openrune: just about finish rework, gets to login
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@@ -97,7 +97,7 @@ public enum StudioGame implements Enumerated {
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return 1; // L: 2797
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} else {
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int var4;
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ItemDefinition var5;
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ItemComposition var5;
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if (var0 == ScriptOpcodes.OC_OP) { // L: 2799
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VarcInt.Interpreter_intStackSize -= 2; // L: 2800
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var6 = Interpreter.Interpreter_intStack[VarcInt.Interpreter_intStackSize]; // L: 2801
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@@ -131,7 +131,7 @@ public enum StudioGame implements Enumerated {
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Interpreter.Interpreter_intStack[++VarcInt.Interpreter_intStackSize - 1] = SecureRandomCallable.ItemDefinition_get(var6).isStackable == 1 ? 1 : 0; // L: 2824
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return 1; // L: 2825
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} else {
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ItemDefinition var7;
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ItemComposition var7;
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if (var0 == ScriptOpcodes.OC_CERT) { // L: 2827
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var6 = Interpreter.Interpreter_intStack[--VarcInt.Interpreter_intStackSize]; // L: 2828
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var7 = SecureRandomCallable.ItemDefinition_get(var6); // L: 2829
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