Merge pull request #5753 from deathbeam/fix-screenshot-plugin-access-modifiers
Fix screenshot plugin access levels
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@@ -47,7 +47,7 @@ import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayPriority;
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public class ScreenshotOverlay extends Overlay
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class ScreenshotOverlay extends Overlay
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{
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private static final DateFormat DATE_FORMAT = new SimpleDateFormat("MMM. dd, yyyy");
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private static final int REPORT_BUTTON_X_OFFSET = 404;
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@@ -59,7 +59,7 @@ public class ScreenshotOverlay extends Overlay
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private final Queue<Consumer<Image>> consumers = new ConcurrentLinkedQueue<>();
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@Inject
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public ScreenshotOverlay(Client client, DrawManager drawManager, ScreenshotPlugin plugin)
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private ScreenshotOverlay(Client client, DrawManager drawManager, ScreenshotPlugin plugin)
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{
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setPosition(OverlayPosition.DYNAMIC);
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setPriority(OverlayPriority.HIGH);
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@@ -110,7 +110,7 @@ public class ScreenshotOverlay extends Overlay
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return null;
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}
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public void queueForTimestamp(Consumer<Image> screenshotConsumer)
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void queueForTimestamp(Consumer<Image> screenshotConsumer)
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{
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if (plugin.getReportButton() == null)
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{
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@@ -502,7 +502,7 @@ public class ScreenshotPlugin extends Plugin
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*
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* @param fileName Filename to use, without file extension.
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*/
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void takeScreenshot(String fileName)
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private void takeScreenshot(String fileName)
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{
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if (client.getGameState() == GameState.LOGIN_SCREEN)
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{
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