends Plugin
return;
}
updateConfig();
if (event.getKey().equals("hdMinimapEnabled"))
{
client.setHdMinimapEnabled(config.hdMinimapEnabled());
return;
}
if (event.getKey().equals("hideMinimap"))
{
updateMinimapWidgetVisibility(this.hideMinimap);
updateMinimapWidgetVisibility(config.hideMinimap());
return;
}
if (event.getKey().endsWith("Color"))
{
colors = null;
}
replaceMapDots();
}
@Subscribe
private void onWidgetHiddenChanged(WidgetHiddenChanged event)
{
updateMinimapWidgetVisibility(this.hideMinimap);
updateMinimapWidgetVisibility(config.hideMinimap());
}
private void updateMinimapWidgetVisibility(boolean enable)
@@ -168,14 +168,18 @@ public class MinimapPlugin extends Plugin
private Color[] getColors()
{
Color[] colors = new Color[NUM_MAPDOTS];
colors[0] = this.itemColor;
colors[1] = this.npcColor;
colors[2] = this.playerColor;
colors[3] = this.friendColor;
colors[4] = this.teamColor;
colors[5] = this.clanColor;
if (colors == null)
{
colors = new Color[]
{
config.itemColor(),
config.npcColor(),
config.playerColor(),
config.friendColor(),
config.teamColor(),
config.clanColor()
};
}
return colors;
}
@@ -202,15 +206,4 @@ public class MinimapPlugin extends Plugin
System.arraycopy(originalDotSprites, 0, mapDots, 0, mapDots.length);
}
private void updateConfig()
{
this.itemColor = config.itemColor();
this.npcColor = config.npcColor();
this.playerColor = config.playerColor();
this.friendColor = config.friendColor();
this.teamColor = config.teamColor();
this.clanColor = config.clanColor();
this.hideMinimap = config.hideMinimap();
}
}

View File

@@ -53,18 +53,9 @@ import net.runelite.api.IntegerNode;
import net.runelite.api.InventoryID;
import net.runelite.api.MenuEntry;
import net.runelite.api.MenuOpcode;
import static net.runelite.api.MenuOpcode.PLAYER_EIGTH_OPTION;
import static net.runelite.api.MenuOpcode.PLAYER_FIFTH_OPTION;
import static net.runelite.api.MenuOpcode.PLAYER_FIRST_OPTION;
import static net.runelite.api.MenuOpcode.PLAYER_FOURTH_OPTION;
import static net.runelite.api.MenuOpcode.PLAYER_SECOND_OPTION;
import static net.runelite.api.MenuOpcode.PLAYER_SEVENTH_OPTION;
import static net.runelite.api.MenuOpcode.PLAYER_SIXTH_OPTION;
import static net.runelite.api.MenuOpcode.PLAYER_THIRD_OPTION;
import net.runelite.api.MessageNode;
import net.runelite.api.NPC;
import net.runelite.api.Node;
import static net.runelite.api.Perspective.LOCAL_TILE_SIZE;
import net.runelite.api.Player;
import net.runelite.api.Point;
import net.runelite.api.Prayer;
@@ -135,6 +126,8 @@ import net.runelite.rs.api.RSTileItem;
import net.runelite.rs.api.RSUsername;
import net.runelite.rs.api.RSWidget;
import org.slf4j.Logger;
import static net.runelite.api.MenuOpcode.*;
import static net.runelite.api.Perspective.LOCAL_TILE_SIZE;
@Mixin(RSClient.class)
public abstract class RSClientMixin implements RSClient
@@ -283,6 +276,9 @@ public abstract class RSClientMixin implements RSClient
{
}
@Inject
private static boolean hdMinimapEnabled;
@Inject
@Override
public Callbacks getCallbacks()
@@ -374,6 +370,20 @@ public abstract class RSClientMixin implements RSClient
inventoryDragDelay = delay;
}
@Inject
@Override
public boolean isHdMinimapEnabled()
{
return hdMinimapEnabled;
}
@Inject
@Override
public void setHdMinimapEnabled(boolean enabled)
{
hdMinimapEnabled = enabled;
}
@Inject
@Override
public AccountType getAccountType()

View File

@@ -26,13 +26,14 @@ package net.runelite.mixins;
import net.runelite.api.Entity;
import net.runelite.api.Perspective;
import net.runelite.api.Tile;
import net.runelite.api.TileModel;
import net.runelite.api.TilePaint;
import net.runelite.api.Tile;
import net.runelite.api.coords.WorldPoint;
import net.runelite.api.hooks.DrawCallbacks;
import net.runelite.api.mixins.Copy;
import net.runelite.api.mixins.Inject;
import net.runelite.api.mixins.MethodHook;
import net.runelite.api.mixins.Mixin;
import net.runelite.api.mixins.Replace;
import net.runelite.api.mixins.Shadow;
@@ -40,30 +41,33 @@ import net.runelite.rs.api.RSBoundaryObject;
import net.runelite.rs.api.RSClient;
import net.runelite.rs.api.RSFloorDecoration;
import net.runelite.rs.api.RSNodeDeque;
import net.runelite.rs.api.RSTileItem;
import net.runelite.rs.api.RSTileItemPile;
import net.runelite.rs.api.RSScene;
import net.runelite.rs.api.RSTile;
import net.runelite.rs.api.RSTileItem;
import net.runelite.rs.api.RSTileItemPile;
import net.runelite.rs.api.RSTileModel;
import net.runelite.rs.api.RSWallDecoration;
@Mixin(RSScene.class)
public abstract class RSSceneMixin implements RSScene
{
private static final int INVALID_HSL_COLOR = 12345678;
private static final int DEFAULT_DISTANCE = 25;
private static final int MAX_DISTANCE = 90;
private static final int PITCH_LOWER_LIMIT = 128;
private static final int PITCH_UPPER_LIMIT = 383;
private static final int MAX_TARGET_DISTANCE = 45;
@Shadow("client")
static RSClient client;
@Shadow("pitchRelaxEnabled")
private static boolean pitchRelaxEnabled;
@Shadow("hdMinimapEnabled")
private static boolean hdMinimapEnabled;
@Shadow("Rasterizer3D_colorPalette")
private static int[] colorPalette;
@Inject
private static int[] tmpX = new int[6];
@@ -630,15 +634,15 @@ public abstract class RSSceneMixin implements RSScene
return;
}
RSTileModel sceneTileModel = (RSTileModel) tile;
RSTileModel tileModel = (RSTileModel) tile;
final int[] faceX = sceneTileModel.getFaceX();
final int[] faceY = sceneTileModel.getFaceY();
final int[] faceZ = sceneTileModel.getFaceZ();
final int[] faceX = tileModel.getFaceX();
final int[] faceY = tileModel.getFaceY();
final int[] faceZ = tileModel.getFaceZ();
final int[] vertexX = sceneTileModel.getVertexX();
final int[] vertexY = sceneTileModel.getVertexY();
final int[] vertexZ = sceneTileModel.getVertexZ();
final int[] vertexX = tileModel.getVertexX();
final int[] vertexY = tileModel.getVertexY();
final int[] vertexZ = tileModel.getVertexZ();
final int vertexCount = vertexX.length;
final int faceCount = faceX.length;
@@ -714,7 +718,7 @@ public abstract class RSSceneMixin implements RSScene
}
@Inject
static void setTargetTile(int targetX, int targetY)
private static void setTargetTile(int targetX, int targetY)
{
client.setSelectedSceneTileX(targetX);
client.setSelectedSceneTileY(targetY);
@@ -787,4 +791,253 @@ public abstract class RSSceneMixin implements RSScene
client.updateItemPile(sceneX, sceneY);
}
@MethodHook(value = "addTile", end = true)
@Inject
public void rl$addTile(int z, int x, int y, int shape, int rotation, int texture, int heightSw, int heightNw,
int heightNe, int heightSe, int underlaySwColor, int underlayNwColor, int underlayNeColor,
int underlaySeColor, int overlaySwColor, int overlayNwColor, int overlayNeColor,
int overlaySeColor, int underlayRgb, int overlayRgb)
{
if (shape != 0 && shape != 1)
{
Tile tile = getTiles()[z][x][y];
TileModel sceneTileModel = tile.getTileModel();
sceneTileModel.setUnderlaySwColor(underlaySwColor);
sceneTileModel.setUnderlayNwColor(underlayNwColor);
sceneTileModel.setUnderlayNeColor(underlayNeColor);
sceneTileModel.setUnderlaySeColor(underlaySeColor);
sceneTileModel.setOverlaySwColor(overlaySwColor);
sceneTileModel.setOverlayNwColor(overlayNwColor);
sceneTileModel.setOverlayNeColor(overlayNeColor);
sceneTileModel.setOverlaySeColor(overlaySeColor);
}
}
@Copy("drawTileMinimap")
abstract void rs$drawTile(int[] pixels, int pixelOffset, int width, int z, int x, int y);
@Replace("drawTileMinimap")
public void rl$drawTile(int[] pixels, int pixelOffset, int width, int z, int x, int y)
{
if (!hdMinimapEnabled)
{
rs$drawTile(pixels, pixelOffset, width, z, x, y);
return;
}
Tile tile = getTiles()[z][x][y];
if (tile == null)
{
return;
}
TilePaint sceneTilePaint = tile.getTilePaint();
if (sceneTilePaint != null)
{
int rgb = sceneTilePaint.getRBG();
if (sceneTilePaint.getSwColor() != INVALID_HSL_COLOR)
{
// hue and saturation
int hs = sceneTilePaint.getSwColor() & ~0x7F;
// I know this looks dumb (and it probably is) but I don't feel like hunting down the problem
int seLightness = sceneTilePaint.getNwColor() & 0x7F;
int neLightness = sceneTilePaint.getNeColor() & 0x7F;
int southDeltaLightness = (sceneTilePaint.getSwColor() & 0x7F) - seLightness;
int northDeltaLightness = (sceneTilePaint.getSeColor() & 0x7F) - neLightness;
seLightness <<= 2;
neLightness <<= 2;
for (int i = 0; i < 4; i++)
{
if (sceneTilePaint.getTexture() == -1)
{
pixels[pixelOffset] = colorPalette[hs | seLightness >> 2];
pixels[pixelOffset + 1] = colorPalette[hs | seLightness * 3 + neLightness >> 4];
pixels[pixelOffset + 2] = colorPalette[hs | seLightness + neLightness >> 3];
pixels[pixelOffset + 3] = colorPalette[hs | seLightness + neLightness * 3 >> 4];
}
else
{
int lig = 0xFF - ((seLightness >> 1) * (seLightness >> 1) >> 8);
pixels[pixelOffset] = ((rgb & 0xFF00FF) * lig & ~0xFF00FF) + ((rgb & 0xFF00) * lig & 0xFF0000) >> 8;
lig = 0xFF - ((seLightness * 3 + neLightness >> 3) * (seLightness * 3 + neLightness >> 3) >> 8);
pixels[pixelOffset + 1] = ((rgb & 0xFF00FF) * lig & ~0xFF00FF) + ((rgb & 0xFF00) * lig & 0xFF0000) >> 8;
lig = 0xFF - ((seLightness + neLightness >> 2) * (seLightness + neLightness >> 2) >> 8);
pixels[pixelOffset + 2] = ((rgb & 0xFF00FF) * lig & ~0xFF00FF) + ((rgb & 0xFF00) * lig & 0xFF0000) >> 8;
lig = 0xFF - ((seLightness + neLightness * 3 >> 3) * (seLightness + neLightness * 3 >> 3) >> 8);
pixels[pixelOffset + 3] = ((rgb & 0xFF00FF) * lig & ~0xFF00FF) + ((rgb & 0xFF00) * lig & 0xFF0000) >> 8;
}
seLightness += southDeltaLightness;
neLightness += northDeltaLightness;
pixelOffset += width;
}
}
else if (rgb != 0)
{
for (int i = 0; i < 4; i++)
{
pixels[pixelOffset] = rgb;
pixels[pixelOffset + 1] = rgb;
pixels[pixelOffset + 2] = rgb;
pixels[pixelOffset + 3] = rgb;
pixelOffset += width;
}
}
return;
}
TileModel sceneTileModel = tile.getTileModel();
if (sceneTileModel != null)
{
int shape = sceneTileModel.getShape();
int rotation = sceneTileModel.getRotation();
int overlayRgb = sceneTileModel.getModelOverlay();
int underlayRgb = sceneTileModel.getModelUnderlay();
int[] points = getTileShape2D()[shape];
int[] indices = getTileRotation2D()[rotation];
int shapeOffset = 0;
if (sceneTileModel.getOverlaySwColor() != INVALID_HSL_COLOR)
{
// hue and saturation
int hs = sceneTileModel.getOverlaySwColor() & ~0x7F;
int seLightness = sceneTileModel.getOverlaySeColor() & 0x7F;
int neLightness = sceneTileModel.getOverlayNeColor() & 0x7F;
int southDeltaLightness = (sceneTileModel.getOverlaySwColor() & 0x7F) - seLightness;
int northDeltaLightness = (sceneTileModel.getOverlayNwColor() & 0x7F) - neLightness;
seLightness <<= 2;
neLightness <<= 2;
for (int i = 0; i < 4; i++)
{
if (sceneTileModel.getTriangleTextureId() == null)
{
if (points[indices[shapeOffset++]] != 0)
{
pixels[pixelOffset] = colorPalette[hs | (seLightness >> 2)];
}
if (points[indices[shapeOffset++]] != 0)
{
pixels[pixelOffset + 1] = colorPalette[hs | (seLightness * 3 + neLightness >> 4)];
}
if (points[indices[shapeOffset++]] != 0)
{
pixels[pixelOffset + 2] = colorPalette[hs | (seLightness + neLightness >> 3)];
}
if (points[indices[shapeOffset++]] != 0)
{
pixels[pixelOffset + 3] = colorPalette[hs | (seLightness + neLightness * 3 >> 4)];
}
}
else
{
if (points[indices[shapeOffset++]] != 0)
{
int lig = 0xFF - ((seLightness >> 1) * (seLightness >> 1) >> 8);
pixels[pixelOffset] = ((overlayRgb & 0xFF00FF) * lig & ~0xFF00FF) +
((overlayRgb & 0xFF00) * lig & 0xFF0000) >> 8;
}
if (points[indices[shapeOffset++]] != 0)
{
int lig = 0xFF - ((seLightness * 3 + neLightness >> 3) *
(seLightness * 3 + neLightness >> 3) >> 8);
pixels[pixelOffset + 1] = ((overlayRgb & 0xFF00FF) * lig & ~0xFF00FF) +
((overlayRgb & 0xFF00) * lig & 0xFF0000) >> 8;
}
if (points[indices[shapeOffset++]] != 0)
{
int lig = 0xFF - ((seLightness + neLightness >> 2) *
(seLightness + neLightness >> 2) >> 8);
pixels[pixelOffset + 2] = ((overlayRgb & 0xFF00FF) * lig & ~0xFF00FF) +
((overlayRgb & 0xFF00) * lig & 0xFF0000) >> 8;
}
if (points[indices[shapeOffset++]] != 0)
{
int lig = 0xFF - ((seLightness + neLightness * 3 >> 3) *
(seLightness + neLightness * 3 >> 3) >> 8);
pixels[pixelOffset + 3] = ((overlayRgb & 0xFF00FF) * lig & ~0xFF00FF) +
((overlayRgb & 0xFF00) * lig & 0xFF0000) >> 8;
}
}
seLightness += southDeltaLightness;
neLightness += northDeltaLightness;
pixelOffset += width;
}
if (underlayRgb != 0 && sceneTileModel.getUnderlaySwColor() != INVALID_HSL_COLOR)
{
pixelOffset -= width << 2;
shapeOffset -= 16;
hs = sceneTileModel.getUnderlaySwColor() & ~0x7F;
seLightness = sceneTileModel.getUnderlaySeColor() & 0x7F;
neLightness = sceneTileModel.getUnderlayNeColor() & 0x7F;
southDeltaLightness = (sceneTileModel.getUnderlaySwColor() & 0x7F) - seLightness;
northDeltaLightness = (sceneTileModel.getUnderlayNwColor() & 0x7F) - neLightness;
seLightness <<= 2;
neLightness <<= 2;
for (int i = 0; i < 4; i++)
{
if (points[indices[shapeOffset++]] == 0)
{
pixels[pixelOffset] = colorPalette[hs | (seLightness >> 2)];
}
if (points[indices[shapeOffset++]] == 0)
{
pixels[pixelOffset + 1] = colorPalette[hs | (seLightness * 3 + neLightness >> 4)];
}
if (points[indices[shapeOffset++]] == 0)
{
pixels[pixelOffset + 2] = colorPalette[hs | (seLightness + neLightness >> 3)];
}
if (points[indices[shapeOffset++]] == 0)
{
pixels[pixelOffset + 3] = colorPalette[hs | (seLightness + neLightness * 3 >> 4)];
}
seLightness += southDeltaLightness;
neLightness += northDeltaLightness;
pixelOffset += width;
}
}
}
else if (underlayRgb != 0)
{
for (int i = 0; i < 4; i++)
{
pixels[pixelOffset] = points[indices[shapeOffset++]] != 0 ? overlayRgb : underlayRgb;
pixels[pixelOffset + 1] =
points[indices[shapeOffset++]] != 0 ? overlayRgb : underlayRgb;
pixels[pixelOffset + 2] =
points[indices[shapeOffset++]] != 0 ? overlayRgb : underlayRgb;
pixels[pixelOffset + 3] =
points[indices[shapeOffset++]] != 0 ? overlayRgb : underlayRgb;
pixelOffset += width;
}
}
else
{
for (int i = 0; i < 4; i++)
{
if (points[indices[shapeOffset++]] != 0)
{
pixels[pixelOffset] = overlayRgb;
}
if (points[indices[shapeOffset++]] != 0)
{
pixels[pixelOffset + 1] = overlayRgb;
}
if (points[indices[shapeOffset++]] != 0)
{
pixels[pixelOffset + 2] = overlayRgb;
}
if (points[indices[shapeOffset++]] != 0)
{
pixels[pixelOffset + 3] = overlayRgb;
}
pixelOffset += width;
}
}
}
}
}

View File

@@ -1,14 +1,50 @@
/*
* Copyright (c) 2016-2017, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.mixins;
import java.awt.Color;
import java.awt.image.BufferedImage;
import net.runelite.api.mixins.Copy;
import net.runelite.api.mixins.Inject;
import net.runelite.api.mixins.Mixin;
import net.runelite.api.mixins.Replace;
import net.runelite.api.mixins.Shadow;
import net.runelite.rs.api.RSClient;
import net.runelite.rs.api.RSSprite;
@Mixin(RSSprite.class)
public abstract class RSSpriteMixin implements RSSprite
{
private static final int ALPHA = 0xFF000000;
@Shadow("client")
private static RSClient client;
@Shadow("hdMinimapEnabled")
private static boolean hdMinimapEnabled;
@Inject
@Override
public BufferedImage toBufferedImage()
@@ -109,4 +145,84 @@ public abstract class RSSpriteMixin implements RSSprite
img.setRGB(0, 0, width, height, newPixels, 0, width);
}
@Copy("drawRotatedMaskedCenteredAround")
abstract void rs$drawAlphaMapped(int x, int y, int width, int height, int xOffset, int yOffset,
int rotation, int zoom, int[] xOffsets, int[] yOffsets);
@Replace("drawRotatedMaskedCenteredAround")
public void rl$drawAlphaMapped(int x, int y, int width, int height, int xOffset, int yOffset, int rotation,
int zoom, int[] xOffsets, int[] yOffsets)
{
if (!hdMinimapEnabled)
{
rs$drawAlphaMapped(x, y, width, height, xOffset, yOffset, rotation, zoom, xOffsets, yOffsets);
return;
}
try
{
int[] graphicsPixels = client.getGraphicsPixels();
int[] spritePixels = getPixels();
int spriteWidth = getWidth();
int centerX = -width / 2;
int centerY = -height / 2;
int rotSin = (int) (Math.sin((double) rotation / 326.11D) * 65536.0D);
int rotCos = (int) (Math.cos((double) rotation / 326.11D) * 65536.0D);
rotSin = rotSin * zoom >> 8;
rotCos = rotCos * zoom >> 8;
int posX = centerY * rotSin + centerX * rotCos + (xOffset << 16);
int posY = centerY * rotCos - centerX * rotSin + (yOffset << 16);
int pixelIndex = x + y * client.getGraphicsPixelsWidth();
for (y = 0; y < height; ++y)
{
int spriteOffsetX = xOffsets[y];
int graphicsPixelIndex = pixelIndex + spriteOffsetX;
int spriteX = posX + rotCos * spriteOffsetX;
int spriteY = posY - rotSin * spriteOffsetX;
for (x = -yOffsets[y]; x < 0; ++x)
{
// bilinear interpolation
// Thanks to Bubletan
int x1 = spriteX >> 16;
int y1 = spriteY >> 16;
int x2 = x1 + 1;
int y2 = y1 + 1;
int c1 = spritePixels[x1 + y1 * spriteWidth];
int c2 = spritePixels[x2 + y1 * spriteWidth];
int c3 = spritePixels[x1 + y2 * spriteWidth];
int c4 = spritePixels[x2 + y2 * spriteWidth];
int u1 = (spriteX >> 8) - (x1 << 8);
int v1 = (spriteY >> 8) - (y1 << 8);
int u2 = (x2 << 8) - (spriteX >> 8);
int v2 = (y2 << 8) - (spriteY >> 8);
int a1 = u2 * v2;
int a2 = u1 * v2;
int a3 = u2 * v1;
int a4 = u1 * v1;
int r = (c1 >> 16 & 0xFF) * a1 + (c2 >> 16 & 0xFF) * a2 +
(c3 >> 16 & 0xFF) * a3 + (c4 >> 16 & 0xFF) * a4 & 0xFF0000;
int g = (c1 >> 8 & 0xFF) * a1 + (c2 >> 8 & 0xFF) * a2 +
(c3 >> 8 & 0xFF) * a3 + (c4 >> 8 & 0xFF) * a4 >> 8 & 0xFF00;
int b = (c1 & 0xFF) * a1 + (c2 & 0xFF) * a2 +
(c3 & 0xFF) * a3 + (c4 & 0xFF) * a4 >> 16;
graphicsPixels[graphicsPixelIndex++] = ALPHA | r | g | b;
spriteX += rotCos;
spriteY -= rotSin;
}
posX += rotSin;
posY += rotCos;
pixelIndex += client.getGraphicsPixelsWidth();
}
}
catch (Exception e)
{
// ignored
}
}
}

View File

@@ -16,6 +16,30 @@ public abstract class RSTileModelMixin implements RSTileModel
@Inject
private int rl$modelBufferLen;
@Inject
private int underlaySwColor;
@Inject
private int underlaySeColor;
@Inject
private int underlayNeColor;
@Inject
private int underlayNwColor;
@Inject
private int overlaySwColor;
@Inject
private int overlaySeColor;
@Inject
private int overlayNeColor;
@Inject
private int overlayNwColor;
@Inject
@Override
public int getBufferOffset()
@@ -57,4 +81,116 @@ public abstract class RSTileModelMixin implements RSTileModel
{
rl$modelBufferLen = bufferLen;
}
@Inject
@Override
public int getUnderlaySwColor()
{
return underlaySwColor;
}
@Inject
@Override
public void setUnderlaySwColor(int color)
{
underlaySwColor = color;
}
@Inject
@Override
public int getUnderlaySeColor()
{
return underlaySeColor;
}
@Inject
@Override
public void setUnderlaySeColor(int color)
{
underlaySeColor = color;
}
@Inject
@Override
public int getUnderlayNeColor()
{
return underlayNeColor;
}
@Inject
@Override
public void setUnderlayNeColor(int color)
{
underlayNeColor = color;
}
@Inject
@Override
public int getUnderlayNwColor()
{
return underlayNwColor;
}
@Inject
@Override
public void setUnderlayNwColor(int color)
{
underlayNwColor = color;
}
@Inject
@Override
public int getOverlaySwColor()
{
return overlaySwColor;
}
@Inject
@Override
public void setOverlaySwColor(int color)
{
overlaySwColor = color;
}
@Inject
@Override
public int getOverlaySeColor()
{
return overlaySeColor;
}
@Inject
@Override
public void setOverlaySeColor(int color)
{
overlaySeColor = color;
}
@Inject
@Override
public int getOverlayNeColor()
{
return overlayNeColor;
}
@Inject
@Override
public void setOverlayNeColor(int color)
{
overlayNeColor = color;
}
@Inject
@Override
public int getOverlayNwColor()
{
return overlayNwColor;
}
@Inject
@Override
public void setOverlayNwColor(int color)
{
overlayNwColor = color;
}
}

View File

@@ -1,18 +1,15 @@
/*
* BSD 2-Clause License
*
* Copyright (c) 2019, ThatGamerBlue <thatgamerblue@gmail.com>
* Copyright (c) 2016-2017, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
@@ -475,10 +472,6 @@ public interface RSClient extends RSGameShell, Client
@Override
int getGameCycle();
// unused
//@Import("packetHandler")
//void packetHandler();
@Import("Messages_channels")
@Override
Map getChatLineMap();

View File

@@ -13,6 +13,12 @@ public interface RSScene extends Scene
@Override
RSTile[][][] getTiles();
@Import("tileShape2D")
int[][] getTileShape2D();
@Import("tileRotation2D")
int[][] getTileRotation2D();
@Import("drawTile")
void draw(Tile tile, boolean var2);