gpu plugin: initialize aa fbo handles

This fixes erroneously deleting texture/framebuffer/renderbuffer 0 in shutdownAAFbo
This commit is contained in:
Adam
2020-08-15 18:41:50 -04:00
parent 86713e66ee
commit ceab3ef4b5

View File

@@ -279,6 +279,7 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
try
{
bufferId = uvBufferId = uniformBufferId = tmpBufferId = tmpUvBufferId = tmpModelBufferId = tmpModelBufferSmallId = tmpModelBufferUnorderedId = tmpOutBufferId = tmpOutUvBufferId = -1;
texSceneHandle = fboSceneHandle = rboSceneHandle = -1; // AA FBO
unorderedModels = smallModels = largeModels = 0;
drawingModel = false;