agility shortcuts: fix Yanille wall and grapple shortcut object ids
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@@ -85,7 +85,7 @@ public enum AgilityShortcut
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CORSAIR_COVE_DUNGEON_PILLAR(15, "Pillar Jump", new WorldPoint(1980, 8996, 0), PILLAR_31809),
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EDGEVILLE_DUNGEON_MONKEYBARS(15, "Monkey Bars", null, MONKEYBARS_23566),
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TROLLHEIM_ROCKS(15, "Rocks", null, new WorldPoint(2838, 3614, 0), ROCKS_3748), // No fixed world map location, but rocks near death plateau have a requirement of 15
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YANILLE_UNDERWALL_TUNNEL(16, "Underwall Tunnel", new WorldPoint(2574, 3109, 0), HOLE_16520, WALL_17047),
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YANILLE_UNDERWALL_TUNNEL(16, "Underwall Tunnel", new WorldPoint(2574, 3109, 0), HOLE_16520, CASTLE_WALL),
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YANILLE_WATCHTOWER_TRELLIS(18, "Trellis", null, TRELLIS_20056),
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COAL_TRUCKS_LOG_BALANCE(20, "Log Balance", new WorldPoint(2598, 3475, 0), LOG_BALANCE_23274),
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GRAND_EXCHANGE_UNDERWALL_TUNNEL(21, "Underwall Tunnel", new WorldPoint(3139, 3515, 0), UNDERWALL_TUNNEL_16529, UNDERWALL_TUNNEL_16530),
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@@ -106,7 +106,7 @@ public enum AgilityShortcut
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CATHERBY_OBELISK_GRAPPLE(36, "Grapple Rock", new WorldPoint(2841, 3434, 0), CROSSBOW_TREE_17062),
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GNOME_STRONGHOLD_ROCKS(37, "Rocks", new WorldPoint(2485, 3515, 0), ROCKS_16534, ROCKS_16535),
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AL_KHARID_MINING_PITCLIFF_SCRAMBLE(38, "Rocks", new WorldPoint(3305, 3315, 0), ROCKS_16549, ROCKS_16550),
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YANILLE_WALL_GRAPPLE(39, "Grapple Wall", new WorldPoint(2552, 3072, 0), CASTLE_WALL),
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YANILLE_WALL_GRAPPLE(39, "Grapple Wall", new WorldPoint(2552, 3072, 0), WALL_17047),
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NEITIZNOT_BRIDGE_REPAIR(40, "Bridge Repair - Quest", new WorldPoint(2315, 3828, 0), ROPE_BRIDGE_21306, ROPE_BRIDGE_21307),
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KOUREND_LAKE_JUMP_EAST(40, "Stepping Stones", new WorldPoint(1612, 3570, 0), STEPPING_STONE_29729, STEPPING_STONE_29730),
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KOUREND_LAKE_JUMP_WEST(40, "Stepping Stones", new WorldPoint(1604, 3572, 0), STEPPING_STONE_29729, STEPPING_STONE_29730),
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