gpuplugin: Merge nested if statements

This commit is contained in:
sdburns1998
2019-07-07 04:17:49 +02:00
parent 2f4892c6a0
commit 9e802c2688

View File

@@ -126,22 +126,16 @@ class SceneUploader
} }
GroundObject groundObject = tile.getGroundObject(); GroundObject groundObject = tile.getGroundObject();
if (groundObject != null) if (groundObject != null && groundObject.getRenderable() instanceof Model)
{
if (groundObject.getRenderable() instanceof Model)
{ {
((Model) groundObject.getRenderable()).setBufferOffset(-1); ((Model) groundObject.getRenderable()).setBufferOffset(-1);
} }
}
DecorativeObject decorativeObject = tile.getDecorativeObject(); DecorativeObject decorativeObject = tile.getDecorativeObject();
if (decorativeObject != null) if (decorativeObject != null && decorativeObject.getRenderable() instanceof Model)
{
if (decorativeObject.getRenderable() instanceof Model)
{ {
((Model) decorativeObject.getRenderable()).setBufferOffset(-1); ((Model) decorativeObject.getRenderable()).setBufferOffset(-1);
} }
}
GameObject[] gameObjects = tile.getGameObjects(); GameObject[] gameObjects = tile.getGameObjects();
for (GameObject gameObject : gameObjects) for (GameObject gameObject : gameObjects)