Cap fog depth to 100 in the GPU Plugin.
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@@ -102,6 +102,7 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
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private static final int SMALL_TRIANGLE_COUNT = 512;
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private static final int FLAG_SCENE_BUFFER = Integer.MIN_VALUE;
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static final int MAX_DISTANCE = 90;
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static final int MAX_FOG_DEPTH = 100;
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@Inject
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private Client client;
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@@ -28,6 +28,7 @@ import net.runelite.client.config.Config;
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import net.runelite.client.config.ConfigGroup;
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import net.runelite.client.config.ConfigItem;
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import net.runelite.client.config.Range;
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import static net.runelite.client.plugins.gpu.GpuPlugin.MAX_FOG_DEPTH;
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import net.runelite.client.plugins.gpu.config.AntiAliasingMode;
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import static net.runelite.client.plugins.gpu.GpuPlugin.MAX_DISTANCE;
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@@ -70,6 +71,9 @@ public interface GpuPluginConfig extends Config
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return AntiAliasingMode.DISABLED;
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}
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@Range(
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max = MAX_FOG_DEPTH
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)
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@ConfigItem(
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keyName = "fogDepth",
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name = "Fog depth",
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