rl-api: expose actor pose anim source setters
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@@ -158,6 +158,8 @@ public interface Actor extends Renderable
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*/
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int getIdleRotateLeft();
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void setIdleRotateLeft(int animationID);
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/**
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* Animation used for rotating right if the actor is also not walking
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*
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@@ -166,6 +168,8 @@ public interface Actor extends Renderable
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*/
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int getIdleRotateRight();
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void setIdleRotateRight(int animationID);
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/**
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* Animation used for walking
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*
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@@ -174,6 +178,8 @@ public interface Actor extends Renderable
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*/
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int getWalkAnimation();
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void setWalkAnimation(int animationID);
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/**
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* Animation used for rotating left while walking
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*
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@@ -182,6 +188,8 @@ public interface Actor extends Renderable
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*/
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int getWalkRotateLeft();
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void setWalkRotateLeft(int animationID);
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/**
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* Animation used for rotating right while walking
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*
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@@ -190,6 +198,8 @@ public interface Actor extends Renderable
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*/
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int getWalkRotateRight();
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void setWalkRotateRight(int animationID);
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/**
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* Animation used for an about-face while walking
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*
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@@ -198,6 +208,8 @@ public interface Actor extends Renderable
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*/
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int getWalkRotate180();
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void setWalkRotate180(int animationID);
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/**
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* Animation used for running
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*
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@@ -206,6 +218,8 @@ public interface Actor extends Renderable
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*/
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int getRunAnimation();
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void setRunAnimation(int animationID);
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/**
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* Sets an animation for the actor to perform.
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*
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