ground items: make loot beams work with only show loot
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@@ -392,6 +392,13 @@ public class GroundItemsPlugin extends Plugin
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}
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}
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}
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// Since the loot can potentially be over multiple tiles, make sure to process lootbeams on all those tiles
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items.stream()
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.map(ItemStack::getLocation)
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.map(l -> WorldPoint.fromLocal(client, l))
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.distinct()
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.forEach(this::handleLootbeam);
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}
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private GroundItem buildGroundItem(final Tile tile, final TileItem item)
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