runelite-client: fix usage of npc despawn event

Sincee 915070b4b3e5365dd052479bfc67a35937c32e0 the event no longer fires on logout
This commit is contained in:
Adam
2018-05-20 11:41:00 -04:00
parent a8aab2a5f7
commit bc7df6b0f2
2 changed files with 22 additions and 0 deletions

View File

@@ -33,7 +33,9 @@ import java.util.List;
import javax.inject.Inject;
import javax.inject.Singleton;
import lombok.Getter;
import net.runelite.api.GameState;
import net.runelite.api.NPC;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.NpcDespawned;
import net.runelite.api.events.NpcSpawned;
@@ -63,6 +65,15 @@ public class CerberusPlugin extends Plugin
return overlay;
}
@Subscribe
public void onGameStateChange(GameStateChanged event)
{
if (event.getGameState() == GameState.LOGIN_SCREEN || event.getGameState() == GameState.HOPPING)
{
ghosts.clear();
}
}
@Subscribe
public void onNpcSpawned(final NpcSpawned event)
{

View File

@@ -38,9 +38,11 @@ import javax.inject.Inject;
import lombok.AccessLevel;
import lombok.Getter;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.NPC;
import net.runelite.api.events.ConfigChanged;
import net.runelite.api.events.FocusChanged;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.MenuOptionClicked;
import net.runelite.api.events.NpcDespawned;
import net.runelite.api.events.NpcSpawned;
@@ -130,6 +132,15 @@ public class NpcIndicatorsPlugin extends Plugin
keyManager.unregisterKeyListener(inputListener);
}
@Subscribe
public void onGameStateChange(GameStateChanged event)
{
if (event.getGameState() == GameState.LOGIN_SCREEN || event.getGameState() == GameState.HOPPING)
{
highlightedNpcs.clear();
}
}
@Subscribe
public void onConfigChanged(ConfigChanged configChanged)
{