Fix world map overlay to draw pixel perfect on the World Map
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@@ -182,17 +182,31 @@ public class WorldMapOverlay extends Overlay
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Float pixelsPerTile = ro.getWorldMapZoom();
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Point worldMapPosition = ro.getWorldMapPosition();
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int xWorldDiff = worldPoint.getX() - worldMapPosition.getX();
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int yWorldDiff = worldPoint.getY() - worldMapPosition.getY();
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yWorldDiff = -yWorldDiff;
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Widget map = clientProvider.get().getWidget(WidgetInfo.WORLD_MAP_VIEW);
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if (map != null)
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{
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Rectangle worldMapRect = map.getBounds();
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int xGraphDiff = (int) (xWorldDiff * pixelsPerTile + worldMapRect.getWidth() / 2 + worldMapRect.getX());
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int yGraphDiff = (int) (yWorldDiff * pixelsPerTile + worldMapRect.getHeight() / 2 + worldMapRect.getY());
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int widthInTiles = (int) Math.ceil(worldMapRect.getWidth() / pixelsPerTile);
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int heightInTiles = (int) Math.ceil(worldMapRect.getHeight() / pixelsPerTile);
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Point worldMapPosition = ro.getWorldMapPosition();
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//Offset in tiles from anchor sides
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int yTileMax = worldMapPosition.getY() - heightInTiles / 2;
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int yTileOffset = (yTileMax - worldPoint.getY() - 1) * -1;
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int xTileOffset = worldPoint.getX() + widthInTiles / 2 - worldMapPosition.getX();
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int xGraphDiff = ((int) (xTileOffset * pixelsPerTile));
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int yGraphDiff = (int) (yTileOffset * pixelsPerTile);
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//Center on tile.
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yGraphDiff -= pixelsPerTile - Math.ceil(pixelsPerTile / 2);
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xGraphDiff += pixelsPerTile - Math.ceil(pixelsPerTile / 2);
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yGraphDiff = worldMapRect.height - yGraphDiff;
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yGraphDiff += (int) worldMapRect.getY();
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xGraphDiff += (int) worldMapRect.getX();
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return new Point(xGraphDiff, yGraphDiff);
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}
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@@ -0,0 +1,58 @@
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/*
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* Copyright (c) 2018, Morgan Lewis <https://github.com/MESLewis>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.mixins;
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import net.runelite.api.mixins.Mixin;
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import net.runelite.api.mixins.Replace;
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import net.runelite.api.mixins.Shadow;
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import net.runelite.rs.api.RSClient;
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import net.runelite.rs.api.RSWorldMapManager;
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@Mixin(RSWorldMapManager.class)
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public abstract class WorldMapManagerMixin implements RSWorldMapManager
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{
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@Shadow("clientInstance")
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static RSClient client;
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/*
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The worldMapZoom is essentially pixels per tile. In most instances
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getPixelsPerTile returns the same as worldMapZoom.
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At some map widths when 100% zoomed in the Jagex version of this function
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returns 7.89 instead of 8.0 (the worldMapZoom at this level).
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This would cause both the x and y positions of the map to shift
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slightly when the map was certain widths.
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This mixin function replaces Jagex calculation with getWorldMapZoom.
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This small change makes the world map tile sizing predictable.
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*/
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@Replace("getPixelsPerTile")
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@Override
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public float getPixelsPerTile(int graphicsDiff, int worldDiff)
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{
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return client.getRenderOverview().getWorldMapZoom();
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}
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}
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@@ -38,4 +38,7 @@ public interface RSWorldMapManager extends WorldMapManager
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@Import("mapSurfaceBaseOffsetY")
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int getSurfaceOffsetY();
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@Import("getPixelsPerTile")
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float getPixelsPerTile(int graphicsDiff, int worldDiff);
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}
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