game timers: Don't remove antipoison effects on death

This commit is contained in:
Jordan Atwood
2019-05-11 23:58:35 -07:00
parent f5324e8267
commit bbb8cff0d5

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@@ -48,7 +48,7 @@ enum GameTimer
HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Half Teleblock", 150, ChronoUnit.SECONDS, true),
DMM_FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Full Teleblock", 150, ChronoUnit.SECONDS, true),
DMM_HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Half Teleblock", 75, ChronoUnit.SECONDS, true),
ANTIVENOMPLUS(ItemID.ANTIVENOM4_12913, GameTimerImageType.ITEM, "Anti-venom+", 3, ChronoUnit.MINUTES, true),
ANTIVENOMPLUS(ItemID.ANTIVENOM4_12913, GameTimerImageType.ITEM, "Anti-venom+", 3, ChronoUnit.MINUTES),
ANTIVENOMPLUS_ANTIPOSION(ItemID.SUPERANTIPOISON4, GameTimerImageType.ITEM, "Anti-venom+ Antipoison", 15, ChronoUnit.MINUTES, 3),
SUPERANTIFIRE(ItemID.SUPER_ANTIFIRE_POTION4, GameTimerImageType.ITEM, "Super antifire", 3, ChronoUnit.MINUTES),
ANTIDOTEPLUSPLUS(ItemID.ANTIDOTE4_5952, GameTimerImageType.ITEM, "Antidote++", 12, ChronoUnit.MINUTES),
@@ -65,10 +65,10 @@ enum GameTimer
IMBUEDHEART(ItemID.IMBUED_HEART, GameTimerImageType.ITEM, "Imbued heart", GraphicID.IMBUED_HEART, 420, ChronoUnit.SECONDS),
VENGEANCE(SpriteID.SPELL_VENGEANCE, GameTimerImageType.SPRITE, "Vengeance", 30, ChronoUnit.SECONDS),
ANTIDOTEPLUS(ItemID.ANTIDOTE4, GameTimerImageType.ITEM, "Antidote+", 518, ChronoUnit.SECONDS),
ANTIVENOM(ItemID.ANTIVENOM4, GameTimerImageType.ITEM, "Anti-venom", 1, ChronoUnit.MINUTES, true),
ANTIVENOM(ItemID.ANTIVENOM4, GameTimerImageType.ITEM, "Anti-venom", 1, ChronoUnit.MINUTES),
ANTIVENOM_ANTIPOISON(ItemID.ANTIPOISON4, GameTimerImageType.ITEM, "Anti-venom Antipoison", 12, ChronoUnit.MINUTES, 1),
EXSUPERANTIFIRE(ItemID.EXTENDED_SUPER_ANTIFIRE4, GameTimerImageType.ITEM, "Extended Super AntiFire", 6, ChronoUnit.MINUTES),
SANFEW(ItemID.SANFEW_SERUM4, GameTimerImageType.ITEM, "Sanfew serum", 6, ChronoUnit.MINUTES, true),
SANFEW(ItemID.SANFEW_SERUM4, GameTimerImageType.ITEM, "Sanfew serum", 6, ChronoUnit.MINUTES),
OVERLOAD_RAID(ItemID.OVERLOAD_4_20996, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES, true),
PRAYER_ENHANCE(ItemID.PRAYER_ENHANCE_4, GameTimerImageType.ITEM, "Prayer enhance", 290, ChronoUnit.SECONDS, true),
GOD_WARS_ALTAR(SpriteID.SKILL_PRAYER, GameTimerImageType.SPRITE, "God wars altar", 10, ChronoUnit.MINUTES),