gpu: update suppressed warnings
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@@ -401,9 +401,21 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
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{
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gl.glEnable(gl.GL_DEBUG_OUTPUT);
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// Suppress warning messages which flood the log on NVIDIA systems.
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gl.getContext().glDebugMessageControl(gl.GL_DEBUG_SOURCE_API, gl.GL_DEBUG_TYPE_OTHER,
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gl.GL_DEBUG_SEVERITY_NOTIFICATION, 0, null, 0, false);
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// GLDebugEvent[ id 0x20071
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// type Warning: generic
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// severity Unknown (0x826b)
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// source GL API
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// msg Buffer detailed info: Buffer object 11 (bound to GL_ARRAY_BUFFER_ARB, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
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glContext.glDebugMessageControl(gl.GL_DEBUG_SOURCE_API, gl.GL_DEBUG_TYPE_OTHER,
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gl.GL_DONT_CARE, 1, new int[]{0x20071}, 0, false);
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// GLDebugMessageHandler: GLDebugEvent[ id 0x20052
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// type Warning: implementation dependent performance
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// severity Medium: Severe performance/deprecation/other warnings
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// source GL API
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// msg Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
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glContext.glDebugMessageControl(gl.GL_DEBUG_SOURCE_API, gl.GL_DEBUG_TYPE_PERFORMANCE,
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gl.GL_DONT_CARE, 1, new int[]{0x20052}, 0, false);
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}
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initVao();
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