The eventbus handles the casting now -> use method reference
This commit is contained in:
@@ -68,7 +68,7 @@ public class SessionManager
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this.eventBus = eventBus;
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this.wsClient = wsClient;
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this.eventBus.subscribe(LoginResponse.class, this, o -> this.onLoginResponse((LoginResponse) o));
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this.eventBus.subscribe(LoginResponse.class, this, this::onLoginResponse);
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}
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public void loadSession()
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@@ -55,7 +55,7 @@ public class ChatCommandManager implements ChatboxInputListener
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// eventBus.register(this);
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commandManager.register(this);
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eventBus.subscribe(ChatMessage.class, this, o -> this.onChatMessage((ChatMessage) o));
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eventBus.subscribe(ChatMessage.class, this, this::onChatMessage);
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}
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public void registerCommand(String command, BiConsumer<ChatMessage, String> execute)
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@@ -79,11 +79,11 @@ public class ChatMessageManager
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this.chatColorConfig = chatColorConfig;
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this.clientThread = clientThread;
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eventbus.subscribe(VarbitChanged.class, this, o -> this.onVarbitChanged((VarbitChanged) o));
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eventbus.subscribe(ResizeableChanged.class, this, o -> this.onResizeableChanged((ResizeableChanged) o));
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(ChatMessage.class, this, o -> this.onChatMessage((ChatMessage) o));
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eventbus.subscribe(ScriptCallbackEvent.class, this, o -> this.onScriptCallbackEvent((ScriptCallbackEvent) o));
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eventbus.subscribe(VarbitChanged.class, this, this::onVarbitChanged);
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eventbus.subscribe(ResizeableChanged.class, this, this::onResizeableChanged);
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(ChatMessage.class, this, this::onChatMessage);
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eventbus.subscribe(ScriptCallbackEvent.class, this, this::onScriptCallbackEvent);
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}
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private void onVarbitChanged(VarbitChanged event)
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@@ -67,7 +67,7 @@ public class CommandManager
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this.eventBus = eventBus;
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this.clientThread = clientThread;
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eventBus.subscribe(ScriptCallbackEvent.class, this, o -> this.onScriptCallbackEvent((ScriptCallbackEvent) o));
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eventBus.subscribe(ScriptCallbackEvent.class, this, this::onScriptCallbackEvent);
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}
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public void register(ChatboxInputListener chatboxInputListener)
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@@ -106,8 +106,8 @@ public class ClanManager
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this.client = client;
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this.spriteManager = spriteManager;
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eventbus.subscribe(GameStateChanged.class, this, o -> this.onGameStateChanged((GameStateChanged) o));
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eventbus.subscribe(ClanChanged.class, this, o -> this.onClanChanged((ClanChanged) o));
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eventbus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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eventbus.subscribe(ClanChanged.class, this, this::onClanChanged);
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}
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public ClanMemberRank getRank(String playerName)
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@@ -316,8 +316,8 @@ public class ItemManager
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});
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eventbus.subscribe(GameStateChanged.class, this, o -> this.onGameStateChanged((GameStateChanged) o));
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eventbus.subscribe(PostItemDefinition.class, this, o -> this.onPostItemDefinition((PostItemDefinition) o));
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eventbus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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eventbus.subscribe(PostItemDefinition.class, this, this::onPostItemDefinition);
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}
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private void loadPrices()
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@@ -81,13 +81,13 @@ public class LootManager
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this.eventBus = eventBus;
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this.client = client;
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eventBus.subscribe(GameTick.class, this, o -> this.onGameTick((GameTick) o));
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eventBus.subscribe(NpcDespawned.class, this, o -> this.onNpcDespawned((NpcDespawned) o));
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eventBus.subscribe(PlayerDespawned.class, this, o -> this.onPlayerDespawned((PlayerDespawned) o));
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eventBus.subscribe(ItemSpawned.class, this, o -> this.onItemSpawned((ItemSpawned) o));
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eventBus.subscribe(ItemDespawned.class, this, o -> this.onItemDespawned((ItemDespawned) o));
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eventBus.subscribe(ItemQuantityChanged.class, this, o -> this.onItemQuantityChanged((ItemQuantityChanged) o));
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eventBus.subscribe(AnimationChanged.class, this, o -> this.onAnimationChanged((AnimationChanged) o));
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eventBus.subscribe(GameTick.class, this, this::onGameTick);
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eventBus.subscribe(NpcDespawned.class, this, this::onNpcDespawned);
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eventBus.subscribe(PlayerDespawned.class, this, this::onPlayerDespawned);
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eventBus.subscribe(ItemSpawned.class, this, this::onItemSpawned);
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eventBus.subscribe(ItemDespawned.class, this, this::onItemDespawned);
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eventBus.subscribe(ItemQuantityChanged.class, this, this::onItemQuantityChanged);
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eventBus.subscribe(AnimationChanged.class, this, this::onAnimationChanged);
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}
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private void onNpcDespawned(NpcDespawned npcDespawned)
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@@ -80,8 +80,8 @@ public class ChatboxPanelManager
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this.chatboxTextInputProvider = chatboxTextInputProvider;
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eventBus.subscribe(ScriptCallbackEvent.class, this, o -> this.onScriptCallbackEvent((ScriptCallbackEvent) o));
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eventBus.subscribe(GameStateChanged.class, this, o -> this.onGameStateChanged((GameStateChanged) o));
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eventBus.subscribe(ScriptCallbackEvent.class, this, this::onScriptCallbackEvent);
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eventBus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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}
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public void close()
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@@ -107,13 +107,13 @@ public class MenuManager
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this.eventBus = eventBus;
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eventBus.subscribe(MenuOpened.class, this, o -> this.onMenuOpened((MenuOpened) o));
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eventBus.subscribe(MenuEntryAdded.class, this, o -> this.onMenuEntryAdded((MenuEntryAdded) o));
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eventBus.subscribe(BeforeRender.class, this, o -> this.onBeforeRender((BeforeRender) o));
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eventBus.subscribe(PlayerMenuOptionsChanged.class, this, o -> this.onPlayerMenuOptionsChanged((PlayerMenuOptionsChanged) o));
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eventBus.subscribe(NpcActionChanged.class, this, o -> this.onNpcActionChanged((NpcActionChanged) o));
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eventBus.subscribe(WidgetPressed.class, this, o -> this.onWidgetPressed((WidgetPressed) o));
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eventBus.subscribe(MenuOptionClicked.class, this, o -> this.onMenuOptionClicked((MenuOptionClicked) o));
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eventBus.subscribe(MenuOpened.class, this, this::onMenuOpened);
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eventBus.subscribe(MenuEntryAdded.class, this, this::onMenuEntryAdded);
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eventBus.subscribe(BeforeRender.class, this, this::onBeforeRender);
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eventBus.subscribe(PlayerMenuOptionsChanged.class, this, this::onPlayerMenuOptionsChanged);
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eventBus.subscribe(NpcActionChanged.class, this, this::onNpcActionChanged);
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eventBus.subscribe(WidgetPressed.class, this, this::onWidgetPressed);
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eventBus.subscribe(MenuOptionClicked.class, this, this::onMenuOptionClicked);
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}
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/**
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@@ -119,8 +119,8 @@ public class PluginManager
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this.executor = executor;
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this.sceneTileManager = sceneTileManager;
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eventBus.subscribe(SessionOpen.class, this, o -> this.onSessionOpen((SessionOpen) o));
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eventBus.subscribe(SessionClose.class, this, o -> this.onSessionClose((SessionClose) o));
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eventBus.subscribe(SessionOpen.class, this, this::onSessionOpen);
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eventBus.subscribe(SessionClose.class, this, this::onSessionClose);
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}
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public void watch()
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@@ -191,12 +191,12 @@ public class AoeWarningPlugin extends Plugin
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private void addSubscriptions()
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{
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(ProjectileMoved.class, this, o -> this.onProjectileMoved((ProjectileMoved) o));
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eventbus.subscribe(GameObjectSpawned.class, this, o -> this.onGameObjectSpawned((GameObjectSpawned) o));
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eventbus.subscribe(GameObjectDespawned.class, this, o -> this.onGameObjectDespawned((GameObjectDespawned) o));
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eventbus.subscribe(GameStateChanged.class, this, o -> this.onGameStateChanged((GameStateChanged) o));
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eventbus.subscribe(GameTick.class, this, o -> this.onGameTick((GameTick) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(ProjectileMoved.class, this, this::onProjectileMoved);
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eventbus.subscribe(GameObjectSpawned.class, this, this::onGameObjectSpawned);
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eventbus.subscribe(GameObjectDespawned.class, this, this::onGameObjectDespawned);
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eventbus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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eventbus.subscribe(GameTick.class, this, this::onGameTick);
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}
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private void onConfigChanged(ConfigChanged event)
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@@ -175,12 +175,12 @@ public class CannonPlugin extends Plugin
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private void addSubscriptions()
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{
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(ItemContainerChanged.class, this, o -> this.onItemContainerChanged((ItemContainerChanged) o));
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eventbus.subscribe(GameObjectSpawned.class, this, o -> this.onGameObjectSpawned((GameObjectSpawned) o));
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eventbus.subscribe(ProjectileMoved.class, this, o -> this.onProjectileMoved((ProjectileMoved) o));
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eventbus.subscribe(ChatMessage.class, this, o -> this.onChatMessage((ChatMessage) o));
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eventbus.subscribe(GameTick.class, this, o -> this.onGameTick((GameTick) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(ItemContainerChanged.class, this, this::onItemContainerChanged);
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eventbus.subscribe(GameObjectSpawned.class, this, this::onGameObjectSpawned);
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eventbus.subscribe(ProjectileMoved.class, this, this::onProjectileMoved);
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eventbus.subscribe(ChatMessage.class, this, this::onChatMessage);
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eventbus.subscribe(GameTick.class, this, this::onGameTick);
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}
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private void onItemContainerChanged(ItemContainerChanged event)
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@@ -357,20 +357,14 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
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log.error("error stopping plugin", ex);
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}
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try
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{
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shutDown();
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}
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catch (Exception ex)
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{
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}
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shutDown();
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}
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});
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}
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@Override
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protected void shutDown() throws Exception
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protected void shutDown()
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{
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super.shutDown();
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@@ -445,9 +439,8 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
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private void addSubscriptions()
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{
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(GameStateChanged.class, this, o -> this.onGameStateChanged((GameStateChanged) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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}
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@Provides
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@@ -85,7 +85,7 @@ public class InfoPlugin extends Plugin
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private void addSubscriptions()
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{
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eventbus.subscribe(SessionOpen.class, this, o -> panel.onSessionOpen((SessionOpen) o));
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eventbus.subscribe(SessionClose.class, this, o -> panel.onSessionClose((SessionClose) o));
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eventbus.subscribe(SessionOpen.class, this, event -> panel.onSessionOpen(event));
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eventbus.subscribe(SessionClose.class, this, event -> panel.onSessionClose(event));
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}
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}
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@@ -242,16 +242,16 @@ public class NpcIndicatorsPlugin extends Plugin
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private void addSubscriptions()
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{
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(GameStateChanged.class, this, o -> this.onGameStateChanged((GameStateChanged) o));
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eventbus.subscribe(FocusChanged.class, this, o -> this.onFocusChanged((FocusChanged) o));
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eventbus.subscribe(MenuEntryAdded.class, this, o -> this.onMenuEntryAdded((MenuEntryAdded) o));
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eventbus.subscribe(MenuOptionClicked.class, this, o -> this.onMenuOptionClicked((MenuOptionClicked) o));
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eventbus.subscribe(NpcSpawned.class, this, o -> this.onNpcSpawned((NpcSpawned) o));
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eventbus.subscribe(NpcDefinitionChanged.class, this, o -> this.onNpcDefinitionChanged((NpcDefinitionChanged) o));
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eventbus.subscribe(NpcDespawned.class, this, o -> this.onNpcDespawned((NpcDespawned) o));
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eventbus.subscribe(GraphicsObjectCreated.class, this, o -> this.onGraphicsObjectCreated((GraphicsObjectCreated) o));
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eventbus.subscribe(GameTick.class, this, o -> this.onGameTick((GameTick) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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eventbus.subscribe(FocusChanged.class, this, this::onFocusChanged);
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eventbus.subscribe(MenuEntryAdded.class, this, this::onMenuEntryAdded);
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eventbus.subscribe(MenuOptionClicked.class, this, this::onMenuOptionClicked);
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eventbus.subscribe(NpcSpawned.class, this, this::onNpcSpawned);
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eventbus.subscribe(NpcDefinitionChanged.class, this, this::onNpcDefinitionChanged);
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eventbus.subscribe(NpcDespawned.class, this, this::onNpcDespawned);
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eventbus.subscribe(GraphicsObjectCreated.class, this, this::onGraphicsObjectCreated);
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eventbus.subscribe(GameTick.class, this, this::onGameTick);
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}
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private void onGameStateChanged(GameStateChanged event)
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@@ -150,15 +150,15 @@ public class ObjectIndicatorsPlugin extends Plugin implements KeyListener
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private void addSubscriptions()
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{
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(FocusChanged.class, this, o -> this.onFocusChanged((FocusChanged) o));
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eventbus.subscribe(GameObjectSpawned.class, this, o -> this.onGameObjectSpawned((GameObjectSpawned) o));
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eventbus.subscribe(DecorativeObjectSpawned.class, this, o -> this.onDecorativeObjectSpawned((DecorativeObjectSpawned) o));
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eventbus.subscribe(GameObjectDespawned.class, this, o -> this.onGameObjectDespawned((GameObjectDespawned) o));
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eventbus.subscribe(DecorativeObjectDespawned.class, this, o -> this.onDecorativeObjectDespawned((DecorativeObjectDespawned) o));
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eventbus.subscribe(GameStateChanged.class, this, o -> this.onGameStateChanged((GameStateChanged) o));
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eventbus.subscribe(MenuOptionClicked.class, this, o -> this.onMenuOptionClicked((MenuOptionClicked) o));
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eventbus.subscribe(MenuEntryAdded.class, this, o -> this.onMenuEntryAdded((MenuEntryAdded) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(FocusChanged.class, this, this::onFocusChanged);
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eventbus.subscribe(GameObjectSpawned.class, this, this::onGameObjectSpawned);
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eventbus.subscribe(DecorativeObjectSpawned.class, this, this::onDecorativeObjectSpawned);
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eventbus.subscribe(GameObjectDespawned.class, this, this::onGameObjectDespawned);
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eventbus.subscribe(DecorativeObjectDespawned.class, this, this::onDecorativeObjectDespawned);
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eventbus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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eventbus.subscribe(MenuOptionClicked.class, this, this::onMenuOptionClicked);
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eventbus.subscribe(MenuEntryAdded.class, this, this::onMenuEntryAdded);
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}
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@Override
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@@ -179,8 +179,8 @@ public class RuneLitePlusPlugin extends Plugin
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private void addSubscriptions()
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{
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(ScriptCallbackEvent.class, this, o -> this.onScriptCallbackEvent((ScriptCallbackEvent) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(ScriptCallbackEvent.class, this, this::onScriptCallbackEvent);
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}
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private void onScriptCallbackEvent(ScriptCallbackEvent e)
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@@ -169,10 +169,10 @@ public class ClientUI
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this.configManager = configManager;
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this.clientThreadProvider = clientThreadProvider;
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(NavigationButtonAdded.class, this, o -> this.onNavigationButtonAdded((NavigationButtonAdded) o));
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eventbus.subscribe(NavigationButtonRemoved.class, this, o -> this.onNavigationButtonRemoved((NavigationButtonRemoved) o));
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eventbus.subscribe(GameStateChanged.class, this, o -> this.onGameStateChanged((GameStateChanged) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(NavigationButtonAdded.class, this, this::onNavigationButtonAdded);
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eventbus.subscribe(NavigationButtonRemoved.class, this, this::onNavigationButtonRemoved);
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eventbus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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}
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private void onConfigChanged(ConfigChanged event)
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@@ -111,8 +111,8 @@ public class OverlayManager
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this.configManager = configManager;
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this.eventBus = eventBus;
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eventBus.subscribe(PluginChanged.class, this, o -> this.onPluginChanged((PluginChanged) o));
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eventBus.subscribe(MenuOptionClicked.class, this, o -> this.onMenuOptionClicked((MenuOptionClicked) o));
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eventBus.subscribe(PluginChanged.class, this, this::onPluginChanged);
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eventBus.subscribe(MenuOptionClicked.class, this, this::onMenuOptionClicked);
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}
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private void onPluginChanged(final PluginChanged event)
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@@ -111,10 +111,10 @@ public class OverlayRenderer extends MouseAdapter implements KeyListener
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keyManager.registerKeyListener(this);
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mouseManager.registerMouseListener(this);
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(FocusChanged.class, this, o -> this.onFocusChanged((FocusChanged) o));
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eventbus.subscribe(ClientTick.class, this, o -> this.onClientTick((ClientTick) o));
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eventbus.subscribe(BeforeRender.class, this, o -> this.onBeforeRender((BeforeRender) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventbus.subscribe(FocusChanged.class, this, this::onFocusChanged);
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eventbus.subscribe(ClientTick.class, this, this::onClientTick);
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eventbus.subscribe(BeforeRender.class, this, this::onBeforeRender);
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}
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private void updateConfig()
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@@ -54,7 +54,7 @@ public class InfoBoxManager
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{
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this.runeLiteConfig = runeLiteConfig;
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eventbus.subscribe(ConfigChanged.class, this, o -> this.onConfigChanged((ConfigChanged) o));
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eventbus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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}
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private void onConfigChanged(ConfigChanged event)
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@@ -70,8 +70,8 @@ public class PartyService
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this.sessionManager = sessionManager;
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this.eventBus = eventBus;
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eventBus.subscribe(UserJoin.class, this, o -> this.onUserJoin((UserJoin) o));
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eventBus.subscribe(UserPart.class, this, o -> this.onUserPart((UserPart) o));
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eventBus.subscribe(UserJoin.class, this, this::onUserJoin);
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eventBus.subscribe(UserPart.class, this, this::onUserPart);
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}
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public void changeParty(UUID newParty)
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Reference in New Issue
Block a user