Merge pull request #3404 from sainttx/local-player-death

Add local player death event
This commit is contained in:
Adam
2018-05-29 11:08:08 -04:00
committed by GitHub
3 changed files with 40 additions and 0 deletions

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@@ -0,0 +1,32 @@
/*
* Copyright (c) 2018, Matthew Steglinski <https://github.com/sainttx>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api.events;
/**
* An event when the local player dies.
*/
public class LocalPlayerDeath
{
}

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@@ -30,6 +30,8 @@ import net.runelite.api.Player;
/**
* An event where a {@link Player} has despawned.
* <p>
* Note: This event does not get called for the local player.
*/
@Value
public class PlayerDespawned implements ActorDespawned

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@@ -61,6 +61,7 @@ import net.runelite.api.events.FocusChanged;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.GraphicsObjectCreated;
import net.runelite.api.events.HitsplatApplied;
import net.runelite.api.events.LocalPlayerDeath;
import net.runelite.api.events.MenuOpened;
import net.runelite.api.events.MenuOptionClicked;
import net.runelite.api.events.PostItemComposition;
@@ -455,6 +456,11 @@ public class Hooks
public static void onSetCombatInfo(Actor actor, int combatInfoId, int gameCycle, int var3, int var4, int healthRatio, int health)
{
if (healthRatio == 0 && actor == client.getLocalPlayer())
{
LocalPlayerDeath event = new LocalPlayerDeath();
eventBus.post(event);
}
}
public static void postItemComposition(ItemComposition itemComposition)