Add GameObjectsChanged event

This commit is contained in:
Onvo
2017-12-23 19:06:36 -05:00
committed by Adam
parent b5c2d75527
commit 9f6b4e2d6c
2 changed files with 57 additions and 0 deletions

View File

@@ -33,6 +33,7 @@ import lombok.extern.slf4j.Slf4j;
import net.runelite.api.Actor;
import net.runelite.api.ChatMessageType;
import net.runelite.api.Client;
import net.runelite.api.GameObject;
import net.runelite.api.MainBufferProvider;
import net.runelite.api.MenuAction;
import net.runelite.api.MessageNode;
@@ -40,6 +41,7 @@ import net.runelite.api.PacketBuffer;
import net.runelite.api.Point;
import net.runelite.api.Projectile;
import net.runelite.api.Skill;
import net.runelite.api.Tile;
import net.runelite.client.RuneLite;
import net.runelite.client.chat.ChatMessageManager;
import net.runelite.client.events.*;
@@ -109,6 +111,14 @@ public class Hooks
}
}
/**
*
* @param name Hook-name that was used in the @Hook-annotation.
* @param idx The index if hooked to an array. -1 if not hooked to an
* array.
* @param object The object where the hook was placed in, NOT the
* variable that was hooked to.
*/
public static void callHook(String name, int idx, Object object)
{
switch (name)
@@ -176,6 +186,19 @@ public class Hooks
eventBus.post(resizeableChanged);
break;
}
case "gameObjectsChanged":
if (idx != -1) // this happens from the field assignment
{
// GameObject that was changed.
GameObject go = ((Tile) object).getGameObjects()[idx];
if (go != null)
{
GameObjectsChanged gameObjectsChanged = new GameObjectsChanged();
gameObjectsChanged.setGameObject(go);
eventBus.post(gameObjectsChanged);
}
}
break;
default:
log.warn("Unknown event {} triggered on {}", name, object);
return;

View File

@@ -0,0 +1,34 @@
/*
* Copyright (c) 2017, Robin Weymans <Robin.weymans@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.events;
import lombok.Data;
import net.runelite.api.GameObject;
@Data
public class GameObjectsChanged
{
private GameObject gameObject;
}