inventorysetups: Fixed old setups not being imported on boot (#2257)
* raids: Fix !layout command & update RaidOverlay * raids: Fixed an uncommon ArrayOutOfBoundsException in RotationSolver * raids: Refactored the RotationSolver logic * inventorysetups: Fixed old setups not being imported (blame Kyle)
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@@ -0,0 +1,15 @@
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package net.runelite.client.plugins.inventorysetups;
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import java.util.List;
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import lombok.AccessLevel;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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@AllArgsConstructor
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public class InventorySetupOld
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{
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@Getter(AccessLevel.PUBLIC)
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private List<InventorySetupItem> inventory;
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@Getter(AccessLevel.PUBLIC)
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private List<InventorySetupItem> equipment;
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}
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@@ -77,6 +77,9 @@ import java.awt.datatransfer.StringSelection;
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import java.awt.image.BufferedImage;
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import java.lang.reflect.Type;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.stream.Collectors;
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@PluginDescriptor(
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name = "Inventory Setups",
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@@ -712,7 +715,38 @@ public class InventorySetupPlugin extends Plugin
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catch (Exception e)
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{
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inventorySetups = new ArrayList<>();
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//Populate with old inventorysetups
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final Gson gson = new Gson();
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Type type = new TypeToken<HashMap<String, InventorySetupOld>>()
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{
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}.getType();
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HashMap<String, InventorySetupOld> oldSetups = new HashMap<>();
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oldSetups.putAll(gson.fromJson(json, type));
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for (String name : oldSetups.keySet())
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{
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InventorySetup newSetup = new InventorySetup(
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new ArrayList<>(oldSetups.get(name).getInventory()),
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new ArrayList<>(oldSetups.get(name).getEquipment()),
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null,
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name,
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this.highlightColor,
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this.highlightStackDifference,
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this.highlightVariationDifference,
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this.highlightDifference,
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this.bankFilter,
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this.highlightUnorderedDifference);
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inventorySetups.add(newSetup);
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}
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}
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inventorySetups = new ArrayList<>(inventorySetups.stream()
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.sorted(Comparator.comparing(InventorySetup::getName, String::compareToIgnoreCase))
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.collect(Collectors.toList()));
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}
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}
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@@ -721,6 +755,10 @@ public class InventorySetupPlugin extends Plugin
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SwingUtilities.invokeLater(() ->
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{
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inventorySetups.add(newSetup);
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inventorySetups = new ArrayList<>(inventorySetups.stream()
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.sorted(Comparator.comparing(InventorySetup::getName, String::compareToIgnoreCase))
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.collect(Collectors.toList()));
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panel.rebuild();
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updateJsonConfig();
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@@ -27,6 +27,7 @@ package net.runelite.client.plugins.raids.solver;
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import com.google.common.collect.ImmutableList;
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import net.runelite.client.plugins.raids.RaidRoom;
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import net.runelite.client.plugins.raids.RoomType;
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import java.util.ArrayList;
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import java.util.List;
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import static net.runelite.client.plugins.raids.RaidRoom.GUARDIANS;
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import static net.runelite.client.plugins.raids.RaidRoom.MUTTADILES;
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@@ -55,7 +56,7 @@ public class RotationSolver
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return false;
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}
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List<RaidRoom> match = null;
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List<ImmutableList<RaidRoom>> matches = new ArrayList<>();
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Integer start = null;
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Integer index = null;
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int known = 0;
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@@ -85,52 +86,49 @@ public class RotationSolver
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return true;
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}
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for (List rotation : ROTATIONS)
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//Iterate over each rotation
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for (ImmutableList<RaidRoom> rotation : ROTATIONS)
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{
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COMPARE:
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for (int i = 0; i < rotation.size(); i++)
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//Determine the index of the first known combat room in this rotation
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int rotationStart = rotation.indexOf(rooms[start]);
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//Iterate over each room (except the starting room) and determine whether or not the rotation still matches
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int roomStep = 1;
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boolean doesNotMatch = false;
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while (roomStep < rooms.length && !doesNotMatch)
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{
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if (rooms[start] == rotation.get(i))
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var roomIndex = (start + roomStep) % rooms.length;
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var rotationRoomIndex = (rotationStart + roomStep) % rotation.size();
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if (rooms[roomIndex] != UNKNOWN_COMBAT && rooms[roomIndex] != rotation.get(rotationRoomIndex))
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{
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for (int j = start + 1; j < rooms.length; j++)
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{
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if (rooms[j].getType() != RoomType.COMBAT || rooms[j] == UNKNOWN_COMBAT)
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{
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continue;
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}
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if (rooms[j] != rotation.get((i + j - start) % rotation.size()))
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{
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break COMPARE;
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}
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}
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if (match != null && match.equals(rotation))
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{
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return false;
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}
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index = i - start;
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match = rotation;
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doesNotMatch = true;
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}
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++roomStep;
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}
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if (!doesNotMatch)
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{
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//Found a matching rotation!
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matches.add(rotation);
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index = rotationStart - start;
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}
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}
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if (match == null)
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if (matches.size() != 1)
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{
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//Could not find a unique match!
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return false;
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}
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List<RaidRoom> match = matches.get(0);
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for (int i = 0; i < rooms.length; i++)
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{
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if (rooms[i] == null)
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if (rooms[i].getType() != RoomType.COMBAT || rooms[i] == UNKNOWN_COMBAT)
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{
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continue;
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}
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if ((rooms[i].getType() != RoomType.COMBAT || rooms[i] == UNKNOWN_COMBAT))
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{
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rooms[i] = match.get((index + i + match.size()) % match.size());
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rooms[i] = match.get(Math.floorMod((index + i), match.size()));
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}
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}
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return true;
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