Add BeforeRender event

This commit is contained in:
Max Weber
2019-01-05 20:02:18 -07:00
parent 6e7edc0447
commit 9a93250c9c
2 changed files with 36 additions and 0 deletions

View File

@@ -0,0 +1,32 @@
/*
* Copyright (c) 2018 Abex
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api.events;
/**
* Posted at the start of every frame
*/
public class BeforeRender
{
}

View File

@@ -46,6 +46,7 @@ import net.runelite.api.MainBufferProvider;
import net.runelite.api.RenderOverview;
import net.runelite.api.Renderable;
import net.runelite.api.WorldMapManager;
import net.runelite.api.events.BeforeRender;
import net.runelite.api.events.GameTick;
import net.runelite.api.hooks.Callbacks;
import net.runelite.api.hooks.DrawCallbacks;
@@ -81,6 +82,7 @@ public class Hooks implements Callbacks
private static final OverlayRenderer renderer = injector.getInstance(OverlayRenderer.class);
private static final GameTick GAME_TICK = new GameTick();
private static final BeforeRender BEFORE_RENDER = new BeforeRender();
@Inject
private EventBus eventBus;
@@ -149,6 +151,8 @@ public class Hooks implements Callbacks
client.setTickCount(tick + 1);
}
eventBus.post(BEFORE_RENDER);
clientThread.invoke();
long now = System.currentTimeMillis();