rl-api: import (idle)?PoseAnimation
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@@ -125,6 +125,23 @@ public interface Actor extends Renderable
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*/
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int getAnimation();
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/**
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* Gets the secondary animation the actor is performing.
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*
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* @return the animation ID
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* @see AnimationID
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*/
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int getPoseAnimation();
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/**
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* If this is equal to the pose animation, the pose animation is ignored when
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* you are doing another action.
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*
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* @return the animation ID
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* @see AnimationID
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*/
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int getIdlePoseAnimation();
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/**
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* Sets an animation for the actor to perform.
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*
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