Merge remote-tracking branch 'runelite/master'
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@@ -29,6 +29,10 @@ package net.runelite.api;
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*/
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public final class ParamID
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{
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/**
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* Long name for NPCs used in the HP hud
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*/
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public static final int NPC_HP_NAME = 510;
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/**
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* @see SettingID
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*/
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@@ -650,7 +650,14 @@ public enum Varbits
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* 2 = popup notification only
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* 3 = chat and popup
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*/
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COLLECTION_LOG_NOTIFICATION(11959);
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COLLECTION_LOG_NOTIFICATION(11959),
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/**
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* Show boss health overlay setting
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* 0 = on
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* 1 = off
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*/
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BOSS_HEALTH_OVERLAY(12389);
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/**
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* The raw varbit ID.
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@@ -25,6 +25,7 @@
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*/
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package net.runelite.client.plugins.opponentinfo;
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import com.google.common.base.Strings;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.FontMetrics;
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@@ -33,9 +34,14 @@ import java.awt.Point;
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import java.awt.Rectangle;
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import javax.inject.Inject;
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import net.runelite.api.Actor;
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import net.runelite.api.Client;
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import static net.runelite.api.MenuAction.RUNELITE_OVERLAY_CONFIG;
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import net.runelite.api.NPC;
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import net.runelite.api.NPCComposition;
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import net.runelite.api.ParamID;
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import net.runelite.api.Player;
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import net.runelite.api.VarPlayer;
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import net.runelite.api.Varbits;
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import net.runelite.client.game.HiscoreManager;
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import net.runelite.client.game.NPCManager;
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import static net.runelite.client.ui.overlay.OverlayManager.OPTION_CONFIGURE;
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@@ -54,6 +60,7 @@ class OpponentInfoOverlay extends OverlayPanel
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private static final Color HP_GREEN = new Color(0, 146, 54, 230);
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private static final Color HP_RED = new Color(102, 15, 16, 230);
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private final Client client;
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private final OpponentInfoPlugin opponentInfoPlugin;
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private final OpponentInfoConfig opponentInfoConfig;
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private final HiscoreManager hiscoreManager;
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@@ -66,12 +73,14 @@ class OpponentInfoOverlay extends OverlayPanel
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@Inject
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private OpponentInfoOverlay(
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Client client,
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OpponentInfoPlugin opponentInfoPlugin,
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OpponentInfoConfig opponentInfoConfig,
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HiscoreManager hiscoreManager,
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NPCManager npcManager)
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{
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super(opponentInfoPlugin);
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this.client = client;
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this.opponentInfoPlugin = opponentInfoPlugin;
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this.opponentInfoConfig = opponentInfoConfig;
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this.hiscoreManager = hiscoreManager;
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@@ -105,6 +114,15 @@ class OpponentInfoOverlay extends OverlayPanel
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lastMaxHealth = null;
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if (opponent instanceof NPC)
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{
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NPCComposition composition = ((NPC) opponent).getTransformedComposition();
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if (composition != null)
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{
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String longName = composition.getStringValue(ParamID.NPC_HP_NAME);
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if (!Strings.isNullOrEmpty(longName))
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{
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opponentName = longName;
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}
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}
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lastMaxHealth = npcManager.getHealth(((NPC) opponent).getId());
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}
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else if (opponent instanceof Player)
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@@ -121,7 +139,9 @@ class OpponentInfoOverlay extends OverlayPanel
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}
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}
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if (opponentName == null)
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// The in-game hp hud is more accurate than our overlay and duplicates all of the information on it,
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// so hide ours if it is visible.
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if (opponentName == null || hasHpHud(opponent))
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{
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return null;
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}
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@@ -198,4 +218,20 @@ class OpponentInfoOverlay extends OverlayPanel
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return super.render(graphics);
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}
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/**
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* Check if the hp hud is active for an opponent
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* @param opponent
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* @return
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*/
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private boolean hasHpHud(Actor opponent)
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{
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boolean settingEnabled = client.getVar(Varbits.BOSS_HEALTH_OVERLAY) == 0;
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if (settingEnabled && opponent instanceof NPC)
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{
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int opponentId = client.getVar(VarPlayer.HP_HUD_NPC_ID);
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return opponentId != -1 && opponentId == ((NPC) opponent).getId();
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}
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return false;
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}
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}
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