gpuplugin: Merge nested if statements
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@@ -126,21 +126,15 @@ class SceneUploader
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}
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GroundObject groundObject = tile.getGroundObject();
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if (groundObject != null)
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if (groundObject != null && groundObject.getRenderable() instanceof Model)
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{
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if (groundObject.getRenderable() instanceof Model)
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{
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((Model) groundObject.getRenderable()).setBufferOffset(-1);
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}
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((Model) groundObject.getRenderable()).setBufferOffset(-1);
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}
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DecorativeObject decorativeObject = tile.getDecorativeObject();
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if (decorativeObject != null)
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if (decorativeObject != null && decorativeObject.getRenderable() instanceof Model)
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{
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if (decorativeObject.getRenderable() instanceof Model)
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{
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((Model) decorativeObject.getRenderable()).setBufferOffset(-1);
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}
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((Model) decorativeObject.getRenderable()).setBufferOffset(-1);
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}
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GameObject[] gameObjects = tile.getGameObjects();
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