agility: Add Hallowed Sepulchre config section

This commit is contained in:
Broooklyn
2020-07-07 13:46:39 -04:00
committed by Jordan Atwood
parent 8b20626a3b
commit bc417d587d

View File

@@ -28,11 +28,19 @@ import java.awt.Color;
import net.runelite.client.config.Config; import net.runelite.client.config.Config;
import net.runelite.client.config.ConfigGroup; import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem; import net.runelite.client.config.ConfigItem;
import net.runelite.client.config.ConfigSection;
import net.runelite.client.config.Units; import net.runelite.client.config.Units;
@ConfigGroup("agility") @ConfigGroup("agility")
public interface AgilityConfig extends Config public interface AgilityConfig extends Config
{ {
@ConfigSection(
name = "Hallowed Sepulchre",
description = "Settings for Hallowed Sepulchre highlights",
position = 17
)
String sepulchreSection = "Hallowed Sepulchre";
@ConfigItem( @ConfigItem(
keyName = "showClickboxes", keyName = "showClickboxes",
name = "Show Clickboxes", name = "Show Clickboxes",
@@ -223,9 +231,10 @@ public interface AgilityConfig extends Config
@ConfigItem( @ConfigItem(
keyName = "highlightSepulchreNpcs", keyName = "highlightSepulchreNpcs",
name = "Highlight Sepulchre Projectiles", name = "Highlight Projectiles",
description = "Highlights arrows and swords in the Sepulchre", description = "Highlights arrows and swords in the Sepulchre",
position = 17 position = 17,
section = sepulchreSection
) )
default boolean highlightSepulchreNpcs() default boolean highlightSepulchreNpcs()
{ {
@@ -234,9 +243,10 @@ public interface AgilityConfig extends Config
@ConfigItem( @ConfigItem(
keyName = "sepulchreHighlightColor", keyName = "sepulchreHighlightColor",
name = "Sepulchre Highlight", name = "Projectile Color",
description = "Overlay color for arrows and swords", description = "Overlay color for arrows and swords",
position = 18 position = 18,
section = sepulchreSection
) )
default Color sepulchreHighlightColor() default Color sepulchreHighlightColor()
{ {
@@ -245,9 +255,10 @@ public interface AgilityConfig extends Config
@ConfigItem( @ConfigItem(
keyName = "highlightSepulchreObstacles", keyName = "highlightSepulchreObstacles",
name = "Highlight Sepulchre Obstacles", name = "Highlight Obstacles",
description = "Highlights pillars and stairs in the Sepulchre", description = "Highlights pillars and stairs in the Sepulchre",
position = 19 position = 19,
section = sepulchreSection
) )
default boolean highlightSepulchreObstacles() default boolean highlightSepulchreObstacles()
{ {
@@ -256,9 +267,10 @@ public interface AgilityConfig extends Config
@ConfigItem( @ConfigItem(
keyName = "highlightSepulchreSkilling", keyName = "highlightSepulchreSkilling",
name = "Highlight Sepulchre Skill Challenges", name = "Highlight Skill Challenges",
description = "Highlights skilling challenges in the Sepulchre", description = "Highlights skilling challenges in the Sepulchre",
position = 20 position = 20,
section = sepulchreSection
) )
default boolean highlightSepulchreSkilling() default boolean highlightSepulchreSkilling()
{ {