Merge pull request #11859 from leejt/shades-loot

LootTracker support for shade chests; support ground items
This commit is contained in:
Abex
2020-06-16 04:01:02 -06:00
committed by GitHub
2 changed files with 82 additions and 9 deletions

View File

@@ -29,6 +29,7 @@ import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ListMultimap;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
@@ -403,4 +404,25 @@ public class LootManager
return new WorldPoint(x, y, worldLocation.getPlane());
}
/**
* Get the list of items present at the provided WorldPoint that spawned this tick.
*
* @param worldPoint the location in question
* @return the list of item stacks
*/
public Collection<ItemStack> getItemSpawns(WorldPoint worldPoint)
{
LocalPoint localPoint = LocalPoint.fromWorld(client, worldPoint);
if (localPoint == null)
{
return Collections.emptyList();
}
final int sceneX = localPoint.getSceneX();
final int sceneY = localPoint.getSceneY();
final int packed = sceneX << 8 | sceneY;
final List<ItemStack> itemStacks = itemSpawns.get(packed);
return Collections.unmodifiableList(itemStacks);
}
}

View File

@@ -69,6 +69,7 @@ import net.runelite.api.ItemContainer;
import net.runelite.api.ItemID;
import net.runelite.api.MessageNode;
import net.runelite.api.NPC;
import net.runelite.api.ObjectID;
import net.runelite.api.Player;
import net.runelite.api.SpriteID;
import net.runelite.api.coords.WorldPoint;
@@ -96,6 +97,7 @@ import net.runelite.client.events.SessionClose;
import net.runelite.client.events.SessionOpen;
import net.runelite.client.game.ItemManager;
import net.runelite.client.game.ItemStack;
import net.runelite.client.game.LootManager;
import net.runelite.client.game.SpriteManager;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
@@ -152,6 +154,31 @@ public class LootTrackerPlugin extends Plugin
put(13151, "Elven Crystal Chest").
build();
// Shade chest loot handling
private static final Pattern SHADE_CHEST_NO_KEY_PATTERN = Pattern.compile("You need a [a-z]+ key with a [a-z]+ trim to open this chest .*");
private static final Map<Integer, String> SHADE_CHEST_OBJECTS = new ImmutableMap.Builder<Integer, String>().
put(ObjectID.BRONZE_CHEST, "Bronze key red").
put(ObjectID.BRONZE_CHEST_4112, "Bronze key brown").
put(ObjectID.BRONZE_CHEST_4113, "Bronze key crimson").
put(ObjectID.BRONZE_CHEST_4114, "Bronze key black").
put(ObjectID.BRONZE_CHEST_4115, "Bronze key purple").
put(ObjectID.STEEL_CHEST, "Steel key red").
put(ObjectID.STEEL_CHEST_4117, "Steel key brown").
put(ObjectID.STEEL_CHEST_4118, "Steel key crimson").
put(ObjectID.STEEL_CHEST_4119, "Steel key black").
put(ObjectID.STEEL_CHEST_4120, "Steel key purple").
put(ObjectID.BLACK_CHEST, "Black key red").
put(ObjectID.BLACK_CHEST_4122, "Black key brown").
put(ObjectID.BLACK_CHEST_4123, "Black key crimson").
put(ObjectID.BLACK_CHEST_4124, "Black key black").
put(ObjectID.BLACK_CHEST_4125, "Black key purple").
put(ObjectID.SILVER_CHEST, "Silver key red").
put(ObjectID.SILVER_CHEST_4127, "Silver key brown").
put(ObjectID.SILVER_CHEST_4128, "Silver key crimson").
put(ObjectID.SILVER_CHEST_4129, "Silver key black").
put(ObjectID.SILVER_CHEST_4130, "Silver key purple").
build();
// Last man standing map regions
private static final Set<Integer> LAST_MAN_STANDING_REGIONS = ImmutableSet.of(13658, 13659, 13914, 13915, 13916);
@@ -199,6 +226,9 @@ public class LootTrackerPlugin extends Plugin
@Inject
private ChatMessageManager chatMessageManager;
@Inject
private LootManager lootManager;
private LootTrackerPanel panel;
private NavigationButton navButton;
@VisibleForTesting
@@ -596,29 +626,36 @@ public class LootTrackerPlugin extends Plugin
case "beginner":
eventType = "Clue Scroll (Beginner)";
lootRecordType = LootRecordType.EVENT;
break;
return;
case "easy":
eventType = "Clue Scroll (Easy)";
lootRecordType = LootRecordType.EVENT;
break;
return;
case "medium":
eventType = "Clue Scroll (Medium)";
lootRecordType = LootRecordType.EVENT;
break;
return;
case "hard":
eventType = "Clue Scroll (Hard)";
lootRecordType = LootRecordType.EVENT;
break;
return;
case "elite":
eventType = "Clue Scroll (Elite)";
lootRecordType = LootRecordType.EVENT;
break;
return;
case "master":
eventType = "Clue Scroll (Master)";
lootRecordType = LootRecordType.EVENT;
break;
return;
}
}
if (SHADE_CHEST_NO_KEY_PATTERN.matcher(message).matches())
{
// Player didn't have the key they needed.
eventType = null;
lootRecordType = null;
}
}
@Subscribe
@@ -630,12 +667,16 @@ public class LootTrackerPlugin extends Plugin
}
if (CHEST_EVENT_TYPES.containsValue(eventType)
|| SHADE_CHEST_OBJECTS.containsValue(eventType)
|| HERBIBOAR_EVENT.equals(eventType)
|| HESPORI_EVENT.equals(eventType)
|| SEEDPACK_EVENT.equals(eventType)
|| lootRecordType == LootRecordType.PICKPOCKET)
{
processInventoryLoot(eventType, lootRecordType, event.getItemContainer());
WorldPoint playerLocation = client.getLocalPlayer().getWorldLocation();
Collection<ItemStack> groundItems = lootManager.getItemSpawns(playerLocation);
processInventoryLoot(eventType, lootRecordType, event.getItemContainer(), groundItems);
eventType = null;
lootRecordType = null;
}
@@ -657,6 +698,13 @@ public class LootTrackerPlugin extends Plugin
lootRecordType = LootRecordType.EVENT;
takeInventorySnapshot();
}
if (event.getMenuOption().equals("Open") && SHADE_CHEST_OBJECTS.containsKey(event.getId()))
{
eventType = SHADE_CHEST_OBJECTS.get(event.getId());
lootRecordType = LootRecordType.EVENT;
takeInventorySnapshot();
}
}
@Schedule(
@@ -702,11 +750,11 @@ public class LootTrackerPlugin extends Plugin
{
inventorySnapshot = HashMultiset.create();
Arrays.stream(itemContainer.getItems())
.forEach(item -> inventorySnapshot.add(item.getId(), item.getQuantity()));
.forEach(item -> inventorySnapshot.add(item.getId(), item.getQuantity()));
}
}
private void processInventoryLoot(String event, LootRecordType lootRecordType, ItemContainer inventoryContainer)
private void processInventoryLoot(String event, LootRecordType lootRecordType, ItemContainer inventoryContainer, Collection<ItemStack> groundItems)
{
if (inventorySnapshot != null)
{
@@ -714,6 +762,9 @@ public class LootTrackerPlugin extends Plugin
Arrays.stream(inventoryContainer.getItems())
.forEach(item -> currentInventory.add(item.getId(), item.getQuantity()));
groundItems.stream()
.forEach(item -> currentInventory.add(item.getId(), item.getQuantity()));
final Multiset<Integer> diff = Multisets.difference(currentInventory, inventorySnapshot);
List<ItemStack> items = diff.entrySet().stream()